Player Matchup

Janus
Janus
BigBoywill21
Janus
Level 84
God Stats
3W - 4L
1,744 SR
Queue Stats
519W - 522L
1,383 Elo+
Solo
Susano
Susano
IndefiniteAsp
Susano
Level 47
God Stats
6W - 11L
1,500 SR
Queue Stats
458W - 699L
1,333 Elo+
Solo
King Arthur
King Arthur
Kahlafia
King Arthur
Level 146
God Stats
3W - 3L
1,287 SR
Queue Stats
108W - 93L
1,462 Elo+
Solo
Cupid
Cupid
Lechuga58
Cupid
Level 128
God Stats
1W - 4L
1,533 SR
Queue Stats
57W - 49L
1,560 Elo+
Solo
He Bo
He Bo
Vargas1916
He Bo
Level 97
God Stats
2W - 3L
1,421 SR
Queue Stats
424W - 513L
1,317 Elo+
Solo
Team Averages
Level 100
1,497 SR
1,411 Elo+

VS

Team Averages
Level 94
1,543 SR
1,444 Elo+
Fenrir
Fenrir
GoldenCenturiom
Fenrir
Level 105
God Stats
12W - 11L
1,401 SR
Queue Stats
454W - 459L
1,470 Elo+
Party 1
Apollo
Apollo
OceanicSpace
Apollo
Level 106
God Stats
16W - 18L
1,497 SR
Queue Stats
353W - 379L
1,394 Elo+
Solo
Terra
Terra
SlickRanger9609
Terra
Level 75
God Stats
4W - 0L
1,741 SR
Queue Stats
111W - 138L
1,397 Elo+
Solo
Merlin
Merlin
YoungKidswaggs42
Merlin
Level 62
God Stats
1W - 1L
1,532 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
tm SmexyTadpole
Bellona
Level 122
God Stats
13W - 9L
1,542 SR
Queue Stats
151W - 137L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,891
445
3,345
5,721
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 1
4,801
436
2,421
6,092
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Kahlafia
King Arthur
9
0 / 5 / 0
5,328
484
2,801
8,002
4,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
Lechuga58
Cupid
10
2 / 1 / 0
5,697
518
5,057
4,388
1,094
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
9
1 / 6 / 0
5,115
465
2,111
7,494
2,005
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 0
6,699
609
6,814
6,132
3,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
9
2 / 1 / 1
5,641
513
2,781
7,148
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 2
5,825
530
2,590
7,440
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 1 / 1
5,712
519
2,307
3,481
970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 1 / 3
6,877
625
5,146
8,601
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
17
19
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
8
0
0
8
L
0
4
1
0.13
L
King Arthur
Kahlafia
King Arthur
0
5
0
0
L
Cupid
Lechuga58
Cupid
2
1
0
2
W
Apollo
2
1
1
2.5
W
2
0
2
3
L
He Bo
1
6
0
0.17
W
0
1
1
0.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,735
Damage
19,638
31,697
Taken
32,802
10,320
Mitigated
16,297
5,474
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,345
866
0
1,458
5,721
1,370
0
1,919
3,802
25,958
0
W
6,814
1,594
0
2,930
6,132
3,574
335
0
5,882
51
25,631
L
2,421
191
0
0
6,092
1,659
0
54
5,988
0
17,674
L
King Arthur
Kahlafia
King Arthur
2,801
255
0
1,830
8,002
4,192
0
22
7,734
0
23,732
L
Cupid
Lechuga58
Cupid
5,057
2,401
296
1,570
4,388
1,094
0
671
3,717
0
23,898
W
Apollo
2,781
1,193
0
2,425
7,148
2,079
922
792
6,204
0
25,963
W
2,590
580
607
2,941
7,440
4,541
156
2,099
5,039
15,826
0
L
He Bo
2,111
166
0
320
7,494
2,005
288
2,253
5,191
17,844
0
W
2,307
0
0
1,111
3,481
970
724
1,382
2,099
26,710
0
W
5,146
2,459
0
4,285
8,601
5,133
613
729
7,797
0
37,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
30,754
221
Minions Killed
229
0
Camps Cleared
0
930,788
Distance Traveled
1,077,963
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,891
445
42
4
0
181,345
2
W
Fenrir
6,699
609
44
4
0
235,748
1
L
Susano
4,801
436
35
3
0
232,564
0
L
King Arthur
5,328
484
61
6
0
166,386
4
L
Cupid
5,697
518
49
4
0
182,867
3
W
Apollo
5,641
513
50
5
0
188,154
1
W
Terra
5,825
530
21
2
0
224,550
0
L
He Bo
5,115
465
34
3
0
167,626
1
W
Merlin
5,712
519
49
4
0
213,261
0
W
Bellona
6,877
625
65
6
0
216,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role