Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dashep86
Chang'e
Level 36
God Stats
1W - 1L
1,468 SR
Queue Stats
54W - 62L
1,438 Elo+
Party 2
Scylla
Scylla
Seles88
Scylla
Level 66
God Stats
0W - 3L
1,145 SR
Queue Stats
27W - 28L
1,529 Elo+
Party 2
Apollo
Apollo
jnewsome
Apollo
Level 16
God Stats
0W - 2L
1,305 SR
Queue Stats
31W - 35L
1,333 Elo+
Party 3
Ah Puch
Ah Puch
moldchewer
Ah Puch
Level 81
God Stats
8W - 2L
1,964 SR
Queue Stats
272W - 276L
1,420 Elo+
Party 3
Team Averages
Level 61
1,476 SR
1,444 Elo+

VS

Team Averages
Level 102
1,395 SR
1,394 Elo+
Hun Batz
Hun Batz
DogFishHead0
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
E9xLEVI
Cthulhu
Level 89
God Stats
4W - 2L
1,243 SR
Queue Stats
182W - 183L
1,439 Elo+
Solo
Bakasura
Bakasura
UntamedXBeast14
Bakasura
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 99L
1,351 Elo+
Party 1
Xbalanque
Xbalanque
lildemon1219
Xbalanque
Level 97
God Stats
4W - 1L
1,230 SR
Queue Stats
78W - 77L
1,351 Elo+
Party 1
Athena
Athena
monkwinner123
Athena
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 82L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
1 / 7 / 23
12,109
673
12,607
44,771
33,453
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Dashep86
Chang'e
20
3 / 4 / 14
11,672
648
10,316
19,755
8,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Seles88
Scylla
20
8 / 4 / 11
13,201
733
15,264
12,753
5,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
jnewsome
Apollo
20
6 / 10 / 14
12,501
695
13,709
20,881
8,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
moldchewer
Ah Puch
19
8 / 7 / 8
12,270
682
28,939
18,976
7,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DogFishHead0
Hun Batz
18
4 / 8 / 18
11,662
648
10,507
15,059
6,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
E9xLEVI
Cthulhu
20
6 / 6 / 26
13,836
769
29,257
23,603
29,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
20
12 / 6 / 12
14,013
779
19,354
17,522
10,064
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
lildemon1219
Xbalanque
20
9 / 2 / 15
13,742
763
25,526
13,181
6,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
1 / 4 / 26
11,893
661
19,991
25,698
31,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
129
26
Kills
32
32
Deaths
26
70
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
7
23
1.79
L
Chang'e
Dashep86
Chang'e
3
4
14
2.5
W
Hun Batz
DogFishHead0
Hun Batz
4
8
18
1.63
W
Cthulhu
E9xLEVI
Cthulhu
6
6
26
3.17
L
Scylla
Seles88
Scylla
8
4
11
3.38
W
Bakasura
12
6
12
3
L
Apollo
jnewsome
Apollo
6
10
14
1.3
W
Xbalanque
lildemon1219
Xbalanque
9
2
15
8.25
L
Ah Puch
moldchewer
Ah Puch
8
7
8
1.71
W
1
4
26
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,835
Damage
104,635
117,136
Taken
95,063
63,243
Mitigated
83,402
52,694
Healing
32,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,607
1,234
3,254
17,032
44,771
33,453
0
15,931
26,859
22,500
0
L
Chang'e
Dashep86
Chang'e
10,316
903
13,105
6,692
19,755
8,409
837
7,646
11,664
28,529
0
W
Hun Batz
DogFishHead0
Hun Batz
10,507
1,020
541
486
15,059
6,812
343
12,841
2,060
0
17,228
W
Cthulhu
E9xLEVI
Cthulhu
29,257
770
3,426
3,546
23,603
29,076
614
14,913
8,323
57,221
0
L
Scylla
Seles88
Scylla
15,264
2,491
2,257
2,324
12,753
5,063
500
5,384
6,989
40,345
0
W
Bakasura
19,354
12,087
2,048
5,161
17,522
10,064
2,105
11,625
5,708
0
25,465
L
Apollo
jnewsome
Apollo
13,709
11,286
320
352
20,881
8,710
3,190
10,702
9,956
0
27,118
W
Xbalanque
lildemon1219
Xbalanque
25,526
11,778
4,202
5,204
13,181
6,115
1,921
11,837
1,090
0
49,780
L
Ah Puch
moldchewer
Ah Puch
28,939
878
3,627
3,731
18,976
7,608
75
8,654
9,754
49,819
0
W
19,991
5,382
4,149
4,116
25,698
31,335
151
14,666
10,756
30,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,753
Gold Earned
65,146
213
Minions Killed
200
0
Camps Cleared
0
1,498,355
Distance Traveled
1,671,175
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,109
673
26
1
0
322,566
0
L
Chang'e
11,672
648
42
2
0
326,086
0
W
Hun Batz
11,662
648
20
1
0
313,265
0
W
Cthulhu
13,836
769
58
3
0
322,199
2
L
Scylla
13,201
733
51
3
0
305,043
0
W
Bakasura
14,013
779
44
2
0
336,118
0
L
Apollo
12,501
695
32
2
0
250,603
0
W
Xbalanque
13,742
763
67
4
0
337,480
0
L
Ah Puch
12,270
682
62
3
0
294,057
1
W
Athena
11,893
661
11
1
0
362,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role