Player Matchup

Achilles
Achilles
 
Achilles
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Azuceo
Arachne
Level 62
God Stats
1W - 2L
1,248 SR
Queue Stats
81W - 98L
1,406 Elo+
Solo
Ymir
Ymir
KID DEATH 10170
Ymir
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 28L
1,371 Elo+
Solo
Ra
Ra
KriptoTargeryan
Ra
Level 56
God Stats
26W - 33L
1,409 SR
Queue Stats
275W - 353L
1,418 Elo+
Solo
Cupid
Cupid
supercrowley75
Cupid
Level 142
God Stats
178W - 145L
1,533 SR
Queue Stats
355W - 376L
1,423 Elo+
Solo
Team Averages
Level 93
1,438 SR
1,424 Elo+

VS

Team Averages
Level 74
1,470 SR
1,397 Elo+
Danzaburou
Danzaburou
Quancredible
Danzaburou
Level 60
God Stats
3W - 3L
1,259 SR
Queue Stats
117W - 118L
1,287 Elo+
Solo
Cerberus
Cerberus
Seleiv
Cerberus
Level 106
God Stats
2W - 5L
1,500 SR
Queue Stats
461W - 449L
1,399 Elo+
Solo
Arachne
Arachne
TheCrankycatfish
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,429 Elo+
Solo
Hel
Hel
Thrax_Ssniper
Hel
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 140L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
fabi_andres7
Cu Chulainn
Level 49
God Stats
18W - 23L
1,589 SR
Queue Stats
259W - 287L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
2 / 0 / 0
11,936
543
7,940
14,351
18,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
Azuceo
Arachne
20
6 / 1 / 4
12,123
551
12,472
17,641
8,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 1 / 12
10,330
470
12,838
14,434
11,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 1 / 2
11,680
531
8,696
13,180
7,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
10 / 1 / 4
11,437
520
11,741
10,788
3,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Quancredible
Danzaburou
15
0 / 4 / 2
9,308
423
5,789
10,573
3,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Seleiv
Cerberus
14
1 / 8 / 0
8,453
384
5,212
20,399
13,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 4 / 1
10,521
478
5,319
18,818
7,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 3 / 1
10,540
479
9,278
14,795
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
fabi_andres7
Cu Chulainn
17
0 / 3 / 1
10,772
490
11,085
17,811
15,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
22
Kills
4
4
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
0
2
W
Arachne
Azuceo
Arachne
6
1
4
8
W
2
1
12
8
W
2
1
2
3
L
Danzaburou
Quancredible
Danzaburou
0
4
2
0.25
L
Cerberus
Seleiv
Cerberus
1
8
0
0.13
L
3
4
1
0.88
L
0
3
1
0.17
L
Cu Chulainn
fabi_andres7
Cu Chulainn
0
3
1
0.17
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,687
Damage
36,683
70,394
Taken
82,396
50,357
Mitigated
45,874
29,255
Healing
19,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,940
2,889
0
1,183
14,351
18,975
446
248
14,069
0
55,351
W
Arachne
Azuceo
Arachne
12,472
8,105
0
11,167
17,641
8,057
54
2,114
15,367
0
91,768
W
12,838
1,538
1,056
1,806
14,434
11,759
504
2,731
11,669
54,370
0
W
8,696
762
716
8,031
13,180
7,758
688
5,926
6,808
90,964
0
L
Danzaburou
Quancredible
Danzaburou
5,789
1,406
0
2,695
10,573
3,528
624
3,798
6,550
0
56,923
L
Cerberus
Seleiv
Cerberus
5,212
138
0
1,861
20,399
13,657
322
6,476
13,523
42,862
0
L
5,319
3,770
0
3,055
18,818
7,536
0
2,635
16,108
0
81,574
L
9,278
1,133
1,054
7,293
14,795
5,970
365
6,495
8,275
75,699
0
L
Cu Chulainn
fabi_andres7
Cu Chulainn
11,085
3,449
0
3,104
17,811
15,183
530
1,380
16,406
0
75,243
W
11,741
6,952
1,149
4,147
10,788
3,808
2,258
2,765
7,991
0
82,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,506
Gold Earned
49,594
647
Minions Killed
654
0
Camps Cleared
0
2,146,336
Distance Traveled
1,964,675
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,936
543
98
4
0
400,923
4
W
Arachne
12,123
551
162
7
0
485,056
3
W
Ymir
10,330
470
80
4
0
424,487
7
W
Ra
11,680
531
179
8
0
403,294
4
L
Danzaburou
9,308
423
110
5
0
387,090
3
L
Cerberus
8,453
384
95
4
0
364,667
7
L
Arachne
10,521
478
129
6
0
409,174
0
L
Hel
10,540
479
159
7
0
396,424
9
L
Cu Chulainn
10,772
490
161
7
0
407,320
3
W
Cupid
11,437
520
128
6
0
432,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role