Player Matchup

Baron Samedi
Baron Samedi
And1Maier
Baron Samedi
Level 41
God Stats
10W - 25L
1,295 SR
Queue Stats
55W - 105L
1,297 Elo+
Party 1
Bellona
Bellona
Luisa244636
Bellona
Level 29
God Stats
3W - 7L
1,585 SR
Queue Stats
66W - 108L
1,358 Elo+
Party 1
Cernunnos
Cernunnos
MJ11Knuspert
Cernunnos
Level 27
God Stats
3W - 5L
1,661 SR
Queue Stats
21W - 84L
1,127 Elo+
Party 1
Nu Wa
Nu Wa
YuungHurn
Nu Wa
Level 48
God Stats
0W - 2L
1,290 SR
Queue Stats
61W - 114L
1,307 Elo+
Party 1
Danzaburou
Danzaburou
xTheFlexi
Danzaburou
Level 45
God Stats
41W - 69L
1,384 SR
Queue Stats
49W - 86L
1,324 Elo+
Party 1
Team Averages
Level 38
1,443 SR
1,283 Elo+

VS

Team Averages
Level 60
1,479 SR
1,360 Elo+
Hachiman
Hachiman
Haiico94
Hachiman
Level 60
God Stats
2W - 2L
1,598 SR
Queue Stats
93W - 98L
1,484 Elo+
Party 3
Yemoja
Yemoja
Toups 94
Yemoja
Level 107
God Stats
9W - 10L
1,494 SR
Queue Stats
12W - 12L
1,480 Elo+
Party 3
Kali
Kali
drapsagrf
Kali
Level 14
God Stats
2W - 1L
1,303 SR
Queue Stats
11W - 16L
1,445 Elo+
Party 3
Horus
Horus
fabio230101
Horus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 29L
1,225 Elo+
Party 2
Chang'e
Chang'e
fibatani
Chang'e
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
And1Maier
Baron Samedi
18
3 / 6 / 5
11,571
429
14,665
19,177
9,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Luisa244636
Bellona
18
2 / 8 / 3
10,978
407
4,774
20,285
17,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
MJ11Knuspert
Cernunnos
13
0 / 9 / 2
8,820
327
9,512
17,811
10,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
YuungHurn
Nu Wa
18
5 / 10 / 4
11,601
430
22,492
19,164
5,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xTheFlexi
Danzaburou
19
5 / 6 / 5
12,654
469
24,511
19,736
8,462
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Haiico94
Hachiman
20
16 / 0 / 7
16,305
604
29,954
25,868
10,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
Toups 94
Yemoja
19
6 / 2 / 12
13,862
513
7,558
22,226
19,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kali
20
7 / 5 / 8
14,533
538
10,027
29,281
16,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 14
12,481
462
8,714
27,500
21,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
fibatani
Chang'e
19
5 / 7 / 9
13,082
485
19,781
24,518
10,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
15
Kills
39
39
Deaths
15
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
And1Maier
Baron Samedi
3
6
5
0.92
W
Hachiman
Haiico94
Hachiman
16
0
7
19.5
L
Bellona
Luisa244636
Bellona
2
8
3
0.44
L
Cernunnos
MJ11Knuspert
Cernunnos
0
9
2
0.11
W
Yemoja
Toups 94
Yemoja
6
2
12
6
L
Nu Wa
YuungHurn
Nu Wa
5
10
4
0.7
W
Kali
7
5
8
2.2
W
5
1
14
12
W
Chang'e
fibatani
Chang'e
5
7
9
1.36
L
Danzaburou
xTheFlexi
Danzaburou
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,954
Damage
76,034
96,173
Taken
129,393
51,192
Mitigated
79,100
14,516
Healing
64,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
And1Maier
Baron Samedi
14,665
555
1,387
4,025
19,177
9,223
96
6,105
13,072
65,052
0
W
Hachiman
Haiico94
Hachiman
29,954
20,264
0
14,625
25,868
10,771
8,713
8,350
17,518
0
146,658
L
Bellona
Luisa244636
Bellona
4,774
1,407
0
1,034
20,285
17,380
276
3,389
16,896
0
53,572
L
Cernunnos
MJ11Knuspert
Cernunnos
9,512
3,221
0
248
17,811
10,421
192
4,185
13,626
0
36,952
W
Yemoja
Toups 94
Yemoja
7,558
313
4,569
10,642
22,226
19,887
1,060
7,928
14,298
59,595
0
L
Nu Wa
YuungHurn
Nu Wa
22,492
5,542
0
2,557
19,164
5,706
1,134
5,096
14,068
53,249
0
W
Kali
10,027
6,061
0
11,182
29,281
16,158
50
4,528
24,753
0
112,814
W
8,714
4,288
1,049
8,403
27,500
21,560
537
7,731
19,769
0
38,347
W
Chang'e
fibatani
Chang'e
19,781
1,539
5,663
8,644
24,518
10,724
1,357
8,620
15,898
69,154
0
L
Danzaburou
xTheFlexi
Danzaburou
24,511
12,095
0
5,265
19,736
8,462
1,100
8,564
11,172
0
85,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,624
Gold Earned
70,263
411
Minions Killed
571
0
Camps Cleared
0
2,246,241
Distance Traveled
2,346,087
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,571
429
99
4
0
483,112
1
W
Hachiman
16,305
604
198
7
0
493,241
4
L
Bellona
10,978
407
73
3
0
536,461
0
L
Cernunnos
8,820
327
46
2
0
439,863
0
W
Yemoja
13,862
513
53
2
0
464,999
4
L
Nu Wa
11,601
430
66
2
0
418,674
0
W
Kali
14,533
538
156
6
0
461,110
0
W
Horus
12,481
462
59
2
0
463,718
3
W
Chang'e
13,082
485
105
4
0
463,019
0
L
Danzaburou
12,654
469
127
5
0
368,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role