Player Matchup

Hercules
Hercules
KronaMex
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 93L
1,540 Elo+
Solo
Heimdallr
Heimdallr
NhightWalker
Heimdallr
Level 13
God Stats
2W - 4L
1,404 SR
Queue Stats
3W - 4L
1,312 Elo+
Party 2
Vulcan
Vulcan
amanitore
Vulcan
Level 17
God Stats
0W - 3L
1,333 SR
Queue Stats
77W - 58L
1,551 Elo+
Solo
Ymir
Ymir
ttv-lazermb
Ymir
Level 3
God Stats
1W - 1L
1,683 SR
Queue Stats
1W - 1L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
visible234323
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 2
Team Averages
Level 13
1,484 SR
1,451 Elo+

VS

Team Averages
Level 14
1,458 SR
1,445 Elo+
Hachiman
Hachiman
Aufnerinsel
Hachiman
Level 8
God Stats
6W - 1L
1,639 SR
Queue Stats
24W - 21L
1,247 Elo+
Party 3
Ymir
Ymir
DamaSkull
Ymir
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 7L
1,582 Elo+
Party 1
Vulcan
Vulcan
Elard127
Vulcan
Level 18
God Stats
8W - 4L
1,499 SR
Queue Stats
96W - 83L
1,485 Elo+
Solo
Fenrir
Fenrir
LordCuncker
Fenrir
Level 6
God Stats
2W - 2L
1,401 SR
Queue Stats
4W - 3L
1,442 Elo+
Party 3
Mulan
Mulan
Welkrow
Mulan
Level 17
God Stats
1W - 3L
1,253 SR
Queue Stats
29W - 25L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KronaMex
Hercules
17
2 / 3 / 0
10,478
476
8,052
17,228
18,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
NhightWalker
Heimdallr
12
1 / 8 / 3
8,161
371
7,903
16,129
5,645
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
amanitore
Vulcan
19
4 / 3 / 0
11,854
539
10,644
9,793
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 12 / 0
6,549
298
2,107
17,797
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
visible234323
Danzaburou
12
2 / 10 / 3
8,657
394
6,754
15,765
5,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aufnerinsel
Hachiman
16
3 / 3 / 3
10,055
457
4,899
11,878
4,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
14
3 / 0 / 10
10,254
466
4,314
12,389
12,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Elard127
Vulcan
20
9 / 1 / 9
13,462
612
18,553
7,650
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
18
16 / 4 / 9
12,755
580
15,434
15,578
7,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
Welkrow
Mulan
18
5 / 1 / 9
11,487
522
15,875
14,658
17,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
9
Kills
36
36
Deaths
9
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aufnerinsel
Hachiman
3
3
3
1.5
W
Ymir
3
0
10
8
W
Vulcan
Elard127
Vulcan
9
1
9
13.5
L
Hercules
KronaMex
Hercules
2
3
0
0.67
W
Fenrir
16
4
9
5.13
L
Heimdallr
NhightWalker
Heimdallr
1
8
3
0.31
W
Mulan
Welkrow
Mulan
5
1
9
9.5
L
Vulcan
amanitore
Vulcan
4
3
0
1.33
L
0
12
0
0
L
Danzaburou
visible234323
Danzaburou
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,460
Damage
59,075
76,712
Taken
62,153
40,292
Mitigated
45,550
10,774
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aufnerinsel
Hachiman
4,899
3,208
0
0
11,878
4,256
2,873
4,102
7,599
0
47,284
W
Ymir
4,314
245
0
1,970
12,389
12,843
500
4,107
8,097
23,499
0
W
Vulcan
Elard127
Vulcan
18,553
4,129
0
0
7,650
3,584
3,289
448
7,202
117,929
0
L
Hercules
KronaMex
Hercules
8,052
2,602
0
5,833
17,228
18,348
0
2,680
13,924
0
55,966
W
Fenrir
15,434
4,039
0
5,636
15,578
7,706
1,088
3,587
11,908
0
79,836
L
Heimdallr
NhightWalker
Heimdallr
7,903
3,383
99
1,176
16,129
5,645
93
7,394
8,505
0
40,599
W
Mulan
Welkrow
Mulan
15,875
2,516
0
8,320
14,658
17,161
1,660
62
14,596
0
61,830
L
Vulcan
amanitore
Vulcan
10,644
2,491
0
1,500
9,793
4,166
1,026
2,547
7,193
102,560
0
L
2,107
103
0
353
17,797
6,394
0
5,777
11,668
11,091
0
L
Danzaburou
visible234323
Danzaburou
6,754
3,484
0
1,813
15,765
5,739
194
3,774
11,750
0
37,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,699
Gold Earned
58,013
452
Minions Killed
566
0
Camps Cleared
0
1,858,768
Distance Traveled
2,180,030
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,055
457
98
4
0
422,660
1
W
Ymir
10,254
466
23
1
0
452,530
1
W
Vulcan
13,462
612
212
10
0
460,409
3
L
Hercules
10,478
476
125
6
0
398,956
3
W
Fenrir
12,755
580
113
5
0
456,192
0
L
Heimdallr
8,161
371
65
3
0
405,894
4
W
Mulan
11,487
522
120
5
0
388,239
0
L
Vulcan
11,854
539
186
8
0
405,605
4
L
Ymir
6,549
298
23
1
0
340,592
1
L
Danzaburou
8,657
394
53
2
0
307,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role