Player Matchup

Fafnir
Fafnir
AcidicJazz58
Fafnir
Level 66
God Stats
11W - 7L
1,655 SR
Queue Stats
22W - 14L
1,745 Elo+
Party 3
Zhong Kui
Zhong Kui
Danielsilva26
Zhong Kui
Level 86
God Stats
0W - 2L
1,817 SR
Queue Stats
12W - 7L
1,665 Elo+
Party 3
Sobek
Sobek
Grimsuper54
Sobek
Level 121
God Stats
0W - 1L
1,817 SR
Queue Stats
10W - 9L
1,448 Elo+
Party 3
Olorun
Olorun
NIGHTINSIDE101
Olorun
Level 25
God Stats
0W - 1L
1,852 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Chronos
Chronos
Tabby Taco4079
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,564 Elo+
Party 3
Team Averages
Level 81
1,728 SR
1,584 Elo+

VS

Team Averages
Level 61
1,682 SR
1,590 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChasingApexes
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Geoyful
Mulan
Level 46
God Stats
2W - 0L
1,783 SR
Queue Stats
33W - 25L
1,609 Elo+
Party 1
Pele
Pele
TooAmazingg4u
Pele
Level 143
God Stats
11W - 3L
1,794 SR
Queue Stats
108W - 66L
1,596 Elo+
Party 1
Ra
Ra
XedrekKreed
Ra
Level 29
God Stats
6W - 5L
1,545 SR
Queue Stats
26W - 22L
1,547 Elo+
Party 2
Raijin
Raijin
donutmanjr
Raijin
Level 18
God Stats
7W - 2L
1,787 SR
Queue Stats
8W - 3L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 4 / 2
7,813
601
5,649
16,124
10,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Danielsilva26
Zhong Kui
15
2 / 7 / 1
8,429
648
6,792
14,053
9,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 6 / 1
8,413
647
3,854
19,154
19,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 7 / 1
7,989
615
5,811
14,664
6,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 4 / 1
7,750
596
6,499
16,834
13,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChasingApexes
Ah Muzen Cab
18
4 / 0 / 16
10,984
845
14,282
4,875
2,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Geoyful
Mulan
15
4 / 5 / 15
10,306
793
12,045
15,320
16,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 0 / 9
9,283
714
7,898
13,483
12,264
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
4 / 0 / 10
10,462
805
6,529
7,564
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
donutmanjr
Raijin
20
15 / 0 / 9
13,546
1,042
28,861
6,448
3,553
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
87
5
Kills
28
28
Deaths
5
6
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
4
2
0.25
W
Ah Muzen Cab
ChasingApexes
Ah Muzen Cab
4
0
16
12
L
Zhong Kui
Danielsilva26
Zhong Kui
2
7
1
0.36
W
Mulan
Geoyful
Mulan
4
5
15
2.3
L
2
6
1
0.42
L
1
7
1
0.21
L
0
4
1
0.13
W
1
0
9
5.5
W
4
0
10
9
W
Raijin
donutmanjr
Raijin
15
0
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,605
Damage
69,615
80,829
Taken
47,690
59,677
Mitigated
38,023
17,684
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,649
706
342
5,475
16,124
10,997
0
8,205
7,641
25,862
0
W
Ah Muzen Cab
ChasingApexes
Ah Muzen Cab
14,282
4,589
0
2,484
4,875
2,237
6,061
3,006
1,869
0
41,613
L
Zhong Kui
Danielsilva26
Zhong Kui
6,792
276
488
2,639
14,053
9,207
1
5,980
7,863
24,542
0
W
Mulan
Geoyful
Mulan
12,045
2,967
0
1,901
15,320
16,673
364
7,478
7,842
0
25,242
L
3,854
251
492
2,310
19,154
19,263
0
10,247
8,410
19,872
0
L
5,811
3,388
794
3,559
14,664
6,819
0
3,350
11,195
24,271
0
L
6,499
3,111
0
1,585
16,834
13,391
1
6,829
9,748
29,974
0
W
7,898
1,630
429
1,552
13,483
12,264
38
9,182
4,301
0
30,741
W
6,529
466
3,191
2,899
7,564
3,296
1,203
4,964
2,600
32,887
0
W
Raijin
donutmanjr
Raijin
28,861
2,206
0
2,180
6,448
3,553
566
4,507
1,941
69,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,394
Gold Earned
54,581
262
Minions Killed
332
5
Camps Cleared
12
1,074,813
Distance Traveled
1,337,704
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,813
601
36
3
0
204,581
1
W
Ah Muzen Cab
10,984
845
74
6
2
283,530
0
L
Zhong Kui
8,429
648
56
4
0
207,243
0
W
Mulan
10,306
793
18
1
0
220,407
0
L
Sobek
8,413
647
32
2
1
236,963
2
L
Olorun
7,989
615
65
5
1
191,956
1
L
Chronos
7,750
596
73
6
3
234,070
1
W
Pele
9,283
714
45
3
3
278,737
1
W
Ra
10,462
805
79
6
3
294,290
1
W
Raijin
13,546
1,042
116
9
4
260,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role