Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GodVentrix
Ah Muzen Cab
Level 28
God Stats
14W - 17L
1,222 SR
Queue Stats
34W - 45L
1,297 Elo+
Solo
Zeus
Zeus
HnoktoHanto
Zeus
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 19L
1,508 Elo+
Solo
Ra
Ra
Ronark
Ra
Level 6
God Stats
3W - 1L
1,723 SR
Queue Stats
16W - 13L
1,666 Elo+
Party 1
Nu Wa
Nu Wa
Zlatkokosa
Nu Wa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
userOmega
Thor
Level 148
God Stats
27W - 12L
1,821 SR
Queue Stats
397W - 311L
1,630 Elo+
Party 1
Team Averages
Level 42
1,553 SR
1,520 Elo+

VS

Team Averages
Level 21
1,671 SR
1,552 Elo+
Susano
Susano
Dukerkin
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 26L
1,532 Elo+
Party 2
Hera
Hera
HeavenCloud
Hera
Level 30
God Stats
4W - 3L
1,821 SR
Queue Stats
314W - 239L
1,610 Elo+
Party 3
Cthulhu
Cthulhu
Jameskrik17
Cthulhu
Level 15
God Stats
6W - 6L
1,711 SR
Queue Stats
54W - 40L
1,493 Elo+
Party 2
Medusa
Medusa
Maverick2021
Medusa
Level 27
God Stats
10W - 5L
1,821 SR
Queue Stats
360W - 274L
1,630 Elo+
Party 3
Ullr
Ullr
lDavidoso
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 32L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GodVentrix
Ah Muzen Cab
18
7 / 2 / 21
11,139
1,114
17,001
10,476
4,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
13 / 3 / 20
11,829
1,183
29,855
9,335
3,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
17
4 / 3 / 23
10,498
1,050
11,474
11,100
4,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
19
6 / 0 / 30
11,747
1,175
15,312
10,636
9,179
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
18
15 / 1 / 13
13,398
1,340
24,543
9,571
3,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dukerkin
Susano
15
3 / 11 / 2
9,785
979
11,355
22,749
8,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 3 / 3
9,498
950
6,852
10,118
2,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Jameskrik17
Cthulhu
16
3 / 10 / 3
10,513
1,051
12,536
28,014
22,296
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
15
1 / 6 / 4
9,246
925
7,145
18,538
6,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
16
1 / 15 / 4
9,447
945
8,255
23,519
7,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
25
45
Kills
9
9
Deaths
45
107
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Susano
Dukerkin
Susano
3
11
2
0.36
W
Ah Muzen Cab
GodVentrix
Ah Muzen Cab
7
2
21
8.75
L
1
3
3
0.83
W
13
3
20
7.67
L
Cthulhu
Jameskrik17
Cthulhu
3
10
3
0.45
L
Medusa
1
6
4
0.5
W
Ra
4
3
23
5.17
W
Nu Wa
6
0
30
21
L
Ullr
1
15
4
0.2
W
Thor
15
1
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,185
Damage
46,143
51,118
Taken
102,938
26,196
Mitigated
47,527
13,494
Healing
2,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Dukerkin
Susano
11,355
3,337
0
266
22,749
8,108
0
11,139
11,610
0
21,310
W
Ah Muzen Cab
GodVentrix
Ah Muzen Cab
17,001
7,633
508
3,761
10,476
4,612
0
6,562
3,914
0
34,052
L
6,852
1,844
0
89
10,118
2,970
0
3,273
6,845
31,314
0
W
29,855
5,066
0
1,737
9,335
3,670
0
3,400
5,935
46,890
0
L
Cthulhu
Jameskrik17
Cthulhu
12,536
629
0
544
28,014
22,296
0
12,430
15,584
34,554
0
L
Medusa
7,145
4,136
0
679
18,538
6,159
0
12,241
6,297
0
24,585
W
Ra
11,474
1,673
2,697
2,912
11,100
4,856
0
2,614
8,486
29,998
0
W
Nu Wa
15,312
5,929
1,253
626
10,636
9,179
0
2,807
7,829
33,145
0
L
Ullr
8,255
3,834
0
535
23,519
7,994
0
17,558
5,961
0
18,060
W
Thor
24,543
6,797
0
0
9,571
3,879
0
4,005
4,702
0
41,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,611
Gold Earned
48,489
190
Minions Killed
186
10
Camps Cleared
4
931,387
Distance Traveled
885,609
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,785
979
31
3
0
187,197
0
W
Ah Muzen Cab
11,139
1,114
35
4
0
185,315
1
L
Hera
9,498
950
60
6
0
170,434
0
W
Zeus
11,829
1,183
38
4
1
179,068
0
L
Cthulhu
10,513
1,051
43
4
0
178,266
0
L
Medusa
9,246
925
34
3
2
195,411
1
W
Ra
10,498
1,050
43
4
0
184,692
1
W
Nu Wa
11,747
1,175
45
5
2
192,233
0
L
Ullr
9,447
945
18
2
2
154,301
0
W
Thor
13,398
1,340
29
3
7
190,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role