Player Matchup

Zeus
Zeus
Saranaaa
Zeus
Level 48
God Stats
3W - 5L
1,193 SR
Queue Stats
4W - 14L
1,207 Elo+
Party 1
Ymir
Ymir
adriQ834
Ymir
Level 7
God Stats
4W - 3L
1,673 SR
Queue Stats
7W - 7L
1,410 Elo+
Party 1
Ares
Ares
hubertos12Q
Ares
Level 107
God Stats
1W - 0L
1,268 SR
Queue Stats
7W - 13L
1,325 Elo+
Party 1
Team Averages
Level 54
1,378 SR
1,314 Elo+

VS

Team Averages
Level 10
1,448 SR
1,507 Elo+
Nemesis
Nemesis
Chendelf
Nemesis
Level 7
God Stats
0W - 1L
1,445 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo
Ra
Ra
oliverolof
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Set
Set
xIsAaCMaDoFFx
Set
Level 17
God Stats
6W - 8L
1,399 SR
Queue Stats
351W - 328L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 2 / 12
10,458
654
7,667
5,412
2,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
14
5 / 0 / 13
10,985
687
9,730
12,628
13,164
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
11 / 3 / 9
12,012
751
12,815
16,210
13,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chendelf
Nemesis
11
1 / 8 / 2
9,042
565
7,041
14,115
4,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 6 / 2
10,204
638
10,858
8,761
2,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 6 / 4
9,357
585
8,174
12,654
7,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
20
Kills
5
5
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chendelf
Nemesis
1
8
2
0.25
W
Zeus
4
2
12
5
W
Ymir
5
0
13
11.5
W
11
3
9
5.17
L
3
6
2
0.67
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,212
Damage
26,073
34,250
Taken
35,530
28,466
Mitigated
14,474
4,905
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chendelf
Nemesis
7,041
2,350
0
2,049
14,115
4,463
0
11,937
2,178
0
13,820
W
Zeus
7,667
934
0
1,149
5,412
2,230
96
739
4,673
35,179
0
W
Ymir
9,730
2,266
698
1,058
12,628
13,164
32
5,135
7,493
26,020
0
W
12,815
1,060
0
2,000
16,210
13,072
0
5,025
11,185
38,300
0
L
10,858
767
1,286
1,803
8,761
2,830
0
8,087
674
52,426
0
L
8,174
2,972
0
3,007
12,654
7,181
0
10,248
2,406
0
34,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,455
Gold Earned
28,603
142
Minions Killed
137
0
Camps Cleared
0
749,625
Distance Traveled
841,613
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,042
565
14
1
0
305,858
0
W
Zeus
10,458
654
59
4
0
178,054
0
W
Ymir
10,985
687
32
2
0
323,217
2
W
Ares
12,012
751
51
3
0
248,354
4
L
Ra
10,204
638
77
5
0
279,236
0
L
Set
9,357
585
46
3
0
256,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role