Player Matchup

Osiris
Osiris
Alexia Wolf8049
Osiris
Level 22
God Stats
5W - 2L
1,749 SR
Queue Stats
13W - 12L
1,450 Elo+
Party 3
Arachne
Arachne
BritBox3604183
Arachne
Level 154
God Stats
16W - 8L
1,586 SR
Queue Stats
109W - 81L
1,577 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GhostBlade72
Ah Muzen Cab
Level 108
God Stats
2W - 1L
1,697 SR
Queue Stats
84W - 55L
1,588 Elo+
Party 2
Ra
Ra
Zombie W0lf
Ra
Level 145
God Stats
1W - 2L
1,696 SR
Queue Stats
119W - 114L
1,554 Elo+
Party 3
Sylvanus
Sylvanus
xXGalacticXx
Sylvanus
Level 42
God Stats
3W - 0L
1,706 SR
Queue Stats
83W - 42L
1,618 Elo+
Party 2
Team Averages
Level 94
1,687 SR
1,557 Elo+

VS

Team Averages
Level 79
1,562 SR
1,390 Elo+
Fenrir
Fenrir
DrPFLOKi
Fenrir
Level 108
God Stats
4W - 3L
1,747 SR
Queue Stats
57W - 75L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
Franchu_2072
Nu Wa
Level 49
God Stats
16W - 14L
1,564 SR
Queue Stats
77W - 67L
1,536 Elo+
Solo
Odin
Odin
PandaKeim25
Odin
Level 87
God Stats
4W - 1L
1,637 SR
Queue Stats
39W - 61L
1,334 Elo+
Party 1
Cupid
Cupid
iTz willey
Cupid
Level 42
God Stats
6W - 18L
1,408 SR
Queue Stats
38W - 59L
1,355 Elo+
Party 1
Kumbhakarna
Kumbhakarna
morrisphilipp
Kumbhakarna
Level 108
God Stats
0W - 5L
1,455 SR
Queue Stats
25W - 47L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 11
11,009
524
5,865
14,797
17,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
11 / 4 / 6
12,508
596
13,526
20,413
10,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
GhostBlade72
Ah Muzen Cab
18
15 / 2 / 10
12,091
576
22,644
12,081
5,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 5 / 14
11,498
548
15,000
15,058
5,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
xXGalacticXx
Sylvanus
16
5 / 3 / 26
10,712
510
16,143
17,009
22,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrPFLOKi
Fenrir
13
5 / 7 / 5
9,405
448
10,320
18,548
7,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 9 / 5
10,022
477
17,176
17,307
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 3
8,971
427
5,640
13,150
11,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
15
5 / 9 / 3
9,725
463
9,266
17,806
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
morrisphilipp
Kumbhakarna
13
2 / 8 / 6
8,074
384
4,611
23,140
19,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
37
38
Kills
15
15
Deaths
38
67
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
11
4
6
3.5
L
Fenrir
DrPFLOKi
Fenrir
5
7
5
1.07
L
2
9
5
0.5
W
Ah Muzen Cab
GhostBlade72
Ah Muzen Cab
15
2
10
10
L
1
5
3
0.5
W
6
5
14
2.6
L
Cupid
5
9
3
0.72
L
Kumbhakarna
morrisphilipp
Kumbhakarna
2
8
6
0.63
W
Sylvanus
xXGalacticXx
Sylvanus
5
3
26
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,178
Damage
47,013
79,358
Taken
89,951
61,129
Mitigated
49,100
34,352
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,865
2,565
502
4,303
14,797
17,354
2,550
3,784
10,743
0
57,442
W
13,526
9,285
0
5,472
20,413
10,432
191
3,071
17,230
0
116,318
L
Fenrir
DrPFLOKi
Fenrir
10,320
1,838
270
3,820
18,548
7,146
0
5,305
13,218
0
42,989
L
17,176
2,735
0
875
17,307
5,233
0
8,398
8,834
67,547
0
W
Ah Muzen Cab
GhostBlade72
Ah Muzen Cab
22,644
9,517
0
5,415
12,081
5,777
3,264
2,342
9,557
0
65,050
L
5,640
1,125
0
1,080
13,150
11,690
60
4,144
8,781
644
41,194
W
15,000
1,849
4,980
5,104
15,058
5,426
1,440
7,325
7,293
78,273
0
L
Cupid
9,266
5,396
0
2,941
17,806
5,410
0
5,391
12,415
0
45,761
L
Kumbhakarna
morrisphilipp
Kumbhakarna
4,611
380
420
1,596
23,140
19,621
0
7,023
16,016
14,571
0
W
Sylvanus
xXGalacticXx
Sylvanus
16,143
4,906
3,504
5,072
17,009
22,140
922
4,621
12,104
39,854
7,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,818
Gold Earned
46,197
557
Minions Killed
392
0
Camps Cleared
0
1,898,186
Distance Traveled
1,774,870
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,009
524
117
6
0
344,623
5
W
Arachne
12,508
596
152
7
0
384,597
0
L
Fenrir
9,405
448
69
3
0
356,858
2
L
Nu Wa
10,022
477
142
7
0
323,464
3
W
Ah Muzen Cab
12,091
576
96
5
0
415,796
1
L
Odin
8,971
427
91
4
0
363,221
3
W
Ra
11,498
548
138
7
0
391,207
5
L
Cupid
9,725
463
74
4
0
341,142
3
L
Kumbhakarna
8,074
384
16
1
0
390,185
7
W
Sylvanus
10,712
510
54
3
0
361,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role