Player Matchup

Pele
Pele
Silver I
RichardxxJ
Pele
Silver I
Level 36
God Stats
2W - 0L
1,488 SR
Queue Stats
65W - 69L
1,238 MMR
Solo
Scylla
Scylla
Silver I
Smo59260
Scylla
Silver I
Level 79
God Stats
31W - 23L
1,636 SR
Queue Stats
163W - 160L
1,313 MMR
Solo
Izanami
Izanami
Gold V
carcharoth93
Izanami
Gold V
Level 104
God Stats
72W - 53L
1,672 SR
Queue Stats
431W - 439L
1,223 MMR
Solo
Danzaburou
Danzaburou
Silver I
djbitflash
Danzaburou
Silver I
Level 100
God Stats
2W - 0L
1,787 SR
Queue Stats
34W - 39L
1,238 MMR
Solo
Ymir
Ymir
Gold V
picxou
Ymir
Gold V
Level 117
God Stats
37W - 26L
1,675 SR
Queue Stats
359W - 344L
1,224 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,652 SR
1,247 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,584 SR
1,287 MMR
Athena
Athena
Gold V
 
Athena
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
DeHeertjes
Bellona
Silver IV
Level 91
God Stats
1W - 1L
1,678 SR
Queue Stats
9W - 16L
1,210 MMR
Party 1
Chernobog
Chernobog
Silver I
LFC4EVER24
Chernobog
Silver I
Level 83
God Stats
47W - 42L
1,566 SR
Queue Stats
65W - 67L
1,228 MMR
Solo
Anubis
Anubis
Bronze IV
Rastalionsbeat
Anubis
Bronze IV
Level 88
God Stats
1W - 3L
1,484 SR
Queue Stats
2W - 9L
1,275 MMR
Solo
Sobek
Sobek
Bronze III
Slayer WiTiT
Sobek
Bronze III
Level 71
God Stats
1W - 1L
1,691 SR
Queue Stats
4W - 13L
1,221 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 8
14,532
559
15,795
20,622
8,015
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Smo59260
Scylla
20
4 / 1 / 9
13,849
533
19,114
8,803
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
carcharoth93
Izanami
20
9 / 4 / 6
14,982
576
13,720
17,565
8,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
djbitflash
Danzaburou
20
7 / 3 / 5
15,615
601
17,798
20,349
9,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
picxou
Ymir
18
0 / 3 / 17
12,518
481
10,495
24,045
24,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ApolloNu WaJanusNemesisCu Chulainn

VS

Bans
King ArthurKumbhakarnaAwilixAresCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
2 / 4 / 4
11,766
453
5,703
20,648
9,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DeHeertjes
Bellona
19
3 / 6 / 1
11,980
461
16,413
24,733
21,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
LFC4EVER24
Chernobog
20
6 / 3 / 4
13,028
501
14,715
15,257
7,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 8 / 3
10,339
398
9,510
17,078
8,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 1
10,670
410
7,524
24,565
20,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
25
Kills
13
13
Deaths
25
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
4
4
1
L
Bellona
DeHeertjes
Bellona
3
6
1
0.58
L
Chernobog
LFC4EVER24
Chernobog
6
3
4
2.67
L
0
8
3
0.19
W
5
2
8
4.5
L
2
4
1
0.63
W
Scylla
Smo59260
Scylla
4
1
9
8.5
W
Izanami
carcharoth93
Izanami
9
4
6
3
W
Danzaburou
djbitflash
Danzaburou
7
3
5
3.17
W
Ymir
picxou
Ymir
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,922
Damage
53,865
91,384
Taken
102,281
54,026
Mitigated
67,729
34,756
Healing
29,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,703
1,188
0
7,328
20,648
9,595
0
4,363
16,167
85,316
0
L
Bellona
DeHeertjes
Bellona
16,413
7,484
0
4,423
24,733
21,567
822
4,710
19,958
213
79,768
L
Chernobog
LFC4EVER24
Chernobog
14,715
9,376
0
5,651
15,257
7,471
580
1,478
13,739
0
103,808
L
9,510
127
0
5,243
17,078
8,112
0
6,947
9,889
69,675
0
W
15,795
4,625
0
9,284
20,622
8,015
0
6,988
13,634
0
132,609
L
7,524
189
118
6,293
24,565
20,984
0
11,513
12,779
36,097
0
W
Scylla
Smo59260
Scylla
19,114
569
0
1,646
8,803
3,643
580
1,817
6,986
119,397
0
W
Izanami
carcharoth93
Izanami
13,720
9,745
0
6,737
17,565
8,248
2,975
4,913
12,652
0
143,393
W
Danzaburou
djbitflash
Danzaburou
17,798
6,343
0
9,158
20,349
9,775
2,323
3,510
16,839
0
98,691
W
Ymir
picxou
Ymir
10,495
1,672
0
7,931
24,045
24,345
168
8,354
15,691
33,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,496
Gold Earned
57,783
743
Minions Killed
645
0
Camps Cleared
0
2,533,633
Distance Traveled
2,409,926
44
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,766
453
131
5
0
544,055
3
L
Bellona
11,980
461
154
6
0
463,705
1
L
Chernobog
13,028
501
181
7
0
471,446
11
L
Anubis
10,339
398
125
5
0
411,489
7
W
Pele
14,532
559
170
7
0
555,527
2
L
Sobek
10,670
410
54
2
0
519,231
7
W
Scylla
13,849
533
199
8
0
507,458
4
W
Izanami
14,982
576
184
7
0
466,945
16
W
Danzaburou
15,615
601
156
6
0
463,262
3
W
Ymir
12,518
481
34
1
0
540,441
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role