Player Matchup

Khepri
Khepri
MittyKungFu
Khepri
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Stoggee
Fenrir
Level 12
God Stats
6W - 5L
1,639 SR
Queue Stats
21W - 20L
1,385 Elo+
Party 3
Eset
Eset
dogspy19
Eset
Level 4
God Stats
0W - 2L
1,314 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 4
Hel
Hel
hyvlad
Hel
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
174W - 160L
1,067 Elo+
Party 3
Thor
Thor
jampig
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 7
1,491 SR
1,345 Elo+

VS

Team Averages
Level 19
1,501 SR
1,458 Elo+
Sylvanus
Sylvanus
AngelSkyfort
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,622 Elo+
Party 2
Ah Puch
Ah Puch
BrnabicAna
Ah Puch
Level 6
God Stats
3W - 1L
1,541 SR
Queue Stats
4W - 8L
1,249 Elo+
Solo
Loki
Loki
Leah666
Loki
Level 20
God Stats
22W - 28L
1,514 SR
Queue Stats
41W - 62L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
Nildi
Danzaburou
Level 28
God Stats
4W - 1L
1,463 SR
Queue Stats
10W - 7L
1,622 Elo+
Party 2
Poseidon
Poseidon
menacing-bee329
Poseidon
Level 36
God Stats
17W - 16L
1,486 SR
Queue Stats
85W - 114L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
5 / 5 / 10
11,541
525
10,556
24,794
21,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Stoggee
Fenrir
17
11 / 9 / 5
11,765
535
18,931
22,797
12,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Eset
8
0 / 11 / 1
6,869
312
2,842
8,801
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
hyvlad
Hel
14
4 / 7 / 8
9,503
432
10,657
16,413
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
jampig
Thor
7
0 / 14 / 0
6,693
304
3,237
14,097
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AngelSkyfort
Sylvanus
15
4 / 8 / 10
10,426
474
9,956
21,560
17,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
BrnabicAna
Ah Puch
16
19 / 3 / 7
12,438
565
21,770
11,997
4,353
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Leah666
Loki
19
6 / 0 / 9
12,572
571
8,792
12,075
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Nildi
Danzaburou
18
12 / 7 / 5
12,803
582
17,794
16,382
6,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Poseidon
16
4 / 3 / 11
10,916
496
9,930
9,165
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
20
Kills
45
46
Deaths
21
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AngelSkyfort
Sylvanus
4
8
10
1.13
W
Ah Puch
BrnabicAna
Ah Puch
19
3
7
7.5
W
Loki
Leah666
Loki
6
0
9
10.5
L
Khepri
5
5
10
2
W
Danzaburou
Nildi
Danzaburou
12
7
5
2.07
L
Fenrir
Stoggee
Fenrir
11
9
5
1.5
L
Eset
0
11
1
0.05
L
Hel
hyvlad
Hel
4
7
8
1.14
L
Thor
jampig
Thor
0
14
0
0
W
Poseidon
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,223
Damage
68,242
86,902
Taken
71,179
45,430
Mitigated
36,647
16,053
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AngelSkyfort
Sylvanus
9,956
3,403
1,555
3,502
21,560
17,380
1,204
10,042
11,438
31,539
3,794
W
Ah Puch
BrnabicAna
Ah Puch
21,770
2,015
0
2,544
11,997
4,353
729
3,957
7,766
61,577
0
W
Loki
Leah666
Loki
8,792
2,626
0
3,365
12,075
4,780
1,571
2,159
9,836
0
81,857
L
Khepri
10,556
1,292
0
2,625
24,794
21,204
1,005
12,752
11,897
40,483
0
W
Danzaburou
Nildi
Danzaburou
17,794
11,011
475
4,975
16,382
6,912
5,032
4,572
11,810
0
72,313
L
Fenrir
Stoggee
Fenrir
18,931
5,498
0
2,138
22,797
12,038
1,977
9,710
12,941
0
63,334
L
Eset
2,842
449
0
167
8,801
2,382
25
4,718
3,967
12,929
0
L
Hel
hyvlad
Hel
10,657
1,702
5,332
5,353
16,413
6,260
396
7,233
8,936
39,832
0
L
Thor
jampig
Thor
3,237
1,700
0
438
14,097
3,546
113
5,717
8,250
0
13,172
W
Poseidon
9,930
1,122
0
2,185
9,165
3,222
1,728
2,859
6,274
58,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,371
Gold Earned
59,155
258
Minions Killed
461
0
Camps Cleared
0
1,562,611
Distance Traveled
2,009,755
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,426
474
50
2
0
351,069
1
W
Ah Puch
12,438
565
87
4
0
369,794
9
W
Loki
12,572
571
148
7
0
486,451
0
L
Khepri
11,541
525
51
2
0
380,571
0
W
Danzaburou
12,803
582
96
4
0
366,497
1
L
Fenrir
11,765
535
97
4
0
364,911
0
L
Eset
6,869
312
24
1
0
217,762
0
L
Hel
9,503
432
63
3
0
374,114
3
L
Thor
6,693
304
23
1
0
225,253
0
W
Poseidon
10,916
496
80
4
0
435,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role