Player Matchup

Zhong Kui
Zhong Kui
FLARZz
Zhong Kui
Level 60
God Stats
28W - 27L
1,582 SR
Queue Stats
161W - 146L
1,570 Elo+
Solo
Amaterasu
Amaterasu
HomemMotoserra
Amaterasu
Level 58
God Stats
0W - 1L
1,196 SR
Queue Stats
7W - 10L
1,391 Elo+
Party 2
Zeus
Zeus
Leonsliper
Zeus
Level 13
God Stats
0W - 2L
1,486 SR
Queue Stats
3W - 3L
1,579 Elo+
Party 2
Da Ji
Da Ji
Magrelis
Da Ji
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SoulMec
Danzaburou
Level 16
God Stats
3W - 4L
1,433 SR
Queue Stats
14W - 19L
1,413 Elo+
Party 2
Team Averages
Level 43
1,440 SR
1,491 Elo+

VS

Team Averages
Level 53
1,516 SR
1,455 Elo+
Nemesis
Nemesis
CrashSaint
Nemesis
Level 28
God Stats
26W - 13L
1,410 SR
Queue Stats
328W - 343L
1,409 Elo+
Party 1
Cerberus
Cerberus
M3eatyClaws
Cerberus
Level 46
God Stats
7W - 3L
1,715 SR
Queue Stats
294W - 179L
1,689 Elo+
Solo
Zhong Kui
Zhong Kui
Mr_Taijutsu
Zhong Kui
Level 97
God Stats
42W - 32L
1,443 SR
Queue Stats
542W - 618L
1,356 Elo+
Party 1
Loki
Loki
XIV_Official
Loki
Level 63
God Stats
18W - 16L
1,542 SR
Queue Stats
527W - 560L
1,416 Elo+
Party 3
Anhur
Anhur
tiddiesucker
Anhur
Level 29
God Stats
10W - 17L
1,467 SR
Queue Stats
260W - 297L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FLARZz
Zhong Kui
18
7 / 2 / 4
12,758
510
18,340
15,898
12,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
HomemMotoserra
Amaterasu
18
0 / 5 / 7
11,765
471
5,155
20,361
12,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 5 / 8
12,294
492
13,283
9,269
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Magrelis
Da Ji
18
4 / 4 / 9
12,563
503
9,301
21,941
9,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
SoulMec
Danzaburou
20
8 / 7 / 6
14,290
572
16,121
19,964
7,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrashSaint
Nemesis
20
9 / 1 / 7
14,001
560
12,971
18,989
9,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
M3eatyClaws
Cerberus
18
5 / 7 / 11
12,285
491
15,246
27,917
24,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Mr_Taijutsu
Zhong Kui
18
2 / 8 / 8
11,626
465
10,591
19,319
12,694
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
1 / 0 / 0
8,291
332
1,508
2,189
391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
6 / 8 / 5
12,590
504
7,169
16,664
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
54
23
Kills
23
23
Deaths
24
34
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CrashSaint
Nemesis
9
1
7
12.5
L
Zhong Kui
FLARZz
Zhong Kui
7
2
4
4.5
L
Amaterasu
HomemMotoserra
Amaterasu
0
5
7
0.7
L
4
5
8
1.6
W
Cerberus
M3eatyClaws
Cerberus
5
7
11
1.5
L
Da Ji
Magrelis
Da Ji
4
4
9
2.13
W
Zhong Kui
Mr_Taijutsu
Zhong Kui
2
8
8
0.75
L
Danzaburou
SoulMec
Danzaburou
8
7
6
1.57
W
1
0
0
1
W
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,200
Damage
47,485
87,433
Taken
85,078
43,939
Mitigated
52,224
26,289
Healing
20,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CrashSaint
Nemesis
12,971
5,305
0
2,272
18,989
9,115
2,069
8,735
10,036
0
100,888
L
Zhong Kui
FLARZz
Zhong Kui
18,340
3,253
0
6,854
15,898
12,409
1,244
6,887
9,011
83,738
0
L
Amaterasu
HomemMotoserra
Amaterasu
5,155
2,114
0
4,805
20,361
12,919
2,851
5,544
14,817
0
66,409
L
13,283
1,444
0
463
9,269
2,353
809
3,945
5,324
48,160
0
W
Cerberus
M3eatyClaws
Cerberus
15,246
670
0
8,033
27,917
24,103
403
7,989
19,690
59,492
0
L
Da Ji
Magrelis
Da Ji
9,301
2,510
0
7,390
21,941
9,148
1,094
4,620
17,321
0
86,756
W
Zhong Kui
Mr_Taijutsu
Zhong Kui
10,591
1,162
146
5,312
19,319
12,694
2,553
8,179
11,002
59,974
0
L
Danzaburou
SoulMec
Danzaburou
16,121
9,198
0
6,777
19,964
7,110
3,648
7,108
12,856
0
116,000
W
1,508
316
0
1,100
2,189
391
0
0
2,189
0
15,103
W
7,169
2,132
0
4,049
16,664
5,921
1,915
5,840
10,538
0
58,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,670
Gold Earned
58,793
609
Minions Killed
493
0
Camps Cleared
0
2,180,841
Distance Traveled
1,875,918
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,001
560
139
6
0
512,377
1
L
Zhong Kui
12,758
510
138
6
0
457,927
0
L
Amaterasu
11,765
471
120
5
0
413,212
7
L
Zeus
12,294
492
73
3
0
397,870
0
W
Cerberus
12,285
491
110
4
0
466,561
10
L
Da Ji
12,563
503
105
4
0
486,730
5
W
Zhong Kui
11,626
465
93
4
0
395,873
0
L
Danzaburou
14,290
572
173
7
0
425,102
10
W
Loki
8,291
332
36
1
0
79,430
1
W
Anhur
12,590
504
115
5
0
421,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role