Player Matchup

Izanami
Izanami
Crossy24686
Izanami
Level 46
God Stats
5W - 2L
1,872 SR
Queue Stats
248W - 221L
1,551 Elo+
Solo
Guan Yu
Guan Yu
MI-COMANDANTE
Guan Yu
Level 136
God Stats
20W - 29L
1,457 SR
Queue Stats
540W - 555L
1,521 Elo+
Solo
Bakasura
Bakasura
SUPERFLUFF11
Bakasura
Level 40
God Stats
11W - 11L
1,224 SR
Queue Stats
578W - 542L
1,420 Elo+
Party 2
Agni
Agni
pajskalle
Agni
Level 71
God Stats
47W - 45L
1,457 SR
Queue Stats
1,170W - 1,100L
1,438 Elo+
Party 2
Ymir
Ymir
pascalminion
Ymir
Level 81
God Stats
8W - 10L
1,670 SR
Queue Stats
420W - 363L
1,450 Elo+
Party 2
Team Averages
Level 75
1,536 SR
1,476 Elo+

VS

Team Averages
Level 96
1,538 SR
1,472 Elo+
Osiris
Osiris
Alexia Wolf8049
Osiris
Level 22
God Stats
5W - 2L
1,782 SR
Queue Stats
13W - 12L
1,467 Elo+
Party 1
Nemesis
Nemesis
Charizard724
Nemesis
Level 97
God Stats
18W - 19L
1,429 SR
Queue Stats
690W - 697L
1,472 Elo+
Solo
Eset
Eset
Dark_Blue_End
Eset
Level 109
God Stats
23W - 18L
1,467 SR
Queue Stats
306W - 304L
1,410 Elo+
Party 3
Chang'e
Chang'e
Zombie W0lf
Chang'e
Level 145
God Stats
7W - 2L
1,512 SR
Queue Stats
119W - 114L
1,560 Elo+
Party 1
Apollo
Apollo
belva97
Apollo
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
269W - 282L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crossy24686
Izanami
19
2 / 4 / 1
11,307
538
7,136
14,845
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
17
0 / 4 / 0
10,374
494
7,106
18,706
13,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
SUPERFLUFF11
Bakasura
18
5 / 4 / 1
10,517
501
9,544
15,702
7,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
14
2 / 8 / 3
9,127
435
12,172
13,918
4,448
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 5
9,589
457
6,391
10,816
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 4
10,410
496
9,857
16,534
18,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Charizard724
Nemesis
20
12 / 1 / 0
12,531
597
11,749
13,887
7,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 5 / 11
10,672
508
12,762
13,469
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Zombie W0lf
Chang'e
18
5 / 3 / 9
11,530
549
10,818
13,105
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
belva97
Apollo
19
4 / 2 / 5
11,716
558
5,888
12,160
4,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
12
Kills
25
25
Deaths
12
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Nemesis
Charizard724
Nemesis
12
1
0
12
L
Izanami
Crossy24686
Izanami
2
4
1
0.63
W
4
5
11
1.9
L
Guan Yu
0
4
0
0
L
Bakasura
SUPERFLUFF11
Bakasura
5
4
1
1.38
W
Chang'e
Zombie W0lf
Chang'e
5
3
9
3.17
W
Apollo
belva97
Apollo
4
2
5
3.25
L
Agni
2
8
3
0.44
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,349
Damage
51,074
73,987
Taken
69,155
35,568
Mitigated
38,179
21,657
Healing
24,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,857
4,762
0
2,331
16,534
18,083
1,079
1,577
14,467
0
57,292
W
Nemesis
Charizard724
Nemesis
11,749
5,741
0
2,967
13,887
7,074
1,112
4,603
9,234
0
84,212
L
Izanami
Crossy24686
Izanami
7,136
4,483
0
3,413
14,845
5,597
0
3,042
11,605
0
104,528
W
12,762
864
678
2,553
13,469
4,267
1,054
5,051
8,106
47,499
0
L
Guan Yu
7,106
2,053
35
8,737
18,706
13,431
532
3,451
14,359
639
68,441
L
Bakasura
SUPERFLUFF11
Bakasura
9,544
6,428
0
5,592
15,702
7,341
0
6,225
9,035
0
58,393
W
Chang'e
Zombie W0lf
Chang'e
10,818
554
4,603
6,043
13,105
4,484
1,479
7,037
5,807
65,666
0
W
Apollo
belva97
Apollo
5,888
4,586
0
5,419
12,160
4,271
2,751
934
10,921
0
92,171
L
Agni
12,172
88
0
2,027
13,918
4,448
427
5,019
8,539
48,727
0
L
6,391
1,047
282
1,571
10,816
4,751
0
4,236
6,119
36,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,914
Gold Earned
56,859
583
Minions Killed
603
0
Camps Cleared
0
1,640,564
Distance Traveled
2,008,588
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,410
496
105
5
0
356,510
4
W
Nemesis
12,531
597
127
6
0
487,956
1
L
Izanami
11,307
538
171
8
0
311,886
0
W
Eset
10,672
508
86
4
0
378,825
0
L
Guan Yu
10,374
494
151
7
0
319,931
6
L
Bakasura
10,517
501
119
6
0
422,706
1
W
Chang'e
11,530
549
145
7
0
392,130
5
W
Apollo
11,716
558
140
7
0
393,167
3
L
Agni
9,127
435
84
4
0
327,636
0
L
Ymir
9,589
457
58
3
0
258,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role