Player Matchup

Medusa
Medusa
Silver V
BergFormel83
Medusa
Silver V
Level 58
God Stats
8W - 7L
1,511 SR
Queue Stats
34W - 53L
1,126 MMR
Party 1
Chaac
Chaac
Bronze III
I SnKrZ I
Chaac
Bronze III
Level 109
God Stats
1W - 0L
1,376 SR
Queue Stats
24W - 15L
1,461 MMR
Party 1
Vulcan
Vulcan
Silver II
OsamabinWeed
Vulcan
Silver II
Level 35
God Stats
1W - 0L
1,473 SR
Queue Stats
68W - 72L
1,484 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 67
1,454 SR
1,357 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,559 SR
1,330 MMR
Nike
Nike
Gold V
TimmieD42
Nike
Gold V
Level 129
God Stats
0W - 1L
1,602 SR
Queue Stats
93W - 108L
1,410 MMR
Party 2
Jing Wei
Jing Wei
Silver IV
pablocore9
Jing Wei
Silver IV
Level 43
God Stats
0W - 1L
1,537 SR
Queue Stats
9W - 13L
1,234 MMR
Solo
Scylla
Scylla
Silver I
snoekbaas1
Scylla
Silver I
Level 104
God Stats
10W - 9L
1,538 SR
Queue Stats
131W - 157L
1,348 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 5 / 7
10,636
665
10,374
13,510
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
I SnKrZ I
Chaac
16
10 / 0 / 6
12,252
766
19,670
16,621
17,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
14
4 / 2 / 7
10,668
667
13,224
7,547
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneBaron SamediKumbhakarnaChang'e

VS

Bans
AchillesCupidNeithDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 4 / 6
9,592
600
6,660
23,327
13,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
pablocore9
Jing Wei
13
1 / 5 / 2
9,295
581
5,681
14,734
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
snoekbaas1
Scylla
13
5 / 8 / 2
10,294
643
15,560
12,143
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
17
Kills
7
7
Deaths
17
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
5
7
1.3
W
Chaac
I SnKrZ I
Chaac
10
0
6
13
W
Vulcan
4
2
7
3.75
L
Nike
1
4
6
1
L
Jing Wei
pablocore9
Jing Wei
1
5
2
0.4
L
Scylla
snoekbaas1
Scylla
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,268
Damage
27,901
37,678
Taken
50,204
24,299
Mitigated
21,482
14,931
Healing
17,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,374
2,803
1,332
3,027
13,510
4,148
1,564
7,182
5,684
0
52,191
W
Chaac
I SnKrZ I
Chaac
19,670
3,339
0
7,665
16,621
17,794
219
5,249
10,390
0
47,811
W
Vulcan
13,224
3,890
1,258
1,649
7,547
2,357
967
1,886
5,270
53,400
0
L
Nike
6,660
598
111
9,820
23,327
13,066
0
7,508
15,026
0
26,154
L
Jing Wei
pablocore9
Jing Wei
5,681
4,230
0
4,597
14,734
4,755
0
4,193
10,061
0
43,006
L
Scylla
snoekbaas1
Scylla
15,560
460
642
2,318
12,143
3,661
0
869
10,925
30,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,556
Gold Earned
29,181
199
Minions Killed
151
0
Camps Cleared
0
926,661
Distance Traveled
858,256
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,636
665
67
4
0
282,717
0
W
Chaac
12,252
766
64
4
0
336,217
0
W
Vulcan
10,668
667
68
4
0
307,727
0
L
Nike
9,592
600
42
3
0
295,030
3
L
Jing Wei
9,295
581
80
5
0
286,289
2
L
Scylla
10,294
643
29
2
0
276,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role