Player Matchup

Bakasura
Bakasura
Silver V
BloodshotElm__YT
Bakasura
Silver V
Level 39
God Stats
3W - 5L
1,449 SR
Queue Stats
10W - 23L
1,092 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 39
1,449 SR
1,092 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 95
1,467 SR
616 MMR
Hercules
Hercules
Bronze V
o Domski o
Hercules
Bronze V
Level 95
God Stats
3W - 2L
1,467 SR
Queue Stats
31W - 40L
616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 0
9,740
974
10,015
10,208
4,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ArachneSetKaliPeleUllr

VS

Bans
Da JiKing ArthurIzanamiHeraBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
o Domski o
Hercules
12
0 / 5 / 0
7,096
710
3,779
11,836
12,073
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Hercules
o Domski o
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,015
Damage
3,779
10,208
Taken
11,836
4,733
Mitigated
12,073
6,310
Healing
3,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,015
7,266
0
6,310
10,208
4,733
493
491
9,717
0
57,982
L
Hercules
o Domski o
Hercules
3,779
846
0
3,337
11,836
12,073
0
124
9,763
706
30,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,740
Gold Earned
7,096
118
Minions Killed
52
0
Camps Cleared
0
245,592
Distance Traveled
196,850
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,740
974
118
12
0
245,592
4
L
Hercules
7,096
710
52
5
0
196,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role