Player Matchup

Yemoja
Yemoja
Gold IV
CedGab7673
Yemoja
Gold IV
Level 87
God Stats
2W - 4L
1,202 SR
Queue Stats
236W - 232L
1,439 MMR
Party 1
Janus
Janus
Gold II
Spl-Gamer-
Janus
Gold II
Level 133
God Stats
47W - 55L
1,632 SR
Queue Stats
909W - 910L
1,491 MMR
Party 2
Loki
Loki
Platinum V
azzkickr143
Loki
Platinum V
Level 159
God Stats
22W - 11L
1,569 SR
Queue Stats
298W - 287L
1,725 MMR
Party 2
Izanami
Izanami
Gold III
iBrightroar
Izanami
Gold III
Level 155
God Stats
22W - 13L
1,523 SR
Queue Stats
450W - 459L
1,540 MMR
Solo
Eset
Eset
Gold I
sieg76
Eset
Gold I
Level 69
God Stats
29W - 33L
1,590 SR
Queue Stats
238W - 234L
1,657 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,503 SR
1,570 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,548 SR
1,572 MMR
Anhur
Anhur
Gold II
BallsHeap
Anhur
Gold II
Level 125
God Stats
48W - 51L
1,587 SR
Queue Stats
312W - 309L
1,693 MMR
Party 3
Bellona
Bellona
Gold III
DEAN ASSASSIN11
Bellona
Gold III
Level 124
God Stats
3W - 12L
1,304 SR
Queue Stats
158W - 167L
1,552 MMR
Solo
Raijin
Raijin
Gold II
GauthierVdb
Raijin
Gold II
Level 129
God Stats
3W - 1L
1,714 SR
Queue Stats
84W - 80L
1,753 MMR
Party 4
Mercury
Mercury
Silver I
Hansii03
Mercury
Silver I
Level 128
God Stats
0W - 4L
1,496 SR
Queue Stats
28W - 33L
1,323 MMR
Party 4
Athena
Athena
Gold II
Jackjeeves
Athena
Gold II
Level 106
God Stats
12W - 9L
1,641 SR
Queue Stats
85W - 97L
1,541 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CedGab7673
Yemoja
10
0 / 0 / 1
5,860
533
1,892
2,733
1,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
12
2 / 1 / 1
6,907
628
4,370
4,243
1,115
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 1
6,189
563
1,486
4,491
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
iBrightroar
Izanami
13
1 / 0 / 0
7,038
640
2,309
4,850
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
sieg76
Eset
9
0 / 1 / 1
5,565
506
2,845
3,631
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
Guan YuTiamatSetCthulhuScylla

VS

Bans
DanzaburouApolloTsukuyomiCupidFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BallsHeap
Anhur
4
0 / 0 / 0
3,883
353
856
1,457
189
Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
5,381
489
2,186
6,706
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
11
0 / 1 / 1
5,793
527
2,518
5,710
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Hansii03
Mercury
12
1 / 0 / 1
6,179
562
1,929
5,546
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Jackjeeves
Athena
9
0 / 1 / 0
4,922
447
787
5,663
1,696
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
BallsHeap
Anhur
0
0
0
0
W
Yemoja
CedGab7673
Yemoja
0
0
1
0.5
L
1
2
0
0.5
L
Raijin
0
1
1
0.5
L
Mercury
Hansii03
Mercury
1
0
1
1.5
L
Athena
Jackjeeves
Athena
0
1
0
0
W
Janus
2
1
1
2.5
W
1
0
1
1.5
W
Izanami
iBrightroar
Izanami
1
0
0
1
W
Eset
sieg76
Eset
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,902
Damage
8,276
19,948
Taken
25,082
6,369
Mitigated
9,637
9,482
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BallsHeap
Anhur
856
382
0
845
1,457
189
0
127
1,330
0
9,873
W
Yemoja
CedGab7673
Yemoja
1,892
260
1,439
865
2,733
1,288
474
1,047
1,636
15,513
0
L
2,186
346
0
2,305
6,706
4,097
0
3,238
3,428
0
23,831
L
Raijin
2,518
240
0
1,570
5,710
1,906
0
2,636
2,814
36,064
0
L
Mercury
Hansii03
Mercury
1,929
637
0
2,565
5,546
1,749
0
1,911
3,545
0
39,810
L
Athena
Jackjeeves
Athena
787
281
150
1,800
5,663
1,696
0
805
4,858
21,626
0
W
Janus
4,370
307
0
1,821
4,243
1,115
0
322
3,921
36,851
0
W
1,486
410
0
2,250
4,491
1,280
442
34
4,435
0
34,565
W
Izanami
iBrightroar
Izanami
2,309
1,825
0
2,263
4,850
1,666
1,136
395
4,455
0
59,462
W
Eset
sieg76
Eset
2,845
195
152
692
3,631
1,020
622
1,237
2,196
29,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,559
Gold Earned
26,158
387
Minions Killed
288
0
Camps Cleared
0
1,033,606
Distance Traveled
908,729
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,883
353
12
1
0
62,186
1
W
Yemoja
5,860
533
21
2
0
191,192
4
L
Bellona
5,381
489
52
5
0
178,093
4
L
Raijin
5,793
527
76
7
0
193,565
6
L
Mercury
6,179
562
98
9
0
249,412
4
L
Athena
4,922
447
50
5
0
225,473
3
W
Janus
6,907
628
81
7
0
204,604
2
W
Loki
6,189
563
74
7
0
256,010
5
W
Izanami
7,038
640
135
12
0
182,351
5
W
Eset
5,565
506
76
7
0
199,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role