Player Matchup

Terra
Terra
EheyFhey
Terra
Level 18
God Stats
3W - 3L
1,377 SR
Queue Stats
33W - 34L
1,340 Elo+
Party 3
Ullr
Ullr
QuerNano
Ullr
Level 21
God Stats
4W - 6L
1,428 SR
Queue Stats
35W - 35L
1,346 Elo+
Party 3
Odin
Odin
Reledu
Odin
Level 15
God Stats
4W - 1L
1,669 SR
Queue Stats
17W - 24L
1,290 Elo+
Party 3
Medusa
Medusa
S-KuSe_Me
Medusa
Level 17
God Stats
3W - 2L
1,681 SR
Queue Stats
3W - 2L
1,632 Elo+
Solo
Nemesis
Nemesis
TuntherDarknes
Nemesis
Level 17
God Stats
5W - 4L
1,474 SR
Queue Stats
24W - 29L
1,327 Elo+
Party 3
Team Averages
Level 18
1,526 SR
1,387 Elo+

VS

Team Averages
Level 25
1,411 SR
1,382 Elo+
Hou Yi
Hou Yi
SchammirFischer
Hou Yi
Level 29
God Stats
103W - 147L
1,403 SR
Queue Stats
105W - 152L
1,321 Elo+
Party 1
Kali
Kali
cenalyse
Kali
Level 25
God Stats
6W - 10L
1,291 SR
Queue Stats
267W - 318L
1,469 Elo+
Party 2
Yemoja
Yemoja
homer_snake
Yemoja
Level 29
God Stats
4W - 8L
1,485 SR
Queue Stats
380W - 482L
1,341 Elo+
Party 2
Merlin
Merlin
schaky2014
Merlin
Level 16
God Stats
14W - 22L
1,371 SR
Queue Stats
39W - 62L
1,354 Elo+
Party 1
Achilles
Achilles
xISepehrIx
Achilles
Level 25
God Stats
38W - 44L
1,506 SR
Queue Stats
240W - 314L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
EheyFhey
Terra
18
4 / 2 / 14
13,141
505
8,209
21,615
25,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
20
9 / 1 / 7
13,265
510
16,103
21,298
9,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
Reledu
Odin
17
3 / 2 / 8
11,729
451
10,624
16,420
17,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
S-KuSe_Me
Medusa
20
5 / 3 / 6
13,946
536
10,556
12,691
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 0 / 11
14,428
555
18,937
17,675
10,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 2
9,973
384
15,615
22,717
7,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
17
2 / 6 / 1
11,100
427
11,496
24,458
13,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
15
1 / 4 / 4
10,183
392
11,603
13,994
10,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
schaky2014
Merlin
14
0 / 7 / 3
8,909
343
5,174
12,199
3,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
xISepehrIx
Achilles
19
5 / 5 / 0
12,420
478
16,733
28,765
34,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
30
Kills
8
8
Deaths
31
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
EheyFhey
Terra
4
2
14
5.5
W
Ullr
9
1
7
12.5
W
Odin
Reledu
Odin
3
2
8
3.5
W
Medusa
S-KuSe_Me
Medusa
5
3
6
2.67
L
0
9
2
0.11
W
9
0
11
14.5
L
Kali
2
6
1
0.42
L
Yemoja
1
4
4
0.75
L
Merlin
schaky2014
Merlin
0
7
3
0.21
L
Achilles
xISepehrIx
Achilles
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,429
Damage
60,621
89,699
Taken
102,133
68,818
Mitigated
69,332
29,591
Healing
31,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
EheyFhey
Terra
8,209
2,707
5,846
9,410
21,615
25,685
62
6,175
15,440
36,227
0
W
Ullr
16,103
11,657
2,019
7,047
21,298
9,718
3,568
2,825
18,473
0
116,128
W
Odin
Reledu
Odin
10,624
3,106
0
1,626
16,420
17,669
772
2,562
13,858
0
40,056
W
Medusa
S-KuSe_Me
Medusa
10,556
3,760
0
2,166
12,691
5,225
6,108
2,028
10,663
0
80,767
L
15,615
7,893
171
4,330
22,717
7,176
1,179
4,297
18,420
0
79,474
W
18,937
11,080
0
1,477
17,675
10,521
4,258
3,187
14,488
0
126,215
L
Kali
11,496
5,661
0
4,822
24,458
13,725
842
2,846
21,487
0
73,311
L
Yemoja
11,603
1,619
10,878
2,265
13,994
10,334
196
3,462
10,532
43,659
0
L
Merlin
schaky2014
Merlin
5,174
1,123
0
112
12,199
3,630
78
2,851
9,273
35,778
0
L
Achilles
xISepehrIx
Achilles
16,733
4,725
0
9,142
28,765
34,467
964
2,603
25,587
0
66,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,509
Gold Earned
52,585
573
Minions Killed
449
0
Camps Cleared
0
2,402,242
Distance Traveled
2,020,517
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,141
505
45
2
0
455,519
7
W
Ullr
13,265
510
141
5
0
425,143
1
W
Odin
11,729
451
72
3
0
521,924
4
W
Medusa
13,946
536
138
5
0
489,623
2
L
Hou Yi
9,973
384
109
4
0
358,670
1
W
Nemesis
14,428
555
177
7
0
510,033
2
L
Kali
11,100
427
108
4
0
430,099
1
L
Yemoja
10,183
392
63
2
0
385,714
0
L
Merlin
8,909
343
53
2
0
374,629
0
L
Achilles
12,420
478
116
4
0
471,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role