Player Matchup

Nu Wa
Nu Wa
Devo
Nu Wa
Level 59
God Stats
80W - 55L
1,650 SR
Queue Stats
697W - 737L
1,463 Elo+
Party 1
Apollo
Apollo
GT605
Apollo
Level 89
God Stats
30W - 16L
1,576 SR
Queue Stats
405W - 373L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
IlikeTortles436
Baron Samedi
Level 73
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 38L
1,612 Elo+
Party 2
Ra
Ra
JetTheCat
Ra
Level 59
God Stats
26W - 27L
1,523 SR
Queue Stats
558W - 524L
1,468 Elo+
Party 1
Thor
Thor
Lokerboy10
Thor
Level 48
God Stats
4W - 4L
1,408 SR
Queue Stats
314W - 416L
1,358 Elo+
Solo
Team Averages
Level 66
1,531 SR
1,480 Elo+

VS

Team Averages
Level 63
1,426 SR
1,336 Elo+
Hachiman
Hachiman
Superlogy
Hachiman
Level 79
God Stats
15W - 19L
1,440 SR
Queue Stats
241W - 245L
1,401 Elo+
Party 3
Hel
Hel
Svicknair
Hel
Level 44
God Stats
1W - 2L
1,220 SR
Queue Stats
6W - 13L
1,045 Elo+
Party 3
Mulan
Mulan
TheYoYoMa
Mulan
Level 82
God Stats
32W - 39L
1,504 SR
Queue Stats
316W - 276L
1,537 Elo+
Solo
Janus
Janus
froatbite
Janus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 242L
1,342 Elo+
Party 3
Loki
Loki
viperghost0313
Loki
Level 47
God Stats
19W - 21L
1,467 SR
Queue Stats
96W - 132L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Devo
Nu Wa
16
4 / 2 / 6
9,379
521
11,432
7,745
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
GT605
Apollo
17
7 / 2 / 5
10,050
558
10,502
10,382
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
IlikeTortles436
Baron Samedi
15
3 / 3 / 11
9,422
523
9,379
11,651
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 7 / 6
9,939
552
8,599
12,732
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 7
10,036
558
4,796
12,853
6,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Superlogy
Hachiman
13
3 / 7 / 3
8,352
464
6,623
15,565
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 5 / 0
10,731
596
12,337
12,309
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
TheYoYoMa
Mulan
11
0 / 5 / 5
7,040
391
4,693
14,855
9,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
froatbite
Janus
14
1 / 3 / 0
9,032
502
6,739
7,313
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 1
8,211
456
4,669
8,995
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
23
Kills
16
16
Deaths
23
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Devo
Nu Wa
4
2
6
3.5
W
Apollo
GT605
Apollo
7
2
5
4.75
W
Baron Samedi
IlikeTortles436
Baron Samedi
3
3
11
2.83
W
7
7
6
1.43
W
2
2
7
2.75
L
Hachiman
Superlogy
Hachiman
3
7
3
0.64
L
8
5
0
1.6
L
Mulan
TheYoYoMa
Mulan
0
5
5
0.5
L
Janus
froatbite
Janus
1
3
0
0.33
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,708
Damage
35,061
55,363
Taken
59,037
25,993
Mitigated
23,838
19,368
Healing
16,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Devo
Nu Wa
11,432
2,020
0
1,627
7,745
3,007
438
4,128
3,332
56,051
0
W
Apollo
GT605
Apollo
10,502
6,858
0
3,951
10,382
3,999
1,216
385
9,838
0
73,333
W
Baron Samedi
IlikeTortles436
Baron Samedi
9,379
858
961
4,348
11,651
6,762
464
2,077
9,367
36,599
0
W
8,599
1,566
1,401
3,279
12,732
5,403
699
8,184
4,465
56,102
0
W
4,796
1,103
0
3,801
12,853
6,822
1,226
3,810
8,894
0
72,810
L
Hachiman
Superlogy
Hachiman
6,623
3,382
0
5,134
15,565
4,851
487
4,630
10,803
0
42,777
L
12,337
482
340
5,209
12,309
4,419
56
5,972
5,827
64,370
0
L
Mulan
TheYoYoMa
Mulan
4,693
558
0
4,447
14,855
9,493
0
7,961
6,574
0
23,050
L
Janus
froatbite
Janus
6,739
137
0
1,117
7,313
1,752
463
4,478
2,517
57,699
0
L
4,669
874
0
285
8,995
3,323
0
4,830
3,906
0
36,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,826
Gold Earned
43,366
502
Minions Killed
451
0
Camps Cleared
0
1,643,857
Distance Traveled
1,624,169
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,379
521
89
5
0
322,422
5
W
Apollo
10,050
558
111
6
0
324,810
5
W
Baron Samedi
9,422
523
61
3
0
330,820
2
W
Ra
9,939
552
114
6
0
335,074
7
W
Thor
10,036
558
127
7
0
330,731
5
L
Hachiman
8,352
464
74
4
0
267,687
2
L
Hel
10,731
596
138
8
0
336,879
0
L
Mulan
7,040
391
36
2
0
336,888
4
L
Janus
9,032
502
135
8
0
307,234
4
L
Loki
8,211
456
68
4
0
375,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role