Player Matchup

The Morrigan
The Morrigan
Berserker-Comp
The Morrigan
Level 119
God Stats
43W - 40L
1,584 SR
Queue Stats
806W - 739L
1,540 Elo+
Solo
Bellona
Bellona
Facve
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
PanflikliipoxUwU
Nox
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
527W - 501L
1,497 Elo+
Solo
Izanami
Izanami
PrimeiroMonarca
Izanami
Level 106
God Stats
11W - 8L
1,726 SR
Queue Stats
88W - 94L
1,554 Elo+
Solo
Ymir
Ymir
TARTAGAL
Ymir
Level 70
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 6L
1,739 Elo+
Solo
Team Averages
Level 118
1,562 SR
1,566 Elo+

VS

Team Averages
Level 110
1,544 SR
1,524 Elo+
Sun Wukong
Sun Wukong
Alfanderson
Sun Wukong
Level 103
God Stats
25W - 16L
1,645 SR
Queue Stats
836W - 740L
1,543 Elo+
Party 1
Loki
Loki
Bardoock
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DustinDesgloud
Hou Yi
Level 114
God Stats
14W - 17L
1,541 SR
Queue Stats
1,281W - 1,145L
1,488 Elo+
Party 1
Cerberus
Cerberus
ItzKronox
Cerberus
Level 107
God Stats
10W - 15L
1,458 SR
Queue Stats
295W - 283L
1,538 Elo+
Solo
Janus
Janus
LєviAckєrman
Janus
Level 81
God Stats
18W - 10L
1,577 SR
Queue Stats
201W - 178L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Berserker-Comp
The Morrigan
10
4 / 2 / 2
6,073
552
2,602
4,073
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Facve
Bellona
13
1 / 0 / 2
7,282
662
4,958
6,868
4,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 0 / 2
6,128
557
3,723
2,771
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 6
6,906
628
5,867
3,922
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
10
4 / 0 / 7
7,145
650
5,244
6,617
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alfanderson
Sun Wukong
10
1 / 3 / 0
6,000
545
3,864
8,577
4,361
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
9
0 / 3 / 1
5,343
486
2,838
7,172
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 0
5,104
464
758
7,907
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
ItzKronox
Cerberus
8
0 / 4 / 0
4,774
434
1,781
7,229
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 2 / 0
5,545
504
1,527
3,438
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
16
Kills
2
2
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alfanderson
Sun Wukong
1
3
0
0.33
L
Loki
0
3
1
0.17
W
The Morrigan
Berserker-Comp
The Morrigan
4
2
2
2.5
L
0
5
0
0
W
Bellona
Facve
Bellona
1
0
2
2
L
Cerberus
ItzKronox
Cerberus
0
4
0
0
L
1
2
0
0.5
W
2
0
2
3
W
5
0
6
8
W
Ymir
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,394
Damage
10,768
24,251
Taken
34,323
10,412
Mitigated
12,190
10,456
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alfanderson
Sun Wukong
3,864
912
0
2,524
8,577
4,361
0
1,493
7,084
0
35,438
L
Loki
2,838
668
0
2,004
7,172
2,139
0
2,665
4,450
0
29,361
W
The Morrigan
Berserker-Comp
The Morrigan
2,602
736
0
1,233
4,073
1,333
0
583
3,446
22,766
484
L
758
326
0
2,012
7,907
1,744
0
1,078
6,825
0
22,206
W
Bellona
Facve
Bellona
4,958
1,744
0
3,650
6,868
4,011
0
0
6,868
0
51,066
L
Cerberus
ItzKronox
Cerberus
1,781
315
0
1,980
7,229
3,046
0
4,134
2,981
13,977
0
L
1,527
201
0
1,028
3,438
900
0
1,464
1,898
34,982
0
W
3,723
300
0
587
2,771
913
220
593
2,106
34,585
0
W
5,867
3,816
0
1,510
3,922
1,111
1,186
381
3,541
0
41,738
W
Ymir
5,244
1,902
0
3,476
6,617
3,044
0
1,574
4,982
29,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,534
Gold Earned
26,766
384
Minions Killed
288
0
Camps Cleared
0
1,069,718
Distance Traveled
1,042,476
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,000
545
76
7
0
211,639
3
L
Loki
5,343
486
66
6
0
220,630
4
W
The Morrigan
6,073
552
47
4
0
195,379
7
L
Hou Yi
5,104
464
45
4
0
197,092
1
W
Bellona
7,282
662
123
11
0
233,590
4
L
Cerberus
4,774
434
35
3
0
223,043
3
L
Janus
5,545
504
66
6
0
190,072
4
W
Nox
6,128
557
78
7
0
205,131
0
W
Izanami
6,906
628
90
8
0
204,157
7
W
Ymir
7,145
650
46
4
0
231,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role