Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
flytrap11
Anubis
Level 40
God Stats
7W - 0L
1,552 SR
Queue Stats
7W - 1L
1,627 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXDoubleTripleXx
Tsukuyomi
Level 96
God Stats
24W - 13L
1,586 SR
Queue Stats
683W - 652L
1,447 Elo+
Solo
Team Averages
Level 68
1,546 SR
1,524 Elo+

VS

Team Averages
Level 94
1,762 SR
1,528 Elo+
Neith
Neith
Micksquisite
Neith
Level 88
God Stats
5W - 8L
1,548 SR
Queue Stats
192W - 224L
1,460 Elo+
Solo
Merlin
Merlin
tdc_kingGlizzy
Merlin
Level 89
God Stats
7W - 3L
1,993 SR
Queue Stats
28W - 23L
1,671 Elo+
Solo
Sylvanus
Sylvanus
xActionBasturdx
Sylvanus
Level 104
God Stats
3W - 2L
1,744 SR
Queue Stats
120W - 126L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 1 / 11
10,478
748
8,875
13,627
10,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
flytrap11
Anubis
15
6 / 2 / 7
10,854
775
11,690
11,144
6,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
15
8 / 4 / 6
11,186
799
18,471
12,619
5,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
9,102
650
7,241
13,273
3,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 2
9,458
676
13,261
13,096
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
12
0 / 5 / 7
8,595
614
4,423
17,755
8,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
7
7
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
11
6.5
L
3
6
3
0.75
W
Anubis
flytrap11
Anubis
6
2
7
4.75
L
4
4
2
1.25
L
Sylvanus
0
5
7
0.7
W
Tsukuyomi
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,036
Damage
24,925
37,390
Taken
44,124
22,071
Mitigated
15,856
9,170
Healing
16,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,875
271
452
2,706
13,627
10,786
336
5,917
7,276
22,482
0
L
7,241
3,002
0
1,721
13,273
3,793
0
7,054
6,219
0
36,864
W
Anubis
flytrap11
Anubis
11,690
361
0
5,742
11,144
6,259
1,962
5,757
4,879
56,185
0
L
13,261
1,067
0
2,450
13,096
3,380
767
4,762
8,334
48,540
0
L
Sylvanus
4,423
1,021
5,315
7,355
17,755
8,683
210
8,765
8,990
13,643
0
W
Tsukuyomi
18,471
2,689
0
270
12,619
5,026
0
5,166
7,031
0
55,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
27,155
189
Minions Killed
156
0
Camps Cleared
0
825,306
Distance Traveled
679,402
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,478
748
38
3
0
296,166
4
L
Neith
9,102
650
54
4
0
230,565
1
W
Anubis
10,854
775
76
5
0
231,653
5
L
Merlin
9,458
676
82
6
0
217,933
4
L
Sylvanus
8,595
614
20
1
0
230,904
2
W
Tsukuyomi
11,186
799
75
5
0
297,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role