Player Matchup

Artemis
Artemis
Mosqito716
Artemis
Level 18
God Stats
3W - 1L
1,768 SR
Queue Stats
31W - 19L
1,602 Elo+
Solo
Bellona
Bellona
PsyloKaPaPeur
Bellona
Level 29
God Stats
14W - 7L
1,579 SR
Queue Stats
317W - 301L
1,505 Elo+
Solo
Susano
Susano
Urozia
Susano
Level 29
God Stats
50W - 31L
1,614 SR
Queue Stats
114W - 86L
1,542 Elo+
Solo
Fafnir
Fafnir
lIDepressionlIxv
Fafnir
Level 29
God Stats
11W - 10L
1,459 SR
Queue Stats
57W - 72L
1,407 Elo+
Solo
Nox
Nox
xFETTOxCROWx
Nox
Level 28
God Stats
1W - 0L
1,799 SR
Queue Stats
27W - 35L
1,430 Elo+
Solo
Team Averages
Level 27
1,644 SR
1,497 Elo+

VS

Team Averages
Level 24
1,565 SR
1,485 Elo+
King Arthur
King Arthur
ChaoticAlpha15
King Arthur
Level 28
God Stats
2W - 4L
1,350 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GodlySniper86
Cernunnos
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
76W - 71L
1,469 Elo+
Solo
Ymir
Ymir
Nevada6470
Ymir
Level 28
God Stats
4W - 3L
1,800 SR
Queue Stats
61W - 60L
1,539 Elo+
Solo
Neith
Neith
abcvo
Neith
Level 26
God Stats
38W - 21L
1,673 SR
Queue Stats
607W - 577L
1,577 Elo+
Solo
Ne Zha
Ne Zha
topoguerrero
Ne Zha
Level 11
God Stats
5W - 2L
1,500 SR
Queue Stats
28W - 24L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mosqito716
Artemis
13
3 / 2 / 5
7,990
499
8,620
9,174
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
15
10 / 1 / 3
9,353
585
6,337
9,870
7,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Urozia
Susano
14
6 / 1 / 3
8,479
530
8,352
11,719
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 1 / 9
8,228
514
4,307
8,038
7,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 3 / 7
7,850
491
5,803
8,341
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChaoticAlpha15
King Arthur
11
1 / 6 / 2
6,936
434
3,752
9,013
4,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
GodlySniper86
Cernunnos
13
1 / 6 / 0
8,355
522
3,599
9,146
2,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 2 / 3
8,593
537
7,160
12,756
14,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
abcvo
Neith
14
2 / 5 / 1
8,160
510
6,946
11,999
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
11
2 / 4 / 1
6,997
437
7,035
9,063
3,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
22
Kills
8
8
Deaths
23
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChaoticAlpha15
King Arthur
1
6
2
0.33
L
Cernunnos
GodlySniper86
Cernunnos
1
6
0
0.17
W
Artemis
Mosqito716
Artemis
3
2
5
2.75
L
2
2
3
1.75
W
Bellona
10
1
3
11.5
W
Susano
Urozia
Susano
6
1
3
7.5
L
Neith
abcvo
Neith
2
5
1
0.5
W
1
1
9
5.5
L
Ne Zha
2
4
1
0.63
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,419
Damage
28,492
47,142
Taken
51,977
26,407
Mitigated
28,871
9,000
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChaoticAlpha15
King Arthur
3,752
1,014
0
99
9,013
4,554
474
3,404
5,609
0
24,771
L
Cernunnos
GodlySniper86
Cernunnos
3,599
1,853
0
663
9,146
2,991
309
174
8,972
0
48,793
W
Artemis
Mosqito716
Artemis
8,620
4,621
0
2,385
9,174
3,718
1,113
1,989
7,185
0
40,613
L
7,160
1,379
180
3,173
12,756
14,300
0
2,645
10,111
33,259
0
W
Bellona
6,337
2,623
0
2,456
9,870
7,457
1,368
919
8,951
0
39,514
W
Susano
Urozia
Susano
8,352
2,409
0
2,934
11,719
4,300
547
2,041
9,678
0
47,942
L
Neith
abcvo
Neith
6,946
4,492
0
3,921
11,999
3,749
690
1,918
10,081
0
56,390
W
4,307
1,495
0
875
8,038
7,990
285
1,390
6,648
14,609
0
L
Ne Zha
7,035
1,500
0
1,143
9,063
3,277
346
1,969
7,094
0
32,016
W
5,803
518
0
350
8,341
2,942
1,035
821
7,520
37,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,900
Gold Earned
39,041
330
Minions Killed
340
0
Camps Cleared
0
1,531,362
Distance Traveled
1,352,222
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,936
434
41
3
0
290,888
0
L
Cernunnos
8,355
522
97
6
0
248,298
2
W
Artemis
7,990
499
75
5
0
265,630
2
L
Ymir
8,593
537
51
3
0
257,759
1
W
Bellona
9,353
585
87
5
0
288,672
0
W
Susano
8,479
530
80
5
0
352,688
7
L
Neith
8,160
510
107
7
0
256,434
2
W
Fafnir
8,228
514
21
1
0
319,559
0
L
Ne Zha
6,997
437
44
3
0
298,843
6
W
Nox
7,850
491
67
4
0
304,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role