Player Matchup

Awilix
Awilix
Arismendy29
Awilix
Level 27
God Stats
14W - 19L
1,351 SR
Queue Stats
93W - 124L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
LynStarx
Heimdallr
Level 26
God Stats
21W - 23L
1,536 SR
Queue Stats
90W - 126L
1,376 Elo+
Party 1
Khepri
Khepri
TruZillah
Khepri
Level 21
God Stats
2W - 2L
1,564 SR
Queue Stats
118W - 131L
1,317 Elo+
Solo
King Arthur
King Arthur
X04011991X
King Arthur
Level 18
God Stats
0W - 2L
1,264 SR
Queue Stats
52W - 46L
1,452 Elo+
Solo
Ah Puch
Ah Puch
cesarivas
Ah Puch
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 78L
1,414 Elo+
Party 1
Team Averages
Level 23
1,443 SR
1,389 Elo+

VS

Team Averages
Level 20
1,441 SR
1,441 Elo+
Ares
Ares
Byemoney
Ares
Level 12
God Stats
2W - 0L
1,742 SR
Queue Stats
25W - 19L
1,484 Elo+
Solo
Anhur
Anhur
Kirimix
Anhur
Level 19
God Stats
28W - 19L
1,440 SR
Queue Stats
145W - 118L
1,461 Elo+
Solo
Bakasura
Bakasura
TechXander
Bakasura
Level 20
God Stats
11W - 5L
1,448 SR
Queue Stats
14W - 10L
1,472 Elo+
Solo
Cerberus
Cerberus
TheRealGNK
Cerberus
Level 21
God Stats
23W - 35L
1,327 SR
Queue Stats
262W - 332L
1,379 Elo+
Solo
He Bo
He Bo
xLordBorosPnK
He Bo
Level 30
God Stats
1W - 2L
1,250 SR
Queue Stats
31W - 34L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
7 / 3 / 0
10,051
591
8,077
12,764
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
LynStarx
Heimdallr
12
2 / 5 / 5
7,843
461
10,501
9,195
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
TruZillah
Khepri
11
4 / 4 / 1
7,681
452
5,041
11,066
7,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
X04011991X
King Arthur
12
0 / 5 / 3
7,116
419
4,925
19,461
10,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
cesarivas
Ah Puch
11
0 / 6 / 0
6,638
390
1,849
7,684
1,859
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 4 / 5
8,284
487
4,957
9,006
5,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Kirimix
Anhur
13
3 / 4 / 3
8,148
479
4,346
11,228
3,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
TechXander
Bakasura
16
10 / 1 / 2
9,972
587
12,347
11,730
6,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
TheRealGNK
Cerberus
16
4 / 3 / 3
9,592
564
12,502
12,308
6,174
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 1 / 4
8,623
507
7,274
7,808
2,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
13
Kills
23
23
Deaths
13
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
7
3
0
2.33
W
Ares
3
4
5
1.38
W
Anhur
Kirimix
Anhur
3
4
3
1.13
L
Heimdallr
LynStarx
Heimdallr
2
5
5
0.9
W
Bakasura
TechXander
Bakasura
10
1
2
11
W
Cerberus
TheRealGNK
Cerberus
4
3
3
1.83
L
Khepri
TruZillah
Khepri
4
4
1
1.13
L
King Arthur
X04011991X
King Arthur
0
5
3
0.3
L
Ah Puch
cesarivas
Ah Puch
0
6
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,393
Damage
41,426
60,170
Taken
52,080
27,489
Mitigated
23,705
11,449
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
8,077
4,387
0
5,109
12,764
4,880
0
2,378
9,599
0
74,260
W
Ares
4,957
689
0
948
9,006
5,088
248
1,589
7,417
24,838
0
W
Anhur
Kirimix
Anhur
4,346
2,305
0
4,432
11,228
3,569
397
3,023
8,205
0
41,702
L
Heimdallr
LynStarx
Heimdallr
10,501
3,865
0
2,157
9,195
2,734
685
2,788
6,337
0
44,427
W
Bakasura
TechXander
Bakasura
12,347
8,323
0
2,769
11,730
6,180
0
478
10,895
0
54,226
W
Cerberus
TheRealGNK
Cerberus
12,502
745
0
4,371
12,308
6,174
266
669
11,014
49,328
0
L
Khepri
TruZillah
Khepri
5,041
670
0
546
11,066
7,387
0
4,787
5,859
26,265
0
L
King Arthur
X04011991X
King Arthur
4,925
568
0
3,048
19,461
10,629
100
10,332
7,550
0
26,028
L
Ah Puch
cesarivas
Ah Puch
1,849
280
0
589
7,684
1,859
49
3,779
3,610
15,910
0
W
7,274
534
0
2,914
7,808
2,694
519
799
6,984
48,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,329
Gold Earned
44,619
327
Minions Killed
436
0
Camps Cleared
0
1,528,949
Distance Traveled
1,726,565
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,051
591
123
7
0
350,560
0
W
Ares
8,284
487
38
2
0
329,618
1
W
Anhur
8,148
479
79
5
0
290,894
3
L
Heimdallr
7,843
461
80
5
0
262,442
0
W
Bakasura
9,972
587
108
6
0
426,017
0
W
Cerberus
9,592
564
126
7
0
270,782
5
L
Khepri
7,681
452
37
2
0
304,688
4
L
King Arthur
7,116
419
45
3
0
336,026
1
L
Ah Puch
6,638
390
42
2
0
275,233
0
W
He Bo
8,623
507
85
5
0
409,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role