Player Matchup

Fenrir
Fenrir
Disbluk
Fenrir
Level 22
God Stats
8W - 4L
1,496 SR
Queue Stats
121W - 132L
1,249 Elo+
Solo
Agni
Agni
ExoJump
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hou Yi
Hou Yi
LOTYLOTY1
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
MaurasLt
Artemis
Level 11
God Stats
1W - 0L
1,508 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ares
Ares
ijustwannaaname
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 25
1,501 SR
1,450 Elo+

VS

Team Averages
Level 27
1,477 SR
1,350 Elo+
Bellona
Bellona
Hazard32
Bellona
Level 27
God Stats
9W - 12L
1,279 SR
Queue Stats
1,103W - 1,372L
1,335 Elo+
Solo
Kukulkan
Kukulkan
MeloSkurt
Kukulkan
Level 24
God Stats
7W - 12L
1,521 SR
Queue Stats
123W - 183L
1,290 Elo+
Party 2
Izanami
Izanami
SharkoBooy
Izanami
Level 24
God Stats
14W - 23L
1,370 SR
Queue Stats
78W - 114L
1,263 Elo+
Party 2
Thor
Thor
TelbekusF
Thor
Level 40
God Stats
5W - 3L
1,766 SR
Queue Stats
64W - 58L
1,446 Elo+
Party 1
Ymir
Ymir
YOYOIJJKA
Ymir
Level 18
God Stats
2W - 3L
1,450 SR
Queue Stats
41W - 42L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Disbluk
Fenrir
20
9 / 3 / 5
12,879
560
7,002
17,259
10,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
ExoJump
Agni
14
1 / 6 / 13
10,177
442
9,294
10,679
6,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
LOTYLOTY1
Hou Yi
14
1 / 6 / 6
10,076
438
4,210
10,651
4,804
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
MaurasLt
Artemis
18
8 / 5 / 9
12,572
547
22,783
15,662
8,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 4 / 14
12,041
524
12,788
18,284
19,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hazard32
Bellona
17
5 / 8 / 8
10,690
465
8,655
22,217
17,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
MeloSkurt
Kukulkan
5
0 / 2 / 2
6,578
286
159
4,028
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SharkoBooy
Izanami
5
0 / 1 / 2
6,507
283
85
2,314
643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
19
13 / 4 / 6
11,769
512
15,741
17,872
10,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
16
3 / 8 / 14
10,584
460
11,415
25,139
28,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
53
23
Kills
21
24
Deaths
23
47
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Disbluk
Fenrir
9
3
5
3.83
W
Agni
ExoJump
Agni
1
6
13
1.25
L
Bellona
Hazard32
Bellona
5
8
8
1.13
W
Hou Yi
LOTYLOTY1
Hou Yi
1
6
6
0.67
W
Artemis
MaurasLt
Artemis
8
5
9
2.5
L
Kukulkan
MeloSkurt
Kukulkan
0
2
2
0.5
L
Izanami
SharkoBooy
Izanami
0
1
2
1
L
Thor
13
4
6
4
L
Ymir
3
8
14
1.25
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,077
Damage
36,055
72,535
Taken
71,570
49,437
Mitigated
58,211
10,619
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Disbluk
Fenrir
7,002
1,763
0
5,702
17,259
10,684
1,155
1,537
15,722
0
101,264
W
Agni
ExoJump
Agni
9,294
468
0
39
10,679
6,560
1,115
802
8,678
39,573
0
L
Bellona
Hazard32
Bellona
8,655
1,332
0
3,056
22,217
17,612
0
6,716
15,501
0
57,085
W
Hou Yi
LOTYLOTY1
Hou Yi
4,210
2,169
0
545
10,651
4,804
1,975
3,501
7,150
0
40,814
W
Artemis
MaurasLt
Artemis
22,783
12,865
0
2,864
15,662
8,116
4,500
1,300
14,362
0
76,249
L
Kukulkan
MeloSkurt
Kukulkan
159
0
0
250
4,028
1,160
0
1,715
2,313
2,989
0
L
Izanami
SharkoBooy
Izanami
85
0
0
72
2,314
643
0
905
1,409
0
3,880
L
Thor
15,741
4,602
0
4,324
17,872
10,442
72
5,183
12,689
0
51,052
L
Ymir
11,415
1,845
0
870
25,139
28,354
0
7,563
17,576
49,135
0
W
12,788
478
0
1,469
18,284
19,273
395
4,428
13,856
35,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,745
Gold Earned
46,128
437
Minions Killed
252
0
Camps Cleared
0
1,894,196
Distance Traveled
1,239,046
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,879
560
145
6
0
423,693
1
W
Agni
10,177
442
53
2
0
313,323
1
L
Bellona
10,690
465
85
4
0
400,929
0
W
Hou Yi
10,076
438
84
4
0
338,393
1
W
Artemis
12,572
547
122
5
0
398,966
2
L
Kukulkan
6,578
286
6
0
0
66,266
1
L
Izanami
6,507
283
9
0
0
48,644
0
L
Thor
11,769
512
93
4
0
383,250
1
L
Ymir
10,584
460
59
3
0
339,957
0
W
Ares
12,041
524
33
1
0
419,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role