Player Matchup

Athena
Athena
Gold V
Al413
Athena
Gold V
Level 135
God Stats
5W - 10L
1,411 SR
Queue Stats
277W - 276L
1,354 MMR
Party 2
Fenrir
Fenrir
Gold IV
Fehke
Fenrir
Gold IV
Level 107
God Stats
9W - 13L
1,548 SR
Queue Stats
62W - 58L
1,513 MMR
Party 2
Mulan
Mulan
Silver I
Schaamhaarbaffer
Mulan
Silver I
Level 149
God Stats
0W - 1L
1,447 SR
Queue Stats
10W - 15L
1,348 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
descorpion
Zhong Kui
Gold IV
Level 159
God Stats
9W - 11L
1,468 SR
Queue Stats
308W - 310L
1,431 MMR
Solo
Cernunnos
Cernunnos
Gold V
xXZaadFanaatXx69
Cernunnos
Gold V
Level 122
God Stats
1W - 3L
1,838 SR
Queue Stats
14W - 15L
1,533 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,542 SR
1,436 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,618 SR
1,447 MMR
Geb
Geb
Silver I
AKAKIll3R
Geb
Silver I
Level 158
God Stats
9W - 7L
1,879 SR
Queue Stats
96W - 108L
1,428 MMR
Solo
Nu Wa
Nu Wa
Gold IV
AshOrigin
Nu Wa
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
DUNDRA
Nemesis
Bronze III
Level 31
God Stats
1W - 0L
1,589 SR
Queue Stats
4W - 7L
1,560 MMR
Party 3
Cthulhu
Cthulhu
Bronze III
JojkarN
Cthulhu
Bronze III
Level 35
God Stats
1W - 0L
1,711 SR
Queue Stats
3W - 6L
1,314 MMR
Party 3
Anhur
Anhur
Bronze III
Sturello
Anhur
Bronze III
Level 156
God Stats
1W - 0L
1,410 SR
Queue Stats
23W - 22L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Al413
Athena
6
0 / 1 / 2
4,347
543
2,339
4,623
1,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Fehke
Fenrir
1
0 / 0 / 0
1,503
188
0
365
85
9
0 / 0 / 0
4,983
623
2,659
6,261
3,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
descorpion
Zhong Kui
8
1 / 0 / 0
4,634
579
2,515
4,491
2,690
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
8
1 / 1 / 0
4,538
567
2,200
3,810
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TiamatCu ChulainnTsukuyomiRavanaOsiris

VS

Bans
SetScyllaKumbhakarnaJanusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,502
563
490
3,535
1,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
AshOrigin
Nu Wa
8
0 / 1 / 0
4,620
578
3,055
3,593
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
DUNDRA
Nemesis
7
0 / 0 / 0
4,233
529
1,072
3,825
939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
JojkarN
Cthulhu
9
0 / 0 / 0
4,467
558
3,195
4,821
3,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Sturello
Anhur
8
2 / 1 / 0
5,044
631
2,800
3,583
711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Athena
Al413
Athena
0
1
2
1
W
Nu Wa
AshOrigin
Nu Wa
0
1
0
0
W
Nemesis
DUNDRA
Nemesis
0
0
0
0
L
Fenrir
Fehke
Fenrir
0
0
0
0
W
Cthulhu
JojkarN
Cthulhu
0
0
0
0
L
0
0
0
0
W
Anhur
Sturello
Anhur
2
1
0
2
L
Zhong Kui
descorpion
Zhong Kui
1
0
0
1
L
Cernunnos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,713
Damage
10,612
19,550
Taken
19,357
7,969
Mitigated
7,167
10,694
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
490
31
0
1,561
3,535
1,101
0
468
3,067
10,306
0
L
Athena
Al413
Athena
2,339
1,047
0
2,343
4,623
1,383
0
761
3,779
12,942
0
W
Nu Wa
AshOrigin
Nu Wa
3,055
472
0
555
3,593
1,132
178
2,462
1,131
24,651
0
W
Nemesis
DUNDRA
Nemesis
1,072
506
0
765
3,825
939
0
382
3,393
0
23,363
L
Fenrir
Fehke
Fenrir
0
0
0
0
365
85
0
307
0
0
0
W
Cthulhu
JojkarN
Cthulhu
3,195
317
0
1,717
4,821
3,284
0
518
4,088
19,961
0
L
2,659
341
0
3,662
6,261
3,169
0
2,904
3,024
0
26,342
W
Anhur
Sturello
Anhur
2,800
2,050
0
1,243
3,583
711
0
1,024
2,559
0
22,569
L
Zhong Kui
descorpion
Zhong Kui
2,515
347
0
2,775
4,491
2,690
0
1,456
2,823
24,135
0
L
Cernunnos
2,200
1,375
0
1,914
3,810
642
0
568
3,184
0
21,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,005
Gold Earned
22,866
170
Minions Killed
217
0
Camps Cleared
0
552,008
Distance Traveled
743,723
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,502
563
17
2
0
141,812
2
L
Athena
4,347
543
20
3
0
162,029
2
W
Nu Wa
4,620
578
55
7
0
147,849
1
W
Nemesis
4,233
529
56
7
0
152,330
2
L
Fenrir
1,503
188
0
0
0
0
0
W
Cthulhu
4,467
558
42
5
0
148,718
5
L
Mulan
4,983
623
64
8
0
134,387
1
W
Anhur
5,044
631
47
6
0
153,014
2
L
Zhong Kui
4,634
579
40
5
0
123,936
3
L
Cernunnos
4,538
567
46
6
0
131,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role