Player Matchup

Rama
Rama
I-malza-_-rpg-I
Rama
Level 27
God Stats
41W - 41L
1,512 SR
Queue Stats
135W - 160L
1,399 Elo+
Solo
Tiamat
Tiamat
PingaChupiGamer
Tiamat
Level 18
God Stats
4W - 9L
1,464 SR
Queue Stats
40W - 56L
1,213 Elo+
Solo
Sol
Sol
SUPERBEASTVTX
Sol
Level 29
God Stats
20W - 18L
1,544 SR
Queue Stats
83W - 62L
1,572 Elo+
Solo
Kukulkan
Kukulkan
Zeke3456
Kukulkan
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
98W - 101L
1,677 Elo+
Solo
Khepri
Khepri
squidley4
Khepri
Level 18
God Stats
9W - 15L
1,337 SR
Queue Stats
216W - 226L
1,278 Elo+
Solo
Team Averages
Level 22
1,471 SR
1,428 Elo+

VS

Team Averages
Level 18
1,372 SR
1,342 Elo+
Anubis
Anubis
Aguirre343
Anubis
Level 24
God Stats
7W - 0L
1,445 SR
Queue Stats
26W - 26L
1,219 Elo+
Solo
Heimdallr
Heimdallr
Bakhalag
Heimdallr
Level 8
God Stats
17W - 14L
1,174 SR
Queue Stats
21W - 23L
1,198 Elo+
Solo
Anhur
Anhur
Cope57
Anhur
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Risarise
Discordia
Level 9
God Stats
4W - 7L
1,489 SR
Queue Stats
17W - 28L
1,338 Elo+
Solo
Chaac
Chaac
ThaDaemon666
Chaac
Level 28
God Stats
2W - 1L
1,251 SR
Queue Stats
85W - 86L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 11
14,357
957
21,783
23,173
11,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 5 / 14
14,502
967
15,923
20,496
18,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 7 / 10
16,705
1,114
39,581
29,601
12,132
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Zeke3456
Kukulkan
14
0 / 0 / 0
9,190
613
0
0
0
Khepri
squidley4
Khepri
20
2 / 7 / 20
14,389
959
6,175
35,564
44,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aguirre343
Anubis
20
6 / 9 / 5
14,901
993
22,676
16,147
9,890
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
Bakhalag
Heimdallr
20
5 / 5 / 12
14,829
989
26,151
20,961
11,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Cope57
Anhur
20
2 / 6 / 9
13,738
916
19,775
16,565
8,491
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Risarise
Discordia
20
1 / 3 / 9
13,283
886
8,719
11,883
9,721
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
8 / 3 / 9
15,277
1,018
27,538
26,487
35,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
66
26
Kills
22
22
Deaths
26
55
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aguirre343
Anubis
6
9
5
0.94
W
Heimdallr
Bakhalag
Heimdallr
5
5
12
2.2
W
Anhur
Cope57
Anhur
2
6
9
1.08
L
5
3
11
3.5
L
5
5
14
2.4
W
Discordia
Risarise
Discordia
1
3
9
1.83
L
14
7
10
2.71
W
8
3
9
4.17
L
Kukulkan
Zeke3456
Kukulkan
0
0
0
0
L
Khepri
squidley4
Khepri
2
7
20
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,462
Damage
104,859
108,834
Taken
92,043
86,203
Mitigated
75,641
14,653
Healing
26,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aguirre343
Anubis
22,676
1,248
0
2,853
16,147
9,890
0
9,471
6,389
60,147
0
W
Heimdallr
Bakhalag
Heimdallr
26,151
15,076
0
5,638
20,961
11,617
0
15,786
5,175
0
50,369
W
Anhur
Cope57
Anhur
19,775
14,709
1,118
3,983
16,565
8,491
0
13,379
3,186
0
51,424
L
21,783
16,698
0
2,925
23,173
11,071
0
5,650
17,217
0
50,568
L
15,923
1,655
0
4,201
20,496
18,373
0
6,738
13,248
33,274
0
W
Discordia
Risarise
Discordia
8,719
758
0
1,542
11,883
9,721
0
6,505
5,378
38,535
0
L
39,581
13,997
0
7,527
29,601
12,132
0
6,307
22,932
78,890
0
W
27,538
7,108
0
10,986
26,487
35,922
0
16,251
10,236
65
45,414
L
Kukulkan
Zeke3456
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
squidley4
Khepri
6,175
1,151
0
0
35,564
44,627
0
11,028
23,977
14,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,143
Gold Earned
72,028
228
Minions Killed
326
4
Camps Cleared
18
1,108,479
Distance Traveled
1,148,739
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,901
993
90
6
12
172,594
1
W
Heimdallr
14,829
989
37
2
2
266,689
1
W
Anhur
13,738
916
68
5
3
204,229
0
L
Rama
14,357
957
64
4
2
201,223
2
L
Tiamat
14,502
967
48
3
1
247,749
0
W
Discordia
13,283
886
88
6
1
187,866
0
L
Sol
16,705
1,114
101
7
1
264,202
0
W
Chaac
15,277
1,018
43
3
0
317,361
0
L
Kukulkan
9,190
613
0
0
0
0
0
L
Khepri
14,389
959
15
1
0
395,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role