Player Matchup

Anubis
Anubis
 
Anubis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Deathly_Bloody
Tsukuyomi
Level 106
God Stats
6W - 7L
1,285 SR
Queue Stats
243W - 268L
1,405 Elo+
Solo
Chaac
Chaac
LoidHaro
Chaac
Level 88
God Stats
6W - 5L
1,496 SR
Queue Stats
98W - 94L
1,529 Elo+
Party 2
Team Averages
Level 84
1,427 SR
1,478 Elo+

VS

Team Averages
Level 58
1,662 SR
1,511 Elo+
Amaterasu
Amaterasu
Playerover1000
Amaterasu
Level 45
God Stats
6W - 4L
1,568 SR
Queue Stats
205W - 172L
1,587 Elo+
Party 1
Scylla
Scylla
Proshotv2
Scylla
Level 60
God Stats
5W - 2L
1,568 SR
Queue Stats
28W - 21L
1,361 Elo+
Solo
Anhur
Anhur
Tyrquoise
Anhur
Level 68
God Stats
3W - 4L
1,849 SR
Queue Stats
281W - 243L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 6 / 4
8,764
674
4,894
7,545
2,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Deathly_Bloody
Tsukuyomi
11
3 / 5 / 3
8,892
684
6,220
10,766
3,266
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
LoidHaro
Chaac
10
1 / 5 / 5
8,018
617
6,297
13,897
8,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Playerover1000
Amaterasu
13
5 / 2 / 10
9,748
750
7,098
11,733
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Proshotv2
Scylla
12
3 / 2 / 12
9,455
727
7,067
5,365
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Tyrquoise
Anhur
14
8 / 2 / 7
10,259
789
12,484
6,059
1,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
6
Kills
16
16
Deaths
6
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
4
0.67
L
Tsukuyomi
Deathly_Bloody
Tsukuyomi
3
5
3
0.9
L
Chaac
LoidHaro
Chaac
1
5
5
0.7
W
Amaterasu
Playerover1000
Amaterasu
5
2
10
5
W
Scylla
Proshotv2
Scylla
3
2
12
4.5
W
Anhur
Tyrquoise
Anhur
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,411
Damage
26,649
32,208
Taken
23,157
14,988
Mitigated
8,356
6,863
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,894
393
0
825
7,545
2,943
623
1,182
6,295
33,149
0
L
Tsukuyomi
Deathly_Bloody
Tsukuyomi
6,220
2,323
0
724
10,766
3,266
678
1,615
9,021
0
36,969
L
Chaac
LoidHaro
Chaac
6,297
2,184
326
4,988
13,897
8,779
0
3,866
9,703
0
20,726
W
Amaterasu
Playerover1000
Amaterasu
7,098
3,238
0
6,811
11,733
5,241
1,034
1,998
9,735
0
19,085
W
Scylla
Proshotv2
Scylla
7,067
544
0
1,005
5,365
1,335
702
2,006
3,359
40,465
0
W
Anhur
Tyrquoise
Anhur
12,484
5,690
0
2,668
6,059
1,780
1,083
989
5,070
0
40,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,674
Gold Earned
29,462
137
Minions Killed
153
0
Camps Cleared
0
649,611
Distance Traveled
734,440
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,764
674
56
4
0
209,478
0
L
Tsukuyomi
8,892
684
49
4
0
221,740
4
L
Chaac
8,018
617
32
2
0
218,393
4
W
Amaterasu
9,748
750
25
2
0
287,557
1
W
Scylla
9,455
727
66
5
0
219,516
3
W
Anhur
10,259
789
62
5
0
227,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role