Player Matchup

Nox
Nox
Gold I
 
Nox
Gold I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver II
AziFiiX
Chaac
Silver II
Level 55
God Stats
7W - 1L
1,895 SR
Queue Stats
14W - 23L
1,163 MMR
Party 1
Xing Tian
Xing Tian
Gold V
DLM1764
Xing Tian
Gold V
Level 87
God Stats
34W - 19L
1,956 SR
Queue Stats
87W - 95L
1,290 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 77
1,784 SR
1,317 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 50
1,252 SR
1,309 MMR
Ymir
Ymir
Bronze III
FraaWz
Ymir
Bronze III
Level 60
God Stats
0W - 3L
1,178 SR
Queue Stats
17W - 31L
1,309 MMR
Party 2
Hades
Hades
Bronze III
FxZiiioN
Hades
Bronze III
Level 49
God Stats
1W - 4L
1,237 SR
Queue Stats
14W - 32L
1,309 MMR
Party 2
Neith
Neith
Bronze III
OsNiiuM
Neith
Bronze III
Level 42
God Stats
0W - 6L
1,342 SR
Queue Stats
7W - 22L
1,309 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
10 / 1 / 8
11,897
744
17,533
9,230
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
AziFiiX
Chaac
14
3 / 2 / 13
10,320
645
12,675
14,813
13,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
DLM1764
Xing Tian
13
5 / 1 / 12
11,532
721
7,851
16,466
15,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AresSobekPersephoneBacchusChang'e

VS

Bans
AphroditeCu ChulainnThothMedusaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FraaWz
Ymir
12
0 / 6 / 4
9,077
567
8,116
18,617
8,829
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
FxZiiioN
Hades
13
3 / 6 / 1
10,090
631
10,946
16,588
6,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
OsNiiuM
Neith
12
1 / 6 / 2
9,094
568
8,135
11,351
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
4
4
Deaths
18
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
10
1
8
14
W
Chaac
AziFiiX
Chaac
3
2
13
4.75
W
Xing Tian
DLM1764
Xing Tian
5
1
12
11
L
Ymir
FraaWz
Ymir
0
6
4
0.33
L
Hades
FxZiiioN
Hades
3
6
1
0.58
L
Neith
OsNiiuM
Neith
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,059
Damage
27,197
40,509
Taken
46,556
33,183
Mitigated
19,646
15,326
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
17,533
2,001
359
3,632
9,230
3,979
1,573
3,804
5,426
49,173
0
W
Chaac
AziFiiX
Chaac
12,675
1,204
776
5,768
14,813
13,518
397
8,717
6,096
0
41,048
W
Xing Tian
DLM1764
Xing Tian
7,851
745
554
4,237
16,466
15,686
700
6,568
9,898
17,340
0
L
Ymir
FraaWz
Ymir
8,116
1,230
449
3,212
18,617
8,829
37
9,780
8,467
29,892
0
L
Hades
FxZiiioN
Hades
10,946
646
1,252
7,051
16,588
6,837
208
9,129
7,175
38,419
0
L
Neith
OsNiiuM
Neith
8,135
3,991
528
1,995
11,351
3,980
0
6,524
4,567
0
42,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,749
Gold Earned
28,261
143
Minions Killed
160
0
Camps Cleared
0
859,058
Distance Traveled
737,387
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,897
744
72
5
0
279,266
0
W
Chaac
10,320
645
50
3
0
292,431
6
W
Xing Tian
11,532
721
21
1
0
287,361
1
L
Ymir
9,077
567
38
2
0
263,595
2
L
Hades
10,090
631
57
4
0
242,796
3
L
Neith
9,094
568
65
4
0
230,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role