Player Matchup

Bacchus
Bacchus
DONALDDUFF
Bacchus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,770 Elo+
Party 1
Awilix
Awilix
DiveThePhoenix
Awilix
Level 29
God Stats
2W - 0L
1,813 SR
Queue Stats
175W - 54L
1,969 Elo+
Party 1
Baba Yaga
Baba Yaga
sylv4nuz
Baba Yaga
Level 160
God Stats
2W - 1L
1,580 SR
Queue Stats
186W - 124L
1,823 Elo+
Party 1
Team Averages
Level 83
1,631 SR
1,854 Elo+

VS

Team Averages
Level 39
1,601 SR
1,657 Elo+
Khepri
Khepri
Briskeee
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
JonathanZane
Nox
Level 28
God Stats
2W - 2L
1,803 SR
Queue Stats
353W - 165L
1,971 Elo+
Party 2
Hou Yi
Hou Yi
MRej000
Hou Yi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DONALDDUFF
Bacchus
13
3 / 1 / 7
10,625
817
6,030
13,492
11,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
5 / 2 / 7
9,973
767
8,397
8,251
3,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
sylv4nuz
Baba Yaga
13
4 / 2 / 7
9,415
724
10,732
7,733
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Briskeee
Khepri
4
0 / 2 / 0
6,668
513
677
2,468
924
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 7 / 4
8,553
658
7,488
11,789
3,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
MRej000
Hou Yi
14
4 / 3 / 1
9,437
726
9,929
14,976
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
12
Kills
5
5
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
Briskeee
Khepri
0
2
0
0
W
Bacchus
DONALDDUFF
Bacchus
3
1
7
6.5
W
5
2
7
4.25
L
1
7
4
0.43
L
Hou Yi
MRej000
Hou Yi
4
3
1
1.5
W
Baba Yaga
sylv4nuz
Baba Yaga
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,159
Damage
18,094
29,476
Taken
29,233
17,584
Mitigated
9,544
8,820
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Briskeee
Khepri
677
137
0
190
2,468
924
0
1,231
1,139
1,579
0
W
Bacchus
DONALDDUFF
Bacchus
6,030
759
0
5,115
13,492
11,364
674
3,217
10,275
21,301
0
W
8,397
2,952
0
644
8,251
3,226
1,457
3,099
5,152
0
45,659
L
7,488
979
0
1,203
11,789
3,916
0
5,905
5,513
23,077
0
L
Hou Yi
MRej000
Hou Yi
9,929
5,801
0
3,205
14,976
4,704
0
8,749
5,775
0
42,695
W
Baba Yaga
sylv4nuz
Baba Yaga
10,732
102
0
3,061
7,733
2,994
1,191
1,952
5,781
32,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,013
Gold Earned
24,658
134
Minions Killed
95
0
Camps Cleared
0
778,267
Distance Traveled
519,292
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,668
513
2
0
0
55,773
2
W
Bacchus
10,625
817
26
2
0
261,241
3
W
Awilix
9,973
767
72
6
0
275,060
2
L
Nox
8,553
658
24
2
0
228,996
6
L
Hou Yi
9,437
726
69
5
0
234,523
4
W
Baba Yaga
9,415
724
36
3
0
241,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role