Player Matchup

Ymir
Ymir
Opa_eae_vey
Ymir
Level 15
God Stats
3W - 2L
1,467 SR
Queue Stats
15W - 22L
1,367 Elo+
Party 1
Tiamat
Tiamat
RodsBBWolf
Tiamat
Level 25
God Stats
40W - 33L
1,591 SR
Queue Stats
82W - 100L
1,458 Elo+
Solo
Bakasura
Bakasura
Shadow_Buda
Bakasura
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 24L
1,363 Elo+
Party 1
Baron Samedi
Baron Samedi
Tesourao_Verox
Baron Samedi
Level 48
God Stats
2W - 1L
1,512 SR
Queue Stats
23W - 34L
1,383 Elo+
Party 1
Cernunnos
Cernunnos
diabl0h
Cernunnos
Level 26
God Stats
4W - 4L
1,396 SR
Queue Stats
137W - 67L
1,669 Elo+
Solo
Team Averages
Level 28
1,493 SR
1,448 Elo+

VS

Team Averages
Level 22
1,456 SR
1,384 Elo+
Hercules
Hercules
cuello28
Hercules
Level 28
God Stats
0W - 3L
1,267 SR
Queue Stats
2W - 5L
1,217 Elo+
Solo
Awilix
Awilix
kuramayoukobr
Awilix
Level 29
God Stats
24W - 22L
1,513 SR
Queue Stats
231W - 243L
1,515 Elo+
Solo
Ra
Ra
pepitoelpistola1
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,407 Elo+
Solo
Ymir
Ymir
yViDz_Hability
Ymir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 73L
1,407 Elo+
Party 2
Neith
Neith
zFollenzz
Neith
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 119L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 10
10,077
458
4,488
18,305
17,761
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
RodsBBWolf
Tiamat
16
0 / 6 / 2
10,533
479
8,214
7,905
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Shadow_Buda
Bakasura
16
2 / 3 / 3
10,308
469
2,441
17,945
7,331
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Tesourao_Verox
Baron Samedi
17
6 / 12 / 13
11,719
533
12,544
18,864
8,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
diabl0h
Cernunnos
20
29 / 3 / 4
16,636
756
47,992
29,185
13,141
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
cuello28
Hercules
17
8 / 2 / 2
10,322
469
9,275
16,212
12,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
12 / 5 / 4
12,249
557
12,898
15,872
5,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 9 / 5
12,191
554
20,477
19,155
7,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 10 / 8
7,782
354
4,186
19,801
4,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
zFollenzz
Neith
13
6 / 12 / 4
9,663
439
15,922
22,769
4,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
56
38
Kills
33
33
Deaths
38
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
9
10
0.67
W
Tiamat
RodsBBWolf
Tiamat
0
6
2
0.17
W
Bakasura
Shadow_Buda
Bakasura
2
3
3
1.17
W
Baron Samedi
Tesourao_Verox
Baron Samedi
6
12
13
1.04
L
Hercules
cuello28
Hercules
8
2
2
4.5
W
Cernunnos
diabl0h
Cernunnos
29
3
4
10.33
L
12
5
4
2.8
L
6
9
5
0.94
L
1
10
8
0.5
L
Neith
zFollenzz
Neith
6
12
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,679
Damage
62,758
92,204
Taken
93,809
51,099
Mitigated
34,781
32,308
Healing
23,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,488
987
234
648
18,305
17,761
669
4,698
13,391
24,277
0
W
Tiamat
RodsBBWolf
Tiamat
8,214
2,249
0
1,327
7,905
4,316
4,581
234
7,358
56,344
0
W
Bakasura
Shadow_Buda
Bakasura
2,441
1,856
0
6,237
17,945
7,331
1,313
4,541
13,302
0
49,152
W
Baron Samedi
Tesourao_Verox
Baron Samedi
12,544
1,868
907
2,880
18,864
8,550
2,075
9,746
8,807
43,256
0
L
Hercules
cuello28
Hercules
9,275
2,298
0
5,892
16,212
12,021
724
6,932
8,892
6,327
37,521
W
Cernunnos
diabl0h
Cernunnos
47,992
35,419
0
20,075
29,185
13,141
4,046
5,811
23,252
0
122,646
L
12,898
6,393
0
3,432
15,872
5,969
0
2,705
13,145
0
85,256
L
20,477
2,313
225
5,287
19,155
7,326
522
6,978
12,133
105,633
0
L
4,186
1,258
0
1,508
19,801
4,496
0
4,272
15,461
9,388
0
L
Neith
zFollenzz
Neith
15,922
9,400
0
6,853
22,769
4,969
748
3,831
18,848
0
45,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,273
Gold Earned
52,207
465
Minions Killed
510
0
Camps Cleared
0
1,826,775
Distance Traveled
1,751,744
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,077
458
52
2
0
321,002
2
W
Tiamat
10,533
479
116
5
0
372,298
1
W
Bakasura
10,308
469
100
5
0
361,858
0
W
Baron Samedi
11,719
533
54
2
0
346,000
1
L
Hercules
10,322
469
88
4
0
385,292
5
W
Cernunnos
16,636
756
143
7
0
425,617
0
L
Awilix
12,249
557
138
6
0
433,581
4
L
Ra
12,191
554
193
9
0
351,466
1
L
Ymir
7,782
354
14
1
0
260,892
1
L
Neith
9,663
439
77
4
0
320,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role