Player Matchup

Sol
Sol
Areskiller25
Sol
Level 80
God Stats
3W - 4L
1,403 SR
Queue Stats
183W - 162L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
Artorias7709
Danzaburou
Level 41
God Stats
5W - 4L
1,501 SR
Queue Stats
172W - 185L
1,418 Elo+
Party 1
Vamana
Vamana
Houdini720
Vamana
Level 49
God Stats
3W - 2L
1,453 SR
Queue Stats
356W - 344L
1,452 Elo+
Party 1
Thor
Thor
astuto964piloto
Thor
Level 45
God Stats
5W - 3L
1,919 SR
Queue Stats
444W - 465L
1,431 Elo+
Solo
Ymir
Ymir
ayeetreyy
Ymir
Level 34
God Stats
13W - 11L
1,494 SR
Queue Stats
86W - 88L
1,398 Elo+
Party 2
Team Averages
Level 50
1,554 SR
1,429 Elo+

VS

Team Averages
Level 38
1,638 SR
1,416 Elo+
Mulan
Mulan
Dragonsongs3925
Mulan
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 24L
1,289 Elo+
Party 3
Khepri
Khepri
S1N1573R117
Khepri
Level 29
God Stats
0W - 1L
1,984 SR
Queue Stats
116W - 86L
1,485 Elo+
Party 3
Persephone
Persephone
Serediel
Persephone
Level 37
God Stats
18W - 15L
1,706 SR
Queue Stats
316W - 347L
1,441 Elo+
Solo
Izanami
Izanami
theheauxkage
Izanami
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Nemesis
Nemesis
vGotMamba
Nemesis
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 197L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 0
8,433
527
9,501
10,127
3,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Artorias7709
Danzaburou
11
1 / 5 / 4
7,279
455
3,006
9,074
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Houdini720
Vamana
15
3 / 2 / 1
8,781
549
9,737
13,539
9,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
4 / 2 / 5
8,552
535
4,809
8,267
2,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
14
6 / 2 / 3
8,597
537
9,006
8,511
6,442
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 6 / 3
6,897
431
8,961
10,238
6,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
11
2 / 4 / 4
6,957
435
3,946
10,437
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Serediel
Persephone
13
2 / 5 / 4
7,474
467
4,244
8,468
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
theheauxkage
Izanami
11
0 / 2 / 0
6,848
428
4,416
9,249
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
vGotMamba
Nemesis
14
6 / 4 / 1
8,725
545
9,534
12,080
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
21
Kills
15
15
Deaths
21
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
4
0
1.75
W
Danzaburou
Artorias7709
Danzaburou
1
5
4
0.6
L
5
6
3
1.08
W
Vamana
Houdini720
Vamana
3
2
1
1.75
L
Khepri
2
4
4
1
L
Persephone
Serediel
Persephone
2
5
4
0.8
W
4
2
5
3.25
W
Ymir
6
2
3
3.75
L
Izanami
theheauxkage
Izanami
0
2
0
0
L
Nemesis
vGotMamba
Nemesis
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,059
Damage
31,101
49,518
Taken
50,472
24,785
Mitigated
22,810
17,180
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,501
3,031
0
3,658
10,127
3,044
1,018
2,444
7,310
40,122
0
W
Danzaburou
Artorias7709
Danzaburou
3,006
777
0
1,374
9,074
2,863
2,012
1,769
7,055
0
26,595
L
8,961
828
0
534
10,238
6,420
0
3,218
7,020
0
22,402
W
Vamana
Houdini720
Vamana
9,737
4,105
0
7,296
13,539
9,799
948
492
12,991
0
50,858
L
Khepri
3,946
555
0
1,290
10,437
4,865
0
4,286
6,151
25,006
0
L
Persephone
Serediel
Persephone
4,244
189
0
924
8,468
3,096
0
5,835
2,604
30,899
0
W
4,809
1,152
795
2,784
8,267
2,637
82
693
7,454
0
42,778
W
Ymir
9,006
2,019
335
938
8,511
6,442
807
2,324
6,001
34,977
0
L
Izanami
theheauxkage
Izanami
4,416
3,216
135
1,960
9,249
2,766
332
1,615
7,234
0
42,177
L
Nemesis
vGotMamba
Nemesis
9,534
5,541
0
2,096
12,080
5,663
0
3,550
8,405
0
46,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
36,901
340
Minions Killed
277
0
Camps Cleared
0
1,452,181
Distance Traveled
1,326,223
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,433
527
65
4
0
270,303
1
W
Danzaburou
7,279
455
46
3
0
271,577
0
L
Mulan
6,897
431
25
2
0
297,166
1
W
Vamana
8,781
549
95
6
0
285,656
2
L
Khepri
6,957
435
35
2
0
255,461
1
L
Persephone
7,474
467
57
4
0
270,925
1
W
Thor
8,552
535
69
4
0
324,299
4
W
Ymir
8,597
537
65
4
0
300,346
0
L
Izanami
6,848
428
91
6
0
209,960
0
L
Nemesis
8,725
545
69
4
0
292,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role