Player Matchup

Artemis
Artemis
Doomero4ek
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,233 Elo+
Party 1
Bellona
Bellona
GUGOMO
Bellona
Level 8
God Stats
0W - 2L
1,242 SR
Queue Stats
8W - 12L
1,131 Elo+
Party 1
Scylla
Scylla
LeonidiusNr1
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rftrocha
Tsukuyomi
Level 27
God Stats
8W - 11L
1,531 SR
Queue Stats
167W - 174L
1,453 Elo+
Solo
Yemoja
Yemoja
xxxKRISPYxxx
Yemoja
Level 18
God Stats
2W - 8L
1,175 SR
Queue Stats
53W - 94L
1,259 Elo+
Party 1
Team Averages
Level 15
1,390 SR
1,288 Elo+

VS

Team Averages
Level 16
1,547 SR
1,430 Elo+
Hades
Hades
Donar2TheThunder
Hades
Level 13
God Stats
3W - 3L
1,431 SR
Queue Stats
29W - 38L
1,259 Elo+
Party 3
Cerberus
Cerberus
DonarTheThunder
Cerberus
Level 26
God Stats
3W - 2L
1,699 SR
Queue Stats
76W - 79L
1,463 Elo+
Party 3
Camazotz
Camazotz
Felesh465
Camazotz
Level 6
God Stats
4W - 4L
1,705 SR
Queue Stats
6W - 9L
1,414 Elo+
Party 2
Odin
Odin
JohnDDJonson
Odin
Level 29
God Stats
12W - 17L
1,399 SR
Queue Stats
78W - 115L
1,379 Elo+
Solo
Danzaburou
Danzaburou
UlanosiYT
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Doomero4ek
Artemis
17
2 / 8 / 2
10,330
413
10,744
15,323
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
GUGOMO
Bellona
16
6 / 10 / 3
10,962
438
13,512
24,921
18,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
11
0 / 8 / 5
8,867
355
3,707
8,585
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Rftrocha
Tsukuyomi
20
11 / 9 / 1
13,283
531
20,679
25,475
10,710
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
15
0 / 3 / 3
9,999
400
9,934
10,017
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 9
11,413
457
5,718
10,479
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
19
7 / 3 / 14
14,320
573
12,927
21,381
27,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Camazotz
Felesh465
Camazotz
18
7 / 5 / 11
12,542
502
8,576
25,835
11,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 4 / 9
13,485
539
19,939
19,680
21,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
UlanosiYT
Danzaburou
19
9 / 5 / 11
13,098
524
15,342
17,414
7,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
19
Kills
38
38
Deaths
19
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Cerberus
7
3
14
4.67
L
Artemis
Doomero4ek
Artemis
2
8
2
0.38
W
Camazotz
Felesh465
Camazotz
7
5
11
2.5
L
Bellona
GUGOMO
Bellona
6
10
3
0.75
W
11
4
9
3.88
L
Scylla
0
8
5
0.31
L
Tsukuyomi
Rftrocha
Tsukuyomi
11
9
1
1.28
W
Danzaburou
UlanosiYT
Danzaburou
9
5
11
2.9
L
Yemoja
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,576
Damage
62,502
84,321
Taken
94,789
47,140
Mitigated
72,324
7,416
Healing
30,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,718
1,494
385
3,307
10,479
4,707
1,726
3,212
7,049
39,036
0
W
Cerberus
12,927
954
0
6,637
21,381
27,184
1,676
3,032
18,349
54,036
0
L
Artemis
Doomero4ek
Artemis
10,744
4,693
0
587
15,323
7,119
330
3,666
11,556
0
49,046
W
Camazotz
Felesh465
Camazotz
8,576
2,073
0
13,887
25,835
11,091
1,151
2,744
22,935
0
66,109
L
Bellona
GUGOMO
Bellona
13,512
2,392
0
837
24,921
18,686
24
6,356
18,364
218
53,827
W
19,939
3,873
0
1,703
19,680
21,876
2,414
1,918
17,572
7,513
58,829
L
Scylla
3,707
823
0
21
8,585
2,578
0
1,581
7,004
23,865
0
L
Tsukuyomi
Rftrocha
Tsukuyomi
20,679
5,897
0
4,755
25,475
10,710
0
8,102
16,958
0
109,030
W
Danzaburou
UlanosiYT
Danzaburou
15,342
6,900
0
4,600
17,414
7,466
2,374
2,629
14,785
0
77,736
L
Yemoja
9,934
822
504
712
10,017
8,047
0
1,619
8,029
35,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,441
Gold Earned
64,858
443
Minions Killed
463
0
Camps Cleared
0
2,026,381
Distance Traveled
2,178,516
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,413
457
79
3
0
435,476
0
W
Cerberus
14,320
573
74
3
0
449,822
6
L
Artemis
10,330
413
88
4
0
438,434
0
W
Camazotz
12,542
502
95
4
0
420,294
1
L
Bellona
10,962
438
90
4
0
438,370
1
W
Odin
13,485
539
100
4
0
460,176
4
L
Scylla
8,867
355
49
2
0
270,712
0
L
Tsukuyomi
13,283
531
171
7
0
448,761
1
W
Danzaburou
13,098
524
115
5
0
412,748
2
L
Yemoja
9,999
400
45
2
0
430,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role