Player Matchup

Vulcan
Vulcan
BigBroJoeski
Vulcan
Level 121
God Stats
10W - 5L
1,469 SR
Queue Stats
232W - 223L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
CroutonSniff
Kukulkan
Level 109
God Stats
1W - 2L
1,262 SR
Queue Stats
216W - 218L
1,419 Elo+
Solo
Poseidon
Poseidon
Jarl Rokkr
Poseidon
Level 159
God Stats
6W - 5L
1,649 SR
Queue Stats
266W - 243L
1,488 Elo+
Party 1
Neith
Neith
Miguel10XD
Neith
Level 69
God Stats
1W - 2L
1,631 SR
Queue Stats
168W - 169L
1,492 Elo+
Solo
Eset
Eset
ShaWooM
Eset
Level 153
God Stats
4W - 4L
1,318 SR
Queue Stats
138W - 160L
1,599 Elo+
Solo
Team Averages
Level 122
1,466 SR
1,494 Elo+

VS

Team Averages
Level 99
1,577 SR
1,493 Elo+
Jormungandr
Jormungandr
Dashep86
Jormungandr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,435 Elo+
Party 2
Ne Zha
Ne Zha
DavidThyrfing
Ne Zha
Level 160
God Stats
7W - 3L
1,461 SR
Queue Stats
211W - 214L
1,473 Elo+
Solo
Loki
Loki
Mesiiah
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Reshern
Hades
Level 124
God Stats
3W - 4L
1,717 SR
Queue Stats
287W - 326L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Seles88
Cthulhu
Level 66
God Stats
0W - 3L
1,708 SR
Queue Stats
27W - 28L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
2 / 5 / 18
13,466
673
17,790
13,073
5,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
CroutonSniff
Kukulkan
20
6 / 4 / 13
14,649
732
15,623
12,514
5,323
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Jarl Rokkr
Poseidon
20
13 / 9 / 10
15,580
779
19,894
18,025
7,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
7 / 5 / 15
14,475
724
26,343
17,863
7,349
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
ShaWooM
Eset
19
1 / 5 / 17
12,099
605
8,754
15,262
5,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dashep86
Jormungandr
20
7 / 5 / 14
13,624
681
13,107
23,230
29,650
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
5 / 8 / 6
11,821
591
6,393
16,081
6,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Loki
Mesiiah
Loki
20
2 / 4 / 11
12,483
624
13,516
14,880
6,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Reshern
Hades
20
10 / 8 / 11
13,696
685
15,539
22,987
17,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Seles88
Cthulhu
20
4 / 5 / 16
13,360
668
21,412
25,275
28,608
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
86
29
Kills
28
28
Deaths
30
73
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
5
18
2.2
W
Kukulkan
CroutonSniff
Kukulkan
6
4
13
3.13
L
Jormungandr
Dashep86
Jormungandr
7
5
14
2.8
L
5
8
6
1
W
Poseidon
Jarl Rokkr
Poseidon
13
9
10
2
L
Loki
Mesiiah
Loki
2
4
11
1.88
W
Neith
7
5
15
2.9
L
Hades
Reshern
Hades
10
8
11
1.94
L
Cthulhu
Seles88
Cthulhu
4
5
16
2.4
W
Eset
ShaWooM
Eset
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,404
Damage
69,967
76,737
Taken
102,453
30,708
Mitigated
89,031
23,809
Healing
35,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
17,790
6,679
817
725
13,073
5,601
1,300
8,875
4,198
44,563
0
W
Kukulkan
CroutonSniff
Kukulkan
15,623
816
3,362
2,407
12,514
5,323
1,560
10,092
2,422
46,592
0
L
Jormungandr
Dashep86
Jormungandr
13,107
3,890
3,591
3,118
23,230
29,650
272
12,915
10,085
37,211
0
L
6,393
255
1,308
1,446
16,081
6,630
520
11,066
5,002
0
20,276
W
Poseidon
Jarl Rokkr
Poseidon
19,894
1,526
443
2,425
18,025
7,004
900
9,624
8,401
39,995
0
L
Loki
Mesiiah
Loki
13,516
1,154
4,778
3,123
14,880
6,559
445
9,558
5,178
0
36,880
W
Neith
26,343
13,228
1,232
5,415
17,863
7,349
1,442
11,319
6,544
0
44,503
L
Hades
Reshern
Hades
15,539
763
3,078
5,571
22,987
17,584
0
13,737
9,043
25,214
0
L
Cthulhu
Seles88
Cthulhu
21,412
452
4,361
5,461
25,275
28,608
392
13,912
11,084
46,596
0
W
Eset
ShaWooM
Eset
8,754
1,302
2,832
4,151
15,262
5,431
493
10,148
5,114
15,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,269
Gold Earned
64,984
225
Minions Killed
215
0
Camps Cleared
0
1,586,887
Distance Traveled
1,596,623
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,466
673
53
3
0
353,388
0
W
Kukulkan
14,649
732
75
4
0
304,305
2
L
Jormungandr
13,624
681
50
3
0
323,972
0
L
Ne Zha
11,821
591
17
1
0
302,513
1
W
Poseidon
15,580
779
46
2
0
327,145
1
L
Loki
12,483
624
54
3
0
355,609
2
W
Neith
14,475
724
43
2
0
286,504
2
L
Hades
13,696
685
31
2
0
267,172
0
L
Cthulhu
13,360
668
63
3
0
347,357
0
W
Eset
12,099
605
8
0
0
315,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role