Player Matchup

Artemis
Artemis
DANIELUISbr
Artemis
Level 28
God Stats
4W - 8L
1,220 SR
Queue Stats
42W - 52L
1,325 Elo+
Party 1
Nemesis
Nemesis
FFKZ_DYLAN
Nemesis
Level 16
God Stats
26W - 23L
1,346 SR
Queue Stats
129W - 172L
1,330 Elo+
Party 2
Neith
Neith
Gabbsssssss
Neith
Level 28
God Stats
21W - 23L
1,384 SR
Queue Stats
213W - 252L
1,364 Elo+
Party 1
Janus
Janus
Innardo
Janus
Level 17
God Stats
4W - 12L
1,332 SR
Queue Stats
328W - 328L
1,399 Elo+
Solo
Jormungandr
Jormungandr
bleix023
Jormungandr
Level 27
God Stats
29W - 22L
1,835 SR
Queue Stats
460W - 534L
1,383 Elo+
Party 2
Team Averages
Level 23
1,423 SR
1,360 Elo+

VS

Team Averages
Level 10
1,444 SR
1,323 Elo+
Bellona
Bellona
AporiaConstante
Bellona
Level 6
God Stats
11W - 9L
1,274 SR
Queue Stats
12W - 10L
1,340 Elo+
Party 3
Ymir
Ymir
Hyjaker110
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,194 Elo+
Party 3
Ne Zha
Ne Zha
Tallinnn
Ne Zha
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,405 Elo+
Party 3
Ullr
Ullr
bautistaberazadi
Ullr
Level 26
God Stats
3W - 5L
1,448 SR
Queue Stats
84W - 112L
1,319 Elo+
Solo
Agni
Agni
mateussc12
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DANIELUISbr
Artemis
12
2 / 8 / 8
8,342
379
10,056
14,937
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
FFKZ_DYLAN
Nemesis
14
2 / 4 / 4
9,213
419
5,250
15,283
5,637
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 9
7,840
356
6,538
11,953
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
Innardo
Janus
17
14 / 7 / 2
11,881
540
15,268
15,850
4,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
bleix023
Jormungandr
12
1 / 6 / 3
8,108
369
4,807
16,639
9,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 7
10,839
493
9,792
16,918
13,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 5 / 11
8,407
382
5,465
13,619
9,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Tallinnn
Ne Zha
19
12 / 3 / 8
12,517
569
15,770
17,169
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 9
9,044
411
7,373
9,281
3,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 8 / 6
11,389
518
18,250
12,499
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
71
19
Kills
30
30
Deaths
19
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Artemis
DANIELUISbr
Artemis
2
8
8
0.75
L
Nemesis
FFKZ_DYLAN
Nemesis
2
4
4
1
L
0
5
9
0.9
W
2
5
11
1.5
L
Janus
Innardo
Janus
14
7
2
2.14
W
Ne Zha
Tallinnn
Ne Zha
12
3
8
5.33
W
1
2
9
2.75
L
Jormungandr
bleix023
Jormungandr
1
6
3
0.42
W
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,919
Damage
56,650
74,662
Taken
69,486
27,637
Mitigated
37,034
15,518
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,792
2,623
0
4,942
16,918
13,261
434
5,247
11,671
373
55,970
L
Artemis
DANIELUISbr
Artemis
10,056
3,603
0
2,415
14,937
4,807
686
5,625
9,220
0
37,362
L
Nemesis
FFKZ_DYLAN
Nemesis
5,250
1,818
0
4,076
15,283
5,637
0
2,025
13,084
0
48,543
L
6,538
3,031
0
3,944
11,953
3,237
0
3,575
8,262
0
34,091
W
5,465
888
0
1,140
13,619
9,380
210
3,549
10,070
12,845
0
L
Janus
Innardo
Janus
15,268
2,376
110
3,445
15,850
4,847
360
6,859
8,475
57,031
0
W
Ne Zha
Tallinnn
Ne Zha
15,770
5,882
0
5,634
17,169
6,765
56
3,456
13,713
0
88,728
W
7,373
2,032
0
135
9,281
3,164
841
1,807
7,474
0
39,088
L
Jormungandr
bleix023
Jormungandr
4,807
1,067
241
1,287
16,639
9,109
443
4,930
11,533
36,111
0
W
18,250
1,251
0
0
12,499
4,464
1,616
6,016
6,483
72,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,384
Gold Earned
52,196
346
Minions Killed
440
0
Camps Cleared
0
1,811,448
Distance Traveled
2,108,434
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,839
493
100
5
0
433,211
2
L
Artemis
8,342
379
51
2
0
331,893
4
L
Nemesis
9,213
419
85
4
0
438,722
2
L
Neith
7,840
356
50
2
0
315,848
1
W
Ymir
8,407
382
15
1
0
438,172
0
L
Janus
11,881
540
102
5
0
383,442
5
W
Ne Zha
12,517
569
119
5
0
460,271
4
W
Ullr
9,044
411
64
3
0
389,249
3
L
Jormungandr
8,108
369
58
3
0
341,543
0
W
Agni
11,389
518
142
6
0
387,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role