Player Matchup

Nemesis
Nemesis
A_FLYING_WILLY2
Nemesis
Level 89
God Stats
4W - 13L
1,261 SR
Queue Stats
127W - 146L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
Obiewancanblome2
Nu Wa
Level 29
God Stats
34W - 42L
1,658 SR
Queue Stats
192W - 212L
1,496 Elo+
Party 2
Izanami
Izanami
TenMilionPunches
Izanami
Level 40
God Stats
11W - 10L
1,560 SR
Queue Stats
37W - 42L
1,492 Elo+
Party 1
Ares
Ares
TonyMoreno_1
Ares
Level 35
God Stats
3W - 2L
1,321 SR
Queue Stats
205W - 240L
1,467 Elo+
Solo
Bellona
Bellona
toughpat
Bellona
Level 23
God Stats
25W - 31L
1,483 SR
Queue Stats
84W - 93L
1,448 Elo+
Party 1
Team Averages
Level 43
1,457 SR
1,478 Elo+

VS

Team Averages
Level 49
1,568 SR
1,511 Elo+
Cerberus
Cerberus
DeferentTrack63
Cerberus
Level 32
God Stats
6W - 12L
1,566 SR
Queue Stats
223W - 267L
1,309 Elo+
Solo
Ao Kuang
Ao Kuang
FreeBobbybihh
Ao Kuang
Level 39
God Stats
1W - 1L
1,715 SR
Queue Stats
92W - 84L
1,577 Elo+
Solo
Hercules
Hercules
Kimosabu
Hercules
Level 126
God Stats
3W - 7L
1,728 SR
Queue Stats
473W - 402L
1,549 Elo+
Party 3
Eset
Eset
Muslin
Eset
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 20L
1,575 Elo+
Party 3
Danzaburou
Danzaburou
awaDuwuYowo
Danzaburou
Level 35
God Stats
1W - 4L
1,329 SR
Queue Stats
63W - 84L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,484
468
10,278
10,181
4,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 2
8,173
511
9,980
6,548
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 0 / 3
11,539
721
13,547
11,079
4,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 2 / 8
7,924
495
5,057
10,232
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bellona
toughpat
Bellona
14
0 / 1 / 2
7,935
496
3,941
7,961
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 8 / 4
7,035
440
3,869
16,484
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
FreeBobbybihh
Ao Kuang
13
3 / 2 / 3
7,754
485
7,533
13,996
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Kimosabu
Hercules
14
0 / 1 / 2
8,431
527
3,939
13,203
10,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Eset
Muslin
Eset
13
3 / 4 / 0
8,233
515
6,703
10,301
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
awaDuwuYowo
Danzaburou
13
1 / 4 / 4
7,874
492
4,473
11,414
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
19
Kills
8
8
Deaths
19
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Cerberus
1
8
4
0.38
L
Ao Kuang
FreeBobbybihh
Ao Kuang
3
2
3
2.25
L
Hercules
Kimosabu
Hercules
0
1
2
1
L
Eset
Muslin
Eset
3
4
0
0.75
W
4
3
2
1.67
W
11
0
3
12.5
W
2
2
8
3
L
Danzaburou
awaDuwuYowo
Danzaburou
1
4
4
0.75
W
Bellona
toughpat
Bellona
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,803
Damage
26,517
46,001
Taken
65,398
21,699
Mitigated
27,983
12,780
Healing
24,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,278
4,500
0
2,636
10,181
4,227
0
4,106
5,737
0
36,299
L
Cerberus
3,869
472
0
3,058
16,484
7,244
0
5,365
10,859
19,971
0
L
Ao Kuang
FreeBobbybihh
Ao Kuang
7,533
2,437
0
6,188
13,996
4,202
230
3,366
10,352
41,222
0
L
Hercules
Kimosabu
Hercules
3,939
809
0
4,844
13,203
10,118
251
915
12,154
0
43,794
L
Eset
Muslin
Eset
6,703
650
271
4,249
10,301
3,392
699
1,793
8,336
55,648
0
W
9,980
2,330
0
143
6,548
2,346
50
3,384
3,086
39,054
0
W
13,547
9,988
117
4,304
11,079
4,224
4,518
3,298
7,609
0
107,558
W
5,057
762
0
2,637
10,232
6,380
219
5,452
4,572
15,495
0
L
Danzaburou
awaDuwuYowo
Danzaburou
4,473
2,182
0
5,988
11,414
3,027
945
2,502
8,660
0
54,013
W
Bellona
toughpat
Bellona
3,941
962
0
2,943
7,961
4,522
852
1,015
6,892
0
43,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,055
Gold Earned
39,327
466
Minions Killed
447
0
Camps Cleared
0
1,489,990
Distance Traveled
1,424,689
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,484
468
68
4
0
333,578
1
L
Cerberus
7,035
440
36
2
0
287,149
1
L
Ao Kuang
7,754
485
71
4
0
281,761
2
L
Hercules
8,431
527
114
7
0
298,326
2
L
Eset
8,233
515
130
8
0
279,482
0
W
Nu Wa
8,173
511
73
5
0
254,021
0
W
Izanami
11,539
721
199
12
0
296,627
2
W
Ares
7,924
495
21
1
0
300,734
8
L
Danzaburou
7,874
492
96
6
0
277,971
3
W
Bellona
7,935
496
105
7
0
305,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role