Player Matchup

Ymir
Ymir
Ellia201
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 31L
1,138 Elo+
Party 1
Danzaburou
Danzaburou
GalacticLapin
Danzaburou
Level 15
God Stats
3W - 16L
1,422 SR
Queue Stats
5W - 23L
1,066 Elo+
Party 1
Bakasura
Bakasura
pokeboy12345
Bakasura
Level 89
God Stats
0W - 3L
1,269 SR
Queue Stats
48W - 92L
1,242 Elo+
Party 1
Team Averages
Level 42
1,397 SR
1,149 Elo+

VS

Team Averages
Level 68
1,353 SR
1,308 Elo+
Bellona
Bellona
KouyeDeYak
Bellona
Level 149
God Stats
6W - 5L
1,641 SR
Queue Stats
150W - 150L
1,481 Elo+
Solo
Skadi
Skadi
UltimateJROk
Skadi
Level 29
God Stats
10W - 9L
1,433 SR
Queue Stats
16W - 29L
1,180 Elo+
Party 2
Janus
Janus
nebbyNEBSTA
Janus
Level 26
God Stats
2W - 3L
985 SR
Queue Stats
14W - 20L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 7 / 4
7,810
651
1,287
12,844
9,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
GalacticLapin
Danzaburou
7
1 / 2 / 0
6,549
546
2,021
4,536
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
pokeboy12345
Bakasura
12
6 / 5 / 0
8,560
713
9,124
13,241
6,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KouyeDeYak
Bellona
12
5 / 1 / 7
9,196
766
7,790
9,295
8,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 2 / 5
9,482
790
10,471
8,849
2,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 10
8,533
711
6,358
5,416
1,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
14
14
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
7
4
0.29
L
Danzaburou
GalacticLapin
Danzaburou
1
2
0
0.5
W
Bellona
KouyeDeYak
Bellona
5
1
7
8.5
W
7
2
5
4.75
W
2
4
10
1.75
L
Bakasura
pokeboy12345
Bakasura
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,432
Damage
24,619
30,621
Taken
23,560
16,950
Mitigated
13,295
3,152
Healing
3,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,287
264
0
648
12,844
9,584
96
2,270
10,481
10,652
0
L
Danzaburou
GalacticLapin
Danzaburou
2,021
716
0
510
4,536
1,305
0
1,059
3,431
0
9,128
W
Bellona
KouyeDeYak
Bellona
7,790
2,324
0
1,492
9,295
8,992
180
648
7,610
0
46,138
W
10,471
4,725
0
1,651
8,849
2,796
1,421
570
7,769
0
31,362
W
6,358
267
0
357
5,416
1,507
846
191
4,888
28,110
0
L
Bakasura
pokeboy12345
Bakasura
9,124
5,810
0
1,994
13,241
6,061
329
3,077
9,814
0
27,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,919
Gold Earned
27,211
86
Minions Killed
161
0
Camps Cleared
0
527,428
Distance Traveled
655,830
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,810
651
18
2
0
182,052
3
L
Danzaburou
6,549
546
13
1
0
95,983
0
W
Bellona
9,196
766
68
6
0
220,300
5
W
Skadi
9,482
790
43
4
0
241,600
2
W
Janus
8,533
711
50
4
0
193,930
0
L
Bakasura
8,560
713
55
5
0
249,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role