Player Matchup

Ymir
Ymir
AtharCzarnian
Ymir
Level 18
God Stats
12W - 25L
1,359 SR
Queue Stats
32W - 53L
1,257 Elo+
Solo
Cthulhu
Cthulhu
IamP3RZ1V4L
Cthulhu
Level 29
God Stats
6W - 15L
1,393 SR
Queue Stats
141W - 172L
1,311 Elo+
Solo
Baba Yaga
Baba Yaga
IcyDuckSON
Baba Yaga
Level 29
God Stats
3W - 3L
1,469 SR
Queue Stats
28W - 42L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
MrTutuca
Danzaburou
Level 18
God Stats
0W - 5L
1,532 SR
Queue Stats
97W - 140L
1,328 Elo+
Solo
Thor
Thor
RedRocky15
Thor
Level 13
God Stats
10W - 18L
1,482 SR
Queue Stats
10W - 21L
1,345 Elo+
Party 1
Team Averages
Level 21
1,447 SR
1,337 Elo+

VS

Team Averages
Level 18
1,578 SR
1,311 Elo+
Fenrir
Fenrir
ChumSoup
Fenrir
Level 29
God Stats
16W - 5L
1,786 SR
Queue Stats
181W - 184L
1,324 Elo+
Solo
Danzaburou
Danzaburou
HamburKing85
Danzaburou
Level 24
God Stats
4W - 2L
1,441 SR
Queue Stats
71W - 86L
1,282 Elo+
Party 2
Janus
Janus
KenanosElBogosos
Janus
Level 6
God Stats
7W - 1L
1,722 SR
Queue Stats
14W - 10L
1,253 Elo+
Party 2
Yemoja
Yemoja
kenan8545098
Yemoja
Level 16
God Stats
2W - 0L
1,429 SR
Queue Stats
35W - 32L
1,365 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zHayZun-
Cu Chulainn
Level 14
God Stats
3W - 5L
1,513 SR
Queue Stats
101W - 111L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,708
385
5,679
13,625
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
IamP3RZ1V4L
Cthulhu
17
7 / 6 / 2
10,787
539
14,229
19,135
24,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
IcyDuckSON
Baba Yaga
14
6 / 7 / 4
9,926
496
14,026
13,861
5,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
MrTutuca
Danzaburou
11
2 / 11 / 3
7,805
390
9,807
14,474
5,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 7 / 3
10,156
508
8,167
17,145
10,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChumSoup
Fenrir
18
12 / 4 / 7
11,777
589
14,204
20,248
10,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
HamburKing85
Danzaburou
17
12 / 0 / 8
11,597
580
15,277
11,486
4,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 10 / 8
9,599
480
11,126
11,572
4,095
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
14
1 / 3 / 14
9,872
494
7,522
13,868
11,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
zHayZun-
Cu Chulainn
17
6 / 4 / 8
11,289
564
12,947
16,806
12,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
21
Kills
36
36
Deaths
21
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Fenrir
ChumSoup
Fenrir
12
4
7
3.88
W
Danzaburou
HamburKing85
Danzaburou
12
0
8
16
L
Cthulhu
IamP3RZ1V4L
Cthulhu
7
6
2
1.33
L
Baba Yaga
IcyDuckSON
Baba Yaga
6
7
4
1.14
W
5
10
8
0.9
L
Danzaburou
MrTutuca
Danzaburou
2
11
3
0.32
L
5
7
3
0.93
W
Yemoja
1
3
14
2.67
W
Cu Chulainn
zHayZun-
Cu Chulainn
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,908
Damage
61,076
78,240
Taken
73,980
54,083
Mitigated
42,966
10,336
Healing
25,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,679
425
0
2,016
13,625
8,745
0
3,429
10,196
16,814
0
W
Fenrir
ChumSoup
Fenrir
14,204
6,885
0
5,868
20,248
10,216
934
8,798
10,887
0
61,166
W
Danzaburou
HamburKing85
Danzaburou
15,277
7,613
1,200
4,054
11,486
4,313
7,328
5,155
6,143
0
65,738
L
Cthulhu
IamP3RZ1V4L
Cthulhu
14,229
2,134
231
3,261
19,135
24,005
390
3,463
15,672
59,665
0
L
Baba Yaga
IcyDuckSON
Baba Yaga
14,026
359
243
3,430
13,861
5,533
552
4,181
9,680
48,709
0
W
11,126
1,081
0
277
11,572
4,095
0
5,251
5,747
30,729
0
L
Danzaburou
MrTutuca
Danzaburou
9,807
3,843
0
681
14,474
5,325
324
3,546
10,928
0
32,013
L
8,167
1,534
0
474
17,145
10,475
943
4,029
13,116
0
42,659
W
Yemoja
7,522
1,825
5,285
3,001
13,868
11,525
1,143
4,550
9,048
25,547
0
W
Cu Chulainn
zHayZun-
Cu Chulainn
12,947
2,791
267
5,069
16,806
12,817
971
8,510
7,721
0
68,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,382
Gold Earned
54,134
307
Minions Killed
409
0
Camps Cleared
0
1,538,663
Distance Traveled
1,858,169
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,708
385
28
1
0
231,662
4
W
Fenrir
11,777
589
83
4
0
395,186
1
W
Danzaburou
11,597
580
124
6
0
362,717
0
L
Cthulhu
10,787
539
88
4
0
310,297
1
L
Baba Yaga
9,926
496
74
4
0
365,716
1
W
Janus
9,599
480
47
2
0
337,114
0
L
Danzaburou
7,805
390
46
2
0
297,342
0
L
Thor
10,156
508
71
4
0
333,646
0
W
Yemoja
9,872
494
44
2
0
358,927
0
W
Cu Chulainn
11,289
564
111
6
0
404,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role