Player Matchup

Ratatoskr
Ratatoskr
Atsiemfets
Ratatoskr
Level 108
God Stats
6W - 3L
1,653 SR
Queue Stats
311W - 281L
1,486 Elo+
Party 1
Nox
Nox
bonjorno95
Nox
Level 116
God Stats
4W - 3L
1,378 SR
Queue Stats
199W - 197L
1,463 Elo+
Party 1
Medusa
Medusa
uvillui
Medusa
Level 18
God Stats
4W - 2L
1,617 SR
Queue Stats
32W - 34L
1,412 Elo+
Party 1
Team Averages
Level 81
1,549 SR
1,453 Elo+

VS

Team Averages
Level 44
1,457 SR
1,435 Elo+
Cerberus
Cerberus
CianRusseII
Cerberus
Level 72
God Stats
1W - 1L
1,546 SR
Queue Stats
9W - 7L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
Craig-Conroy
Danzaburou
Level 46
God Stats
8W - 7L
1,568 SR
Queue Stats
101W - 149L
1,468 Elo+
Party 2
Sol
Sol
stefanovargas7
Sol
Level 15
God Stats
1W - 3L
1,256 SR
Queue Stats
8W - 14L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Atsiemfets
Ratatoskr
17
7 / 2 / 12
13,165
731
14,761
12,945
6,602
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
10 / 2 / 10
13,233
735
14,638
12,713
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
uvillui
Medusa
14
6 / 7 / 9
12,560
698
8,802
15,094
4,402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CianRusseII
Cerberus
16
5 / 5 / 6
12,870
715
12,068
18,821
15,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Craig-Conroy
Danzaburou
15
4 / 3 / 5
11,969
665
11,995
11,441
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 15 / 6
10,051
558
4,223
19,038
5,066
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
23
Kills
9
11
Deaths
23
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Atsiemfets
Ratatoskr
7
2
12
6.5
L
Cerberus
CianRusseII
Cerberus
5
5
6
1.6
L
Danzaburou
Craig-Conroy
Danzaburou
4
3
5
2.17
W
10
2
10
7.5
L
0
15
6
0.2
W
Medusa
uvillui
Medusa
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,201
Damage
28,286
40,752
Taken
49,300
15,263
Mitigated
24,779
8,990
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Atsiemfets
Ratatoskr
14,761
4,505
0
2,675
12,945
6,602
1,184
4,000
8,945
0
76,927
L
Cerberus
CianRusseII
Cerberus
12,068
407
0
2,591
18,821
15,502
614
5,912
12,909
34,733
0
L
Danzaburou
Craig-Conroy
Danzaburou
11,995
5,698
0
3,840
11,441
4,211
0
2,072
9,369
0
57,144
W
14,638
1,737
0
1,973
12,713
4,259
931
6,527
6,186
59,386
0
L
4,223
1,689
0
842
19,038
5,066
846
6,666
12,372
21,818
0
W
Medusa
uvillui
Medusa
8,802
6,117
0
4,342
15,094
4,402
1,003
6,853
8,241
0
35,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,958
Gold Earned
34,890
215
Minions Killed
167
0
Camps Cleared
0
955,471
Distance Traveled
836,171
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,165
731
97
5
0
337,840
1
L
Cerberus
12,870
715
57
3
0
320,562
1
L
Danzaburou
11,969
665
81
5
0
299,977
4
W
Nox
13,233
735
73
4
0
354,271
1
L
Sol
10,051
558
29
2
0
215,632
1
W
Medusa
12,560
698
45
3
0
263,360
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role