Player Matchup

King Arthur
King Arthur
EXEL STARS
King Arthur
Level 29
God Stats
9W - 13L
1,535 SR
Queue Stats
90W - 121L
1,376 Elo+
Party 2
Thanatos
Thanatos
ImmaculateSieve
Thanatos
Level 16
God Stats
16W - 9L
1,596 SR
Queue Stats
29W - 25L
1,384 Elo+
Party 3
Nox
Nox
MedicJayyy
Nox
Level 4
God Stats
2W - 1L
1,488 SR
Queue Stats
12W - 10L
1,379 Elo+
Party 3
Cthulhu
Cthulhu
XGAERS
Cthulhu
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 24L
1,524 Elo+
Party 2
Freya
Freya
davidbikken
Freya
Level 18
God Stats
2W - 0L
1,720 SR
Queue Stats
4W - 6L
1,432 Elo+
Solo
Team Averages
Level 18
1,568 SR
1,419 Elo+

VS

Team Averages
Level 25
1,471 SR
1,456 Elo+
Tsukuyomi
Tsukuyomi
DS_MADKING
Tsukuyomi
Level 26
God Stats
42W - 33L
1,524 SR
Queue Stats
128W - 127L
1,465 Elo+
Solo
Fenrir
Fenrir
Dr_Funeral21
Fenrir
Level 16
God Stats
6W - 11L
1,315 SR
Queue Stats
52W - 79L
1,373 Elo+
Party 1
Artemis
Artemis
McRikt
Artemis
Level 72
God Stats
21W - 27L
1,518 SR
Queue Stats
87W - 108L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Peryer1
Kukulkan
Level 5
God Stats
15W - 22L
1,500 SR
Queue Stats
25W - 36L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
tate10tate10
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EXEL STARS
King Arthur
20
2 / 5 / 26
15,370
1,025
17,991
33,814
32,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
20
16 / 7 / 13
17,413
1,161
29,746
22,584
10,825
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 11 / 16
12,928
862
6,241
19,683
7,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
XGAERS
Cthulhu
20
12 / 5 / 16
17,124
1,142
20,612
31,203
21,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 5 / 15
15,394
1,026
17,549
19,907
8,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DS_MADKING
Tsukuyomi
20
8 / 9 / 15
16,209
1,081
31,302
26,596
10,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
7 / 13 / 10
14,125
942
10,815
28,017
10,498
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
McRikt
Artemis
20
16 / 11 / 10
18,632
1,242
51,505
28,135
8,359
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Peryer1
Kukulkan
20
2 / 2 / 17
14,657
977
20,248
10,758
3,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
tate10tate10
Cthulhu
16
0 / 3 / 4
11,291
753
2,818
5,714
2,018

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
89
38
Kills
33
33
Deaths
38
86
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DS_MADKING
Tsukuyomi
8
9
15
1.72
L
Fenrir
7
13
10
0.92
W
King Arthur
EXEL STARS
King Arthur
2
5
26
3
W
Thanatos
16
7
13
3.21
L
Artemis
McRikt
Artemis
16
11
10
1.91
W
1
11
16
0.82
L
Kukulkan
Peryer1
Kukulkan
2
2
17
5.25
W
Cthulhu
XGAERS
Cthulhu
12
5
16
4
W
7
5
15
2.9
L
Cthulhu
tate10tate10
Cthulhu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,139
Damage
116,688
127,191
Taken
99,220
80,782
Mitigated
34,400
30,088
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DS_MADKING
Tsukuyomi
31,302
9,173
0
4,428
26,596
10,190
0
12,093
14,061
0
48,882
L
Fenrir
10,815
2,852
897
2,020
28,017
10,498
0
11,330
16,441
0
15,575
W
King Arthur
EXEL STARS
King Arthur
17,991
2,315
978
8,360
33,814
32,693
0
7,889
25,925
0
65,480
W
Thanatos
29,746
13,291
0
11,372
22,584
10,825
0
3,519
19,065
0
41,342
L
Artemis
McRikt
Artemis
51,505
35,055
0
7,259
28,135
8,359
0
13,434
14,651
0
113,050
W
6,241
1,962
0
73
19,683
7,815
0
2,426
17,257
20,523
0
L
Kukulkan
Peryer1
Kukulkan
20,248
3,628
0
283
10,758
3,335
0
5,559
5,099
44,271
0
W
Cthulhu
XGAERS
Cthulhu
20,612
382
2,321
3,116
31,203
21,426
0
7,205
23,998
48,785
0
W
17,549
6,152
0
3,868
19,907
8,023
0
2,027
17,880
37,856
0
L
Cthulhu
tate10tate10
Cthulhu
2,818
262
236
94
5,714
2,018
0
1,986
3,658
7,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,229
Gold Earned
74,914
256
Minions Killed
248
12
Camps Cleared
3
1,328,161
Distance Traveled
1,117,100
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
16,209
1,081
20
1
0
287,974
0
L
Fenrir
14,125
942
9
1
0
252,993
0
W
King Arthur
15,370
1,025
133
9
0
280,555
0
W
Thanatos
17,413
1,161
20
1
2
246,591
1
L
Artemis
18,632
1,242
150
10
0
241,219
1
W
Nox
12,928
862
31
2
2
235,817
0
L
Kukulkan
14,657
977
57
4
1
266,925
0
W
Cthulhu
17,124
1,142
44
3
0
288,147
0
W
Freya
15,394
1,026
28
2
8
277,051
1
L
Cthulhu
11,291
753
12
1
2
67,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role