Player Matchup

King Arthur
King Arthur
Battlefront3011
King Arthur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 103L
1,414 Elo+
Party 3
Xbalanque
Xbalanque
KingUchiiha
Xbalanque
Level 26
God Stats
2W - 1L
1,837 SR
Queue Stats
108W - 103L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Löstctrl
Tsukuyomi
Level 67
God Stats
1W - 2L
1,248 SR
Queue Stats
425W - 399L
1,546 Elo+
Party 1
Tiamat
Tiamat
Shark13822
Tiamat
Level 48
God Stats
21W - 25L
1,484 SR
Queue Stats
78W - 84L
1,417 Elo+
Party 3
Chang'e
Chang'e
shadowKiing
Chang'e
Level 29
God Stats
3W - 5L
1,742 SR
Queue Stats
274W - 282L
1,444 Elo+
Party 1
Team Averages
Level 41
1,562 SR
1,456 Elo+

VS

Team Averages
Level 59
1,485 SR
1,409 Elo+
Danzaburou
Danzaburou
DiscoFalcon
Danzaburou
Level 40
God Stats
43W - 35L
1,536 SR
Queue Stats
110W - 121L
1,455 Elo+
Solo
Bakasura
Bakasura
Fronkert
Bakasura
Level 29
God Stats
23W - 20L
1,511 SR
Queue Stats
99W - 122L
1,392 Elo+
Party 2
Agni
Agni
MandaloreGHOST
Agni
Level 85
God Stats
29W - 16L
1,638 SR
Queue Stats
342W - 369L
1,493 Elo+
Solo
Guan Yu
Guan Yu
lipophilia
Guan Yu
Level 105
God Stats
5W - 6L
1,243 SR
Queue Stats
30W - 42L
1,381 Elo+
Party 2
Kuzenbo
Kuzenbo
toro3317
Kuzenbo
Level 37
God Stats
63W - 62L
1,498 SR
Queue Stats
124W - 173L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Battlefront3011
King Arthur
10
1 / 5 / 0
6,280
419
3,542
9,952
4,057
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
KingUchiiha
Xbalanque
11
3 / 2 / 5
7,378
492
8,357
8,463
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Löstctrl
Tsukuyomi
11
2 / 4 / 5
7,244
483
5,530
10,653
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Shark13822
Tiamat
13
2 / 4 / 0
7,665
511
5,682
9,346
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
shadowKiing
Chang'e
11
4 / 4 / 4
7,566
504
6,301
11,326
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiscoFalcon
Danzaburou
10
1 / 4 / 4
6,819
455
5,147
10,166
3,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Fronkert
Bakasura
15
5 / 2 / 3
8,897
593
4,380
10,278
4,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 1 / 2
8,699
580
9,719
7,254
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
lipophilia
Guan Yu
14
8 / 2 / 3
8,627
575
10,431
11,998
9,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kuzenbo
toro3317
Kuzenbo
11
2 / 3 / 5
7,545
503
3,687
10,545
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
12
Kills
19
19
Deaths
12
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Battlefront3011
King Arthur
1
5
0
0.2
W
Danzaburou
DiscoFalcon
Danzaburou
1
4
4
0.75
W
Bakasura
Fronkert
Bakasura
5
2
3
3.25
L
Xbalanque
KingUchiiha
Xbalanque
3
2
5
2.75
L
Tsukuyomi
Löstctrl
Tsukuyomi
2
4
5
1.13
W
3
1
2
4
L
Tiamat
Shark13822
Tiamat
2
4
0
0.5
W
Guan Yu
lipophilia
Guan Yu
8
2
3
4.75
L
Chang'e
shadowKiing
Chang'e
4
4
4
1.5
W
Kuzenbo
toro3317
Kuzenbo
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,412
Damage
33,364
49,740
Taken
50,241
16,804
Mitigated
29,897
14,463
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Battlefront3011
King Arthur
3,542
902
0
333
9,952
4,057
0
693
8,836
0
21,303
W
Danzaburou
DiscoFalcon
Danzaburou
5,147
2,003
0
3,496
10,166
3,293
150
2,806
7,030
0
32,344
W
Bakasura
Fronkert
Bakasura
4,380
3,118
0
4,050
10,278
4,667
631
1,581
8,599
0
48,776
L
Xbalanque
KingUchiiha
Xbalanque
8,357
4,597
0
1,504
8,463
2,248
1,555
1,546
6,830
0
37,143
L
Tsukuyomi
Löstctrl
Tsukuyomi
5,530
1,279
0
3,341
10,653
3,323
0
3,042
6,939
0
31,890
W
9,719
826
0
2,459
7,254
2,536
155
2,914
4,104
53,663
0
L
Tiamat
Shark13822
Tiamat
5,682
439
0
3,774
9,346
4,091
1,284
3,519
5,371
40,119
0
W
Guan Yu
lipophilia
Guan Yu
10,431
1,605
201
3,936
11,998
9,513
231
1,338
10,520
0
46,219
L
Chang'e
shadowKiing
Chang'e
6,301
841
1,809
3,702
11,326
3,085
340
3,956
7,338
27,435
0
W
Kuzenbo
toro3317
Kuzenbo
3,687
1,581
0
3,158
10,545
9,888
0
2,313
8,005
23,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,133
Gold Earned
40,587
313
Minions Killed
380
0
Camps Cleared
0
1,402,151
Distance Traveled
1,474,192
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,280
419
41
3
0
276,707
0
W
Danzaburou
6,819
455
54
4
0
264,852
9
W
Bakasura
8,897
593
112
7
0
343,303
0
L
Xbalanque
7,378
492
83
6
0
276,723
3
L
Tsukuyomi
7,244
483
51
3
0
300,766
6
W
Agni
8,699
580
108
7
0
294,406
2
L
Tiamat
7,665
511
100
7
0
267,607
1
W
Guan Yu
8,627
575
74
5
0
287,867
0
L
Chang'e
7,566
504
38
3
0
280,348
4
W
Kuzenbo
7,545
503
32
2
0
283,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role