Player Matchup

Ganesha
Ganesha
Platinum IV
Cepeete
Ganesha
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold I
Dojoi
Cu Chulainn
Gold I
Level 160
God Stats
1W - 3L
1,524 SR
Queue Stats
61W - 57L
1,812 MMR
Party 1
Scylla
Scylla
Platinum IV
JustBePure
Scylla
Platinum IV
Level 148
God Stats
1W - 2L
1,365 SR
Queue Stats
105W - 101L
1,796 MMR
Party 1
Ratatoskr
Ratatoskr
Gold II
Scorpienxx
Ratatoskr
Gold II
Level 118
God Stats
15W - 12L
1,741 SR
Queue Stats
73W - 62L
1,766 MMR
Solo
Rama
Rama
Gold II
rdiazr
Rama
Gold II
Level 127
God Stats
2W - 4L
1,773 SR
Queue Stats
47W - 38L
1,678 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,581 SR
1,711 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,571 SR
1,754 MMR
Sobek
Sobek
Gold I
AIexal
Sobek
Gold I
Level 150
God Stats
2W - 4L
1,618 SR
Queue Stats
108W - 95L
1,720 MMR
Party 4
Discordia
Discordia
Gold I
Alvxes
Discordia
Gold I
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 126L
1,674 MMR
Party 4
Bellona
Bellona
Gold I
Krazio
Bellona
Gold I
Level 160
God Stats
2W - 4L
1,433 SR
Queue Stats
182W - 176L
1,709 MMR
Solo
Thanatos
Thanatos
Platinum V
XAngryClownX
Thanatos
Platinum V
Level 128
God Stats
3W - 4L
1,428 SR
Queue Stats
24W - 12L
1,814 MMR
Party 2
Apollo
Apollo
Platinum III
octacxnt
Apollo
Platinum III
Level 95
God Stats
4W - 1L
1,877 SR
Queue Stats
35W - 24L
1,855 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cepeete
Ganesha
13
0 / 8 / 8
8,790
400
6,695
26,074
19,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Dojoi
Cu Chulainn
17
2 / 6 / 3
10,912
496
14,159
26,066
21,792
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
JustBePure
Scylla
16
1 / 5 / 3
9,849
448
6,768
10,009
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Scorpienxx
Ratatoskr
17
7 / 10 / 1
11,363
517
10,071
18,251
6,899
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
rdiazr
Rama
19
2 / 4 / 3
11,528
524
9,776
18,597
6,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TsukuyomiAthenaDanzaburouNemesisSet

VS

Bans
TiamatAnhurJanusHeimdallrNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AIexal
Sobek
16
1 / 6 / 19
11,252
511
9,852
20,899
19,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Alvxes
Discordia
19
8 / 0 / 10
12,988
590
15,660
7,683
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Krazio
Bellona
20
5 / 3 / 4
12,943
588
15,124
20,544
22,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
XAngryClownX
Thanatos
20
11 / 2 / 9
13,080
595
23,826
19,673
8,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
octacxnt
Apollo
20
8 / 1 / 4
13,420
610
12,931
11,813
4,747
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
12
Kills
33
33
Deaths
12
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sobek
AIexal
Sobek
1
6
19
1.75
W
Discordia
Alvxes
Discordia
8
0
10
13
L
Ganesha
Cepeete
Ganesha
0
8
8
0.5
L
Cu Chulainn
Dojoi
Cu Chulainn
2
6
3
0.58
L
Scylla
JustBePure
Scylla
1
5
3
0.5
W
Bellona
Krazio
Bellona
5
3
4
2.33
L
Ratatoskr
Scorpienxx
Ratatoskr
7
10
1
0.75
W
Thanatos
XAngryClownX
Thanatos
11
2
9
7.75
W
Apollo
octacxnt
Apollo
8
1
4
10
L
Rama
rdiazr
Rama
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,469
Damage
77,393
98,997
Taken
80,612
58,689
Mitigated
57,976
24,275
Healing
38,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AIexal
Sobek
9,852
1,403
0
5,306
20,899
19,108
86
5,529
15,183
36,136
0
W
Discordia
Alvxes
Discordia
15,660
1,168
334
2,002
7,683
3,286
1,250
2,625
4,962
92,359
0
L
Ganesha
Cepeete
Ganesha
6,695
763
0
5,409
26,074
19,988
0
13,089
12,565
22,499
0
L
Cu Chulainn
Dojoi
Cu Chulainn
14,159
2,293
0
5,471
26,066
21,792
0
1,411
24,623
5,354
70,524
L
Scylla
JustBePure
Scylla
6,768
747
0
1,045
10,009
3,138
0
4,808
4,936
58,125
0
W
Bellona
Krazio
Bellona
15,124
7,479
0
5,096
20,544
22,062
1,199
2,794
17,666
166
87,737
L
Ratatoskr
Scorpienxx
Ratatoskr
10,071
2,762
0
4,195
18,251
6,899
0
1,648
16,521
0
64,582
W
Thanatos
XAngryClownX
Thanatos
23,826
10,203
0
17,870
19,673
8,773
1,401
2,500
17,091
0
127,657
W
Apollo
octacxnt
Apollo
12,931
8,682
0
8,004
11,813
4,747
2,644
1,534
10,269
0
116,550
L
Rama
rdiazr
Rama
9,776
7,515
0
8,155
18,597
6,872
4,744
3,851
14,674
0
100,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,442
Gold Earned
63,683
602
Minions Killed
703
0
Camps Cleared
0
2,028,493
Distance Traveled
2,290,781
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,252
511
39
2
0
420,675
14
W
Discordia
12,988
590
161
7
0
462,767
8
L
Ganesha
8,790
400
11
1
0
399,161
7
L
Cu Chulainn
10,912
496
146
7
0
403,670
4
L
Scylla
9,849
448
129
6
0
427,868
5
W
Bellona
12,943
588
164
7
0
442,768
7
L
Ratatoskr
11,363
517
117
5
0
399,489
3
W
Thanatos
13,080
595
144
7
0
503,921
2
W
Apollo
13,420
610
195
9
0
460,650
3
L
Rama
11,528
524
199
9
0
398,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role