Player Matchup

Chaac
Chaac
DarkSamurai515
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
Iname57
Discordia
Level 96
God Stats
11W - 12L
1,543 SR
Queue Stats
57W - 42L
1,672 Elo+
Party 2
Heimdallr
Heimdallr
ZoidBleepBloops
Heimdallr
Level 128
God Stats
4W - 6L
1,565 SR
Queue Stats
76W - 63L
1,584 Elo+
Party 2
Team Averages
Level 91
1,536 SR
1,585 Elo+

VS

Team Averages
Level 73
1,548 SR
1,611 Elo+
Sol
Sol
BIankPages
Sol
Level 80
God Stats
4W - 4L
1,443 SR
Queue Stats
218W - 205L
1,571 Elo+
Solo
Heimdallr
Heimdallr
Dysum
Heimdallr
Level 47
God Stats
9W - 4L
1,500 SR
Queue Stats
21W - 25L
1,701 Elo+
Party 1
Guan Yu
Guan Yu
Meatblaster
Guan Yu
Level 92
God Stats
3W - 2L
1,702 SR
Queue Stats
44W - 53L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
7,293
561
4,640
10,452
7,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Iname57
Discordia
11
2 / 3 / 0
8,110
624
10,377
5,733
1,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ZoidBleepBloops
Heimdallr
11
0 / 3 / 2
7,750
596
8,386
10,554
3,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
9,198
708
10,672
8,863
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Dysum
Heimdallr
12
4 / 1 / 5
9,268
713
6,772
9,698
3,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Meatblaster
Guan Yu
12
4 / 1 / 7
9,080
698
5,159
10,916
9,038
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
12
12
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
0
6
1
0.08
W
Heimdallr
Dysum
Heimdallr
4
1
5
6.5
L
Discordia
Iname57
Discordia
2
3
0
0.67
W
Guan Yu
Meatblaster
Guan Yu
4
1
7
7.5
L
Heimdallr
ZoidBleepBloops
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,403
Damage
22,603
26,739
Taken
29,477
12,075
Mitigated
17,479
3,408
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,672
2,403
0
4,488
8,863
4,814
1,421
2,170
6,693
49,183
0
L
4,640
1,184
0
1,734
10,452
7,302
0
3,498
6,954
0
14,697
W
Heimdallr
Dysum
Heimdallr
6,772
3,904
0
2,159
9,698
3,627
1,508
4,265
5,433
0
42,656
L
Discordia
Iname57
Discordia
10,377
534
0
414
5,733
1,427
0
1,923
3,810
31,729
0
W
Guan Yu
Meatblaster
Guan Yu
5,159
1,022
2,973
3,168
10,916
9,038
491
4,062
6,854
0
20,168
L
Heimdallr
ZoidBleepBloops
Heimdallr
8,386
3,773
0
1,260
10,554
3,346
0
5,327
5,227
0
41,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,153
Gold Earned
27,546
140
Minions Killed
162
0
Camps Cleared
0
740,816
Distance Traveled
811,238
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,198
708
55
4
0
254,841
2
L
Chaac
7,293
561
27
2
0
275,659
3
W
Heimdallr
9,268
713
81
6
0
225,530
4
L
Discordia
8,110
624
51
4
0
237,101
3
W
Guan Yu
9,080
698
26
2
0
330,867
3
L
Heimdallr
7,750
596
62
5
0
228,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role