Player Matchup

Janus
Janus
Chimbolito
Janus
Level 66
God Stats
0W - 2L
1,285 SR
Queue Stats
66W - 81L
1,489 Elo+
Solo
Medusa
Medusa
DarkAzura
Medusa
Level 146
God Stats
6W - 4L
1,777 SR
Queue Stats
113W - 89L
1,616 Elo+
Party 1
Fafnir
Fafnir
JokRey
Fafnir
Level 122
God Stats
1W - 2L
1,696 SR
Queue Stats
153W - 147L
1,610 Elo+
Solo
Rama
Rama
Yatogami999
Rama
Level 149
God Stats
8W - 9L
1,693 SR
Queue Stats
294W - 304L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
zRaparica
Sun Wukong
Level 104
God Stats
3W - 1L
1,823 SR
Queue Stats
31W - 19L
1,630 Elo+
Party 1
Team Averages
Level 117
1,655 SR
1,568 Elo+

VS

Team Averages
Level 132
1,605 SR
1,528 Elo+
Yemoja
Yemoja
 
Yemoja
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GabiWiki890
Fenrir
Level 160
God Stats
7W - 3L
1,561 SR
Queue Stats
232W - 222L
1,539 Elo+
Solo
Apollo
Apollo
Mecha_Slayer
Apollo
Level 155
God Stats
5W - 3L
1,500 SR
Queue Stats
535W - 536L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
SoledByLove
Nu Wa
Level 129
God Stats
19W - 6L
1,894 SR
Queue Stats
227W - 207L
1,560 Elo+
Party 2
King Arthur
King Arthur
patomasfakee
King Arthur
Level 65
God Stats
7W - 6L
1,571 SR
Queue Stats
37W - 43L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 5 / 2
8,576
451
11,641
11,593
4,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
DarkAzura
Medusa
15
0 / 8 / 3
8,491
447
9,635
18,579
7,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
JokRey
Fafnir
13
1 / 4 / 3
8,806
463
5,913
16,658
18,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 0
9,110
479
6,432
14,819
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
zRaparica
Sun Wukong
12
2 / 4 / 0
7,372
388
7,990
15,522
10,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 1 / 8
8,383
441
5,189
15,429
12,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
19
13 / 0 / 6
12,322
649
19,047
17,947
10,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Apollo
17
4 / 1 / 8
10,831
570
9,449
14,152
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 0 / 12
11,413
601
10,920
6,952
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
patomasfakee
King Arthur
16
4 / 4 / 8
10,631
560
14,554
25,546
19,423
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
5
Kills
24
24
Deaths
6
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
8
4
L
Janus
1
5
2
0.4
L
Medusa
DarkAzura
Medusa
0
8
3
0.19
W
Fenrir
13
0
6
16
L
Fafnir
JokRey
Fafnir
1
4
3
0.63
W
Apollo
4
1
8
8
W
3
0
12
9
L
1
3
0
0.33
W
King Arthur
patomasfakee
King Arthur
4
4
8
2
L
Sun Wukong
zRaparica
Sun Wukong
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,611
Damage
59,159
77,171
Taken
80,026
44,751
Mitigated
51,033
17,115
Healing
38,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,189
1,283
3,425
5,135
15,429
12,179
549
5,192
10,212
31,285
0
L
Janus
11,641
432
118
1,267
11,593
4,183
0
1,544
9,927
77,413
0
L
Medusa
DarkAzura
Medusa
9,635
4,317
0
618
18,579
7,393
142
2,882
15,611
0
69,421
W
Fenrir
19,047
9,583
0
11,040
17,947
10,763
1,085
3,138
14,784
0
88,165
L
Fafnir
JokRey
Fafnir
5,913
522
0
3,144
16,658
18,123
0
5,342
11,044
20,784
0
W
Apollo
9,449
4,980
0
6,855
14,152
5,443
4,578
4,274
9,085
0
88,197
W
10,920
2,512
486
2,631
6,952
3,225
2,935
3,038
3,914
76,234
0
L
6,432
5,849
0
6,606
14,819
4,931
0
4,185
10,438
0
70,058
W
King Arthur
patomasfakee
King Arthur
14,554
1,943
0
8,453
25,546
19,423
155
3,160
21,438
398
53,414
L
Sun Wukong
zRaparica
Sun Wukong
7,990
2,475
0
5,362
15,522
10,121
0
1,753
13,669
0
35,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,355
Gold Earned
53,580
517
Minions Killed
523
0
Camps Cleared
0
1,645,042
Distance Traveled
1,824,761
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,383
441
47
2
0
341,000
5
L
Janus
8,576
451
164
9
0
355,339
6
L
Medusa
8,491
447
121
6
0
308,364
3
W
Fenrir
12,322
649
105
6
0
401,595
3
L
Fafnir
8,806
463
13
1
0
353,749
10
W
Apollo
10,831
570
147
8
0
348,442
1
W
Nu Wa
11,413
601
136
7
0
360,327
6
L
Rama
9,110
479
151
8
0
307,022
7
W
King Arthur
10,631
560
88
5
0
373,397
6
L
Sun Wukong
7,372
388
68
4
0
320,568
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role