Player Matchup

Nemesis
Nemesis
Flimms
Nemesis
Level 124
God Stats
3W - 10L
1,030 SR
Queue Stats
327W - 309L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
Glxnk1148
Kukulkan
Level 58
God Stats
16W - 11L
1,622 SR
Queue Stats
225W - 229L
1,466 Elo+
Party 2
King Arthur
King Arthur
IcyYep
King Arthur
Level 68
God Stats
19W - 10L
1,301 SR
Queue Stats
307W - 290L
1,478 Elo+
Party 2
Jing Wei
Jing Wei
LiI Spoony
Jing Wei
Level 79
God Stats
2W - 3L
1,283 SR
Queue Stats
152W - 160L
1,464 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ValhallaJohn
Kumbhakarna
Level 64
God Stats
10W - 7L
1,500 SR
Queue Stats
550W - 487L
1,526 Elo+
Solo
Team Averages
Level 79
1,347 SR
1,486 Elo+

VS

Team Averages
Level 62
1,494 SR
1,496 Elo+
Danzaburou
Danzaburou
BIGSWINDU
Danzaburou
Level 62
God Stats
4W - 9L
1,342 SR
Queue Stats
182W - 156L
1,569 Elo+
Party 1
Achilles
Achilles
Bushm4n70
Achilles
Level 102
God Stats
16W - 15L
1,585 SR
Queue Stats
295W - 248L
1,560 Elo+
Party 1
Yemoja
Yemoja
Chewy784
Yemoja
Level 77
God Stats
10W - 12L
1,541 SR
Queue Stats
336W - 322L
1,434 Elo+
Party 3
King Arthur
King Arthur
Comicloud
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
TheEpicBison
Janus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 93L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Flimms
Nemesis
16
8 / 3 / 10
10,391
611
11,491
12,813
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Glxnk1148
Kukulkan
15
11 / 2 / 7
9,749
573
14,667
8,098
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
IcyYep
King Arthur
15
4 / 3 / 2
8,975
528
8,666
13,667
10,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
LiI Spoony
Jing Wei
14
5 / 5 / 6
8,731
514
11,555
13,196
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
ValhallaJohn
Kumbhakarna
11
1 / 4 / 11
7,789
458
7,700
13,548
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIGSWINDU
Danzaburou
14
6 / 3 / 3
9,519
560
12,602
15,746
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Bushm4n70
Achilles
11
6 / 5 / 1
7,898
465
6,993
12,458
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Chewy784
Yemoja
11
1 / 7 / 7
7,551
444
3,867
14,923
8,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Comicloud
King Arthur
13
2 / 4 / 3
7,675
451
8,201
15,912
10,921
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 10 / 5
7,476
440
7,500
11,445
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
29
Kills
17
17
Deaths
29
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BIGSWINDU
Danzaburou
6
3
3
2.5
L
Achilles
Bushm4n70
Achilles
6
5
1
1.3
L
Yemoja
Chewy784
Yemoja
1
7
7
0.64
L
King Arthur
Comicloud
King Arthur
2
4
3
0.88
W
Nemesis
Flimms
Nemesis
8
3
10
4.33
W
Kukulkan
Glxnk1148
Kukulkan
11
2
7
7.25
W
King Arthur
IcyYep
King Arthur
4
3
2
1.67
W
Jing Wei
LiI Spoony
Jing Wei
5
5
6
1.6
L
2
10
5
0.45
W
Kumbhakarna
ValhallaJohn
Kumbhakarna
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,079
Damage
39,163
61,322
Taken
70,484
31,816
Mitigated
33,011
17,441
Healing
19,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BIGSWINDU
Danzaburou
12,602
6,655
0
7,392
15,746
5,097
2,172
3,934
11,723
0
55,682
L
Achilles
Bushm4n70
Achilles
6,993
2,140
0
3,343
12,458
4,266
414
3,770
8,606
0
25,413
L
Yemoja
Chewy784
Yemoja
3,867
935
3,993
2,510
14,923
8,793
384
4,825
10,036
16,410
0
L
King Arthur
Comicloud
King Arthur
8,201
1,546
0
1,543
15,912
10,921
82
3,011
12,316
0
36,166
W
Nemesis
Flimms
Nemesis
11,491
5,923
0
5,593
12,813
6,326
304
2,183
10,454
0
61,334
W
Kukulkan
Glxnk1148
Kukulkan
14,667
1,725
0
250
8,098
3,164
948
2,937
5,009
52,184
0
W
King Arthur
IcyYep
King Arthur
8,666
995
0
4,807
13,667
10,344
502
963
12,662
0
48,968
W
Jing Wei
LiI Spoony
Jing Wei
11,555
8,115
0
3,262
13,196
4,453
2,133
2,887
10,225
0
53,713
L
7,500
718
0
750
11,445
3,934
0
6,052
4,736
33,182
0
W
Kumbhakarna
ValhallaJohn
Kumbhakarna
7,700
609
834
2,695
13,548
7,529
117
1,857
11,605
25,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,635
Gold Earned
40,119
399
Minions Killed
280
0
Camps Cleared
0
1,566,118
Distance Traveled
1,447,036
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,519
560
97
6
0
258,950
0
L
Achilles
7,898
465
48
3
0
296,197
6
L
Yemoja
7,551
444
18
1
0
310,298
6
L
King Arthur
7,675
451
69
4
0
290,849
1
W
Nemesis
10,391
611
97
6
0
362,276
1
W
Kukulkan
9,749
573
93
5
0
312,542
3
W
King Arthur
8,975
528
84
5
0
302,844
4
W
Jing Wei
8,731
514
99
6
0
276,089
3
L
Janus
7,476
440
48
3
0
290,742
4
W
Kumbhakarna
7,789
458
26
2
0
312,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role