Player Matchup

Nemesis
Nemesis
Defalt_hey
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 62L
1,122 Elo+
Party 3
Fenrir
Fenrir
FiercestDust767
Fenrir
Level 21
God Stats
11W - 26L
1,200 SR
Queue Stats
51W - 94L
1,087 Elo+
Party 3
Arachne
Arachne
Iilityfly
Arachne
Level 6
God Stats
13W - 10L
1,258 SR
Queue Stats
25W - 22L
1,280 Elo+
Solo
Sun Wukong
Sun Wukong
Nicolasthebruxo
Sun Wukong
Level 23
God Stats
4W - 1L
1,697 SR
Queue Stats
78W - 50L
1,211 Elo+
Solo
Loki
Loki
yZurgBR
Loki
Level 25
God Stats
2W - 3L
1,732 SR
Queue Stats
63W - 105L
1,197 Elo+
Party 3
Team Averages
Level 19
1,478 SR
1,179 Elo+

VS

Team Averages
Level 17
1,412 SR
1,291 Elo+
Chernobog
Chernobog
Andrealmeida743
Chernobog
Level 27
God Stats
9W - 8L
1,456 SR
Queue Stats
14W - 16L
1,275 Elo+
Party 2
Susano
Susano
Bigboossss
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,343 Elo+
Solo
Agni
Agni
LSN27
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,250 Elo+
Party 2
Khepri
Khepri
SirdBlack
Khepri
Level 8
God Stats
1W - 1L
1,173 SR
Queue Stats
47W - 64L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
Smouldr12
Cthulhu
Level 26
God Stats
5W - 5L
1,432 SR
Queue Stats
64W - 69L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Defalt_hey
Nemesis
18
5 / 8 / 8
13,095
422
11,615
22,860
11,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 3 / 5
14,513
468
5,739
14,514
6,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Iilityfly
Arachne
20
28 / 1 / 11
20,080
648
35,101
30,058
17,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Nicolasthebruxo
Sun Wukong
20
14 / 1 / 11
18,037
582
26,109
34,505
24,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Loki
yZurgBR
Loki
20
9 / 5 / 9
14,155
457
11,239
17,131
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Andrealmeida743
Chernobog
17
2 / 16 / 5
11,972
386
11,272
23,601
6,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
Bigboossss
Susano
18
4 / 13 / 6
12,653
408
12,247
28,651
11,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
LSN27
Agni
20
7 / 11 / 2
15,054
486
16,233
18,129
6,042
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
SirdBlack
Khepri
17
3 / 11 / 4
11,598
374
7,028
20,035
9,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cthulhu
Smouldr12
Cthulhu
19
2 / 10 / 6
12,410
400
15,078
28,181
28,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
41
61
Kills
18
18
Deaths
61
44
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Andrealmeida743
Chernobog
2
16
5
0.28
L
Susano
Bigboossss
Susano
4
13
6
0.54
W
Nemesis
Defalt_hey
Nemesis
5
8
8
1.13
W
5
3
5
2.5
W
Arachne
Iilityfly
Arachne
28
1
11
33.5
L
Agni
LSN27
Agni
7
11
2
0.73
W
Sun Wukong
Nicolasthebruxo
Sun Wukong
14
1
11
19.5
L
Khepri
SirdBlack
Khepri
3
11
4
0.45
L
Cthulhu
Smouldr12
Cthulhu
2
10
6
0.5
W
Loki
yZurgBR
Loki
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,803
Damage
61,858
119,068
Taken
118,597
65,993
Mitigated
61,951
39,973
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Andrealmeida743
Chernobog
11,272
5,435
0
2,896
23,601
6,656
2,596
0
23,601
0
73,069
L
Susano
Bigboossss
Susano
12,247
4,468
0
6,138
28,651
11,151
0
0
28,651
0
79,156
W
Nemesis
Defalt_hey
Nemesis
11,615
2,922
0
3,022
22,860
11,066
1,042
6,895
15,482
0
47,290
W
5,739
1,029
0
3,013
14,514
6,332
3,493
3,892
10,509
0
68,258
W
Arachne
Iilityfly
Arachne
35,101
26,590
0
15,321
30,058
17,805
1,904
6,270
23,625
0
216,371
L
Agni
LSN27
Agni
16,233
1,009
0
0
18,129
6,042
1,949
0
18,129
104,229
0
W
Sun Wukong
Nicolasthebruxo
Sun Wukong
26,109
5,512
0
16,241
34,505
24,609
3,168
15,455
18,462
97
131,843
L
Khepri
SirdBlack
Khepri
7,028
1,111
0
169
20,035
9,390
172
29
20,006
28,673
0
L
Cthulhu
Smouldr12
Cthulhu
15,078
642
358
3,160
28,181
28,712
450
26
28,155
76,895
0
W
Loki
yZurgBR
Loki
11,239
2,123
0
2,376
17,131
6,181
1,745
6,382
10,289
0
69,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,880
Gold Earned
63,687
714
Minions Killed
554
0
Camps Cleared
0
3,078,254
Distance Traveled
2,444,944
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,972
386
125
4
0
444,384
5
L
Susano
12,653
408
112
4
0
497,913
0
W
Nemesis
13,095
422
57
2
0
673,002
1
W
Fenrir
14,513
468
122
4
0
537,494
4
W
Arachne
20,080
648
237
8
0
637,670
2
L
Agni
15,054
486
167
5
0
502,458
0
W
Sun Wukong
18,037
582
226
7
0
603,011
1
L
Khepri
11,598
374
33
1
0
469,146
0
L
Cthulhu
12,410
400
117
4
0
531,043
0
W
Loki
14,155
457
72
2
0
627,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role