Player Matchup

Ra
Ra
EnvyLilJ
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
L4MB0LIVIN
Hercules
Level 29
God Stats
2W - 3L
1,465 SR
Queue Stats
60W - 69L
1,407 Elo+
Solo
Kali
Kali
ManipulatorX5
Kali
Level 16
God Stats
1W - 1L
1,652 SR
Queue Stats
85W - 83L
1,422 Elo+
Party 2
Ah Puch
Ah Puch
bwjdfef
Ah Puch
Level 23
God Stats
8W - 8L
1,351 SR
Queue Stats
55W - 46L
1,393 Elo+
Solo
Ymir
Ymir
skandsss
Ymir
Level 12
God Stats
20W - 13L
1,821 SR
Queue Stats
100W - 95L
1,453 Elo+
Party 2
Team Averages
Level 17
1,558 SR
1,435 Elo+

VS

Team Averages
Level 21
1,615 SR
1,446 Elo+
Hades
Hades
DenilsonXD3
Hades
Level 33
God Stats
1W - 0L
1,709 SR
Queue Stats
64W - 70L
1,501 Elo+
Party 1
Ratatoskr
Ratatoskr
ItsHaloDaddy71
Ratatoskr
Level 28
God Stats
8W - 8L
1,644 SR
Queue Stats
98W - 111L
1,519 Elo+
Solo
Yemoja
Yemoja
ItzBrozzo
Yemoja
Level 28
God Stats
2W - 0L
1,752 SR
Queue Stats
36W - 46L
1,300 Elo+
Solo
Ares
Ares
STEVENZOMB1E115
Ares
Level 7
God Stats
5W - 6L
1,560 SR
Queue Stats
18W - 19L
1,483 Elo+
Party 1
Artemis
Artemis
captiancarrot
Artemis
Level 7
God Stats
8W - 8L
1,411 SR
Queue Stats
25W - 21L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 12 / 13
12,259
943
9,016
16,103
10,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
L4MB0LIVIN
Hercules
19
10 / 5 / 7
14,595
1,123
16,097
20,699
13,276
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 9 / 12
13,539
1,041
10,416
23,298
9,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
bwjdfef
Ah Puch
19
5 / 14 / 11
13,616
1,047
23,321
24,637
8,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
19
5 / 4 / 12
13,173
1,013
11,691
21,997
24,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 31
15,222
1,171
34,049
19,229
13,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
ItsHaloDaddy71
Ratatoskr
20
14 / 3 / 17
15,086
1,160
12,812
11,625
5,819
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
ItzBrozzo
Yemoja
19
3 / 4 / 19
13,186
1,014
5,413
13,157
11,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 7 / 21
13,901
1,069
12,474
22,444
22,280
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
20
12 / 5 / 14
15,478
1,191
32,532
14,343
5,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
146
24
Kills
44
44
Deaths
24
55
Assists
102
Player
Kills
Deaths
Assists
KDA
W
7
5
31
4.5
L
1
12
13
0.63
W
Ratatoskr
ItsHaloDaddy71
Ratatoskr
14
3
17
7.5
W
Yemoja
ItzBrozzo
Yemoja
3
4
19
3.13
L
Hercules
L4MB0LIVIN
Hercules
10
5
7
2.7
L
3
9
12
1
W
8
7
21
2.64
L
Ah Puch
bwjdfef
Ah Puch
5
14
11
0.75
W
Artemis
12
5
14
3.8
L
Ymir
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,541
Damage
97,280
106,734
Taken
80,798
66,922
Mitigated
58,872
5,729
Healing
17,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,049
3,273
2,787
8,901
19,229
13,540
0
10,539
8,690
66,821
0
L
9,016
2,640
91
103
16,103
10,992
0
8,607
7,496
33,820
0
W
Ratatoskr
ItsHaloDaddy71
Ratatoskr
12,812
3,655
0
35
11,625
5,819
0
6,998
4,627
0
33,310
W
Yemoja
ItzBrozzo
Yemoja
5,413
380
484
701
13,157
11,756
0
7,878
5,279
12,437
0
L
Hercules
L4MB0LIVIN
Hercules
16,097
5,719
999
2,205
20,699
13,276
0
9,028
11,671
0
29,215
L
10,416
7,825
0
1,198
23,298
9,944
0
9,777
13,521
0
25,064
W
12,474
1,776
42
1,470
22,444
22,280
0
12,900
9,544
24,554
0
L
Ah Puch
bwjdfef
Ah Puch
23,321
823
0
1,133
24,637
8,110
0
11,765
12,872
40,959
0
W
Artemis
32,532
22,159
0
3,499
14,343
5,477
0
5,713
8,630
0
62,594
L
Ymir
11,691
2,030
0
0
21,997
24,600
0
12,759
9,238
32,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,182
Gold Earned
72,873
198
Minions Killed
222
4
Camps Cleared
14
1,210,963
Distance Traveled
1,141,250
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,222
1,171
87
7
2
239,562
3
L
Ra
12,259
943
43
3
0
180,528
2
W
Ratatoskr
15,086
1,160
48
4
2
246,477
1
W
Yemoja
13,186
1,014
7
1
1
245,119
0
L
Hercules
14,595
1,123
35
3
4
255,355
0
L
Kali
13,539
1,041
33
3
0
290,417
0
W
Ares
13,901
1,069
13
1
2
206,872
2
L
Ah Puch
13,616
1,047
42
3
0
221,655
2
W
Artemis
15,478
1,191
67
5
7
203,220
3
L
Ymir
13,173
1,013
45
3
0
263,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role