Player Matchup

Sylvanus
Sylvanus
Badman2000
Sylvanus
Level 132
God Stats
4W - 1L
1,791 SR
Queue Stats
17W - 23L
1,478 Elo+
Party 1
Kali
Kali
Delvx
Kali
Level 145
God Stats
4W - 4L
1,673 SR
Queue Stats
25W - 27L
1,481 Elo+
Party 1
Bellona
Bellona
MrMatpler
Bellona
Level 127
God Stats
5W - 1L
1,961 SR
Queue Stats
31W - 35L
1,484 Elo+
Party 1
Tiamat
Tiamat
Paffył
Tiamat
Level 76
God Stats
9W - 7L
1,717 SR
Queue Stats
20W - 24L
1,508 Elo+
Party 1
Anhur
Anhur
fajeczek00
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 114
1,728 SR
1,490 Elo+

VS

Team Averages
Level 136
1,620 SR
1,540 Elo+
Sobek
Sobek
Elendric
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
OnDexTu
Fenrir
Level 149
God Stats
12W - 12L
1,725 SR
Queue Stats
500W - 471L
1,614 Elo+
Party 2
Scylla
Scylla
TheDarkShadow017
Scylla
Level 115
God Stats
2W - 2L
1,631 SR
Queue Stats
115W - 142L
1,469 Elo+
Party 2
Ratatoskr
Ratatoskr
effectaa
Ratatoskr
Level 127
God Stats
1W - 2L
1,757 SR
Queue Stats
107W - 118L
1,559 Elo+
Party 2
Skadi
Skadi
nepokist
Skadi
Level 128
God Stats
16W - 19L
1,489 SR
Queue Stats
383W - 369L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Badman2000
Sylvanus
14
2 / 2 / 12
8,920
595
7,697
10,944
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kali
Delvx
Kali
16
9 / 2 / 4
10,188
679
9,453
12,255
7,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
MrMatpler
Bellona
16
3 / 2 / 1
9,863
658
8,341
10,182
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Paffył
Tiamat
17
6 / 1 / 7
10,228
682
13,715
8,193
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
14
1 / 3 / 1
8,097
540
2,024
9,289
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Elendric
Sobek
13
1 / 3 / 3
7,797
520
7,162
13,766
12,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
OnDexTu
Fenrir
12
0 / 5 / 7
7,330
489
6,540
14,968
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 1
7,069
471
4,224
8,236
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
effectaa
Ratatoskr
15
5 / 4 / 1
8,949
597
7,210
12,402
3,942
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
nepokist
Skadi
13
2 / 4 / 3
7,971
531
6,715
9,937
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
21
Kills
10
10
Deaths
21
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Badman2000
Sylvanus
2
2
12
4
W
Kali
Delvx
Kali
9
2
4
5.5
L
Sobek
Elendric
Sobek
1
3
3
0.83
W
Bellona
MrMatpler
Bellona
3
2
1
1.75
L
Fenrir
OnDexTu
Fenrir
0
5
7
0.7
W
Tiamat
Paffył
Tiamat
6
1
7
9.5
L
2
5
1
0.5
L
Ratatoskr
effectaa
Ratatoskr
5
4
1
1.38
W
Anhur
1
3
1
0.5
L
Skadi
nepokist
Skadi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,230
Damage
31,851
50,863
Taken
59,309
34,035
Mitigated
27,756
20,045
Healing
19,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Badman2000
Sylvanus
7,697
2,262
1,851
4,429
10,944
9,894
629
2,943
7,871
20,816
0
W
Kali
Delvx
Kali
9,453
4,912
0
5,491
12,255
7,663
0
1,264
10,933
0
65,760
L
Sobek
Elendric
Sobek
7,162
764
0
5,752
13,766
12,057
0
3,249
10,411
43,651
0
W
Bellona
MrMatpler
Bellona
8,341
4,426
0
3,759
10,182
7,628
1,014
4,730
5,452
0
60,124
L
Fenrir
OnDexTu
Fenrir
6,540
1,956
0
4,985
14,968
6,718
0
5,916
8,892
0
23,283
W
Tiamat
Paffył
Tiamat
13,715
1,706
0
2,713
8,193
6,514
1,602
2,161
5,932
67,117
0
L
4,224
237
0
487
8,236
2,364
0
3,272
4,888
37,981
0
L
Ratatoskr
effectaa
Ratatoskr
7,210
1,873
0
4,906
12,402
3,942
0
4,763
7,477
0
58,276
W
Anhur
2,024
876
0
1,802
9,289
2,336
960
0
9,289
0
50,511
L
Skadi
nepokist
Skadi
6,715
3,358
0
3,394
9,937
2,675
810
3,670
6,229
0
49,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,296
Gold Earned
39,116
484
Minions Killed
463
0
Camps Cleared
0
1,479,777
Distance Traveled
1,366,789
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,920
595
24
2
0
286,386
4
W
Kali
10,188
679
105
7
0
315,315
5
L
Sobek
7,797
520
98
7
0
278,398
4
W
Bellona
9,863
658
140
9
0
303,633
3
L
Fenrir
7,330
489
43
3
0
286,667
6
W
Tiamat
10,228
682
131
9
0
314,011
5
L
Scylla
7,069
471
112
7
0
255,643
1
L
Ratatoskr
8,949
597
112
7
0
316,239
5
W
Anhur
8,097
540
84
6
0
260,432
2
L
Skadi
7,971
531
98
7
0
229,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role