Player Matchup

Thanatos
Thanatos
DNKFBRACM
Thanatos
Level 43
God Stats
5W - 8L
1,374 SR
Queue Stats
7W - 23L
1,307 Elo+
Party 1
Guan Yu
Guan Yu
Frodito132
Guan Yu
Level 49
God Stats
8W - 13L
1,286 SR
Queue Stats
176W - 221L
1,335 Elo+
Solo
Vulcan
Vulcan
Kraknur
Vulcan
Level 27
God Stats
6W - 14L
1,360 SR
Queue Stats
8W - 24L
1,307 Elo+
Party 1
Cerberus
Cerberus
Nomad003
Cerberus
Level 63
God Stats
3W - 7L
1,521 SR
Queue Stats
5W - 17L
1,327 Elo+
Party 1
Izanami
Izanami
SmokedOlives
Izanami
Level 139
God Stats
1W - 0L
1,193 SR
Queue Stats
24W - 31L
1,500 Elo+
Party 1
Team Averages
Level 64
1,347 SR
1,355 Elo+

VS

Team Averages
Level 45
1,472 SR
1,377 Elo+
Arachne
Arachne
Angelus Di Nex
Arachne
Level 97
God Stats
35W - 21L
1,654 SR
Queue Stats
399W - 473L
1,348 Elo+
Party 2
Vamana
Vamana
EDEPSİZSEREFSİZ
Vamana
Level 23
God Stats
4W - 10L
1,459 SR
Queue Stats
231W - 257L
1,382 Elo+
Party 3
Artio
Artio
Iakovia
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 44L
1,298 Elo+
Party 2
Zhong Kui
Zhong Kui
MehmetDeniz4898
Zhong Kui
Level 41
God Stats
14W - 14L
1,158 SR
Queue Stats
737W - 754L
1,384 Elo+
Party 3
Heimdallr
Heimdallr
kenyoudie
Heimdallr
Level 35
God Stats
5W - 8L
1,592 SR
Queue Stats
17W - 25L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DNKFBRACM
Thanatos
17
7 / 3 / 8
10,407
612
10,648
14,201
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Frodito132
Guan Yu
15
5 / 1 / 1
9,282
546
8,339
11,417
12,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
Kraknur
Vulcan
14
1 / 0 / 13
8,566
504
7,259
2,106
879
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Nomad003
Cerberus
14
7 / 1 / 12
8,773
516
9,045
9,353
5,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SmokedOlives
Izanami
15
9 / 2 / 14
9,681
569
13,995
7,182
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
8,416
495
5,844
14,500
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
3 / 8 / 0
7,612
448
8,191
14,598
7,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Iakovia
Artio
11
1 / 7 / 1
7,007
412
2,629
13,096
9,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
MehmetDeniz4898
Zhong Kui
13
0 / 2 / 0
7,793
458
3,852
8,117
5,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
kenyoudie
Heimdallr
11
1 / 8 / 3
7,157
421
7,271
14,424
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
29
Kills
7
7
Deaths
29
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Thanatos
DNKFBRACM
Thanatos
7
3
8
3.67
L
3
8
0
0.38
W
Guan Yu
Frodito132
Guan Yu
5
1
1
5.5
L
Artio
Iakovia
Artio
1
7
1
0.21
W
Vulcan
Kraknur
Vulcan
1
0
13
7.5
L
Zhong Kui
MehmetDeniz4898
Zhong Kui
0
2
0
0
W
Cerberus
Nomad003
Cerberus
7
1
12
13
W
Izanami
SmokedOlives
Izanami
9
2
14
8
L
Heimdallr
kenyoudie
Heimdallr
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,286
Damage
27,787
44,259
Taken
64,735
27,288
Mitigated
31,883
26,846
Healing
15,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,844
3,574
0
5,444
14,500
5,147
0
1,391
13,109
0
45,432
W
Thanatos
DNKFBRACM
Thanatos
10,648
4,074
0
13,876
14,201
5,919
156
1,424
12,777
0
63,044
L
8,191
4,835
0
2,374
14,598
7,840
24
1,855
12,743
0
26,521
W
Guan Yu
Frodito132
Guan Yu
8,339
1,737
19
4,592
11,417
12,150
0
378
11,039
0
48,120
L
Artio
Iakovia
Artio
2,629
503
92
1,991
13,096
9,423
0
5,615
7,481
18,858
0
W
Vulcan
Kraknur
Vulcan
7,259
1,888
645
1,274
2,106
879
781
779
1,327
32,098
0
L
Zhong Kui
MehmetDeniz4898
Zhong Kui
3,852
300
0
2,514
8,117
5,498
498
2,974
5,143
43,520
0
W
Cerberus
Nomad003
Cerberus
9,045
540
0
3,968
9,353
5,366
1,167
2,842
6,511
29,481
0
W
Izanami
SmokedOlives
Izanami
13,995
8,739
0
2,472
7,182
2,974
3,172
1,058
6,124
0
58,010
L
Heimdallr
kenyoudie
Heimdallr
7,271
3,267
0
3,461
14,424
3,975
0
4,469
9,955
0
36,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,709
Gold Earned
37,985
479
Minions Killed
321
0
Camps Cleared
0
1,657,168
Distance Traveled
1,509,088
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,416
495
87
5
0
336,803
4
W
Thanatos
10,407
612
127
7
0
371,893
1
L
Vamana
7,612
448
46
3
0
310,816
2
W
Guan Yu
9,282
546
99
6
0
354,836
4
L
Artio
7,007
412
33
2
0
291,183
4
W
Vulcan
8,566
504
73
4
0
280,949
3
L
Zhong Kui
7,793
458
88
5
0
305,707
0
W
Cerberus
8,773
516
82
5
0
324,327
5
W
Izanami
9,681
569
98
6
0
325,163
3
L
Heimdallr
7,157
421
67
4
0
264,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role