Player Matchup

Artemis
Artemis
Cheshirde
Artemis
Level 7
God Stats
4W - 3L
1,711 SR
Queue Stats
24W - 21L
1,410 Elo+
Solo
Neith
Neith
DRAG00
Neith
Level 24
God Stats
20W - 16L
1,594 SR
Queue Stats
34W - 27L
1,522 Elo+
Solo
Chernobog
Chernobog
Emmik3
Chernobog
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 6L
1,371 Elo+
Solo
Ra
Ra
MíaKhalifa
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Noerfi
Nemesis
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 27L
1,423 Elo+
Solo
Team Averages
Level 14
1,561 SR
1,445 Elo+

VS

Team Averages
Level 64
1,619 SR
1,363 Elo+
Hercules
Hercules
BertlReaper
Hercules
Level 7
God Stats
7W - 5L
1,747 SR
Queue Stats
91W - 118L
1,217 Elo+
Party 1
Cabrakan
Cabrakan
Kurame83
Cabrakan
Level 6
God Stats
2W - 2L
1,703 SR
Queue Stats
96W - 179L
1,463 Elo+
Party 1
Agni
Agni
NoctisAventura
Agni
Level 140
God Stats
6W - 12L
1,470 SR
Queue Stats
141W - 179L
1,392 Elo+
Party 1
Arachne
Arachne
Tornadorsi
Arachne
Level 143
God Stats
4W - 9L
1,677 SR
Queue Stats
84W - 129L
1,316 Elo+
Party 1
He Bo
He Bo
bime15
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cheshirde
Artemis
18
4 / 5 / 26
11,935
1,085
18,792
14,182
5,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
DRAG00
Neith
20
5 / 4 / 30
12,240
1,113
18,119
14,312
5,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Emmik3
Chernobog
20
9 / 2 / 25
13,166
1,197
22,509
12,853
5,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
15 / 3 / 22
14,086
1,281
17,597
14,122
5,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Noerfi
Nemesis
20
15 / 2 / 22
14,107
1,282
17,697
18,790
8,924
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BertlReaper
Hercules
18
0 / 12 / 11
10,606
964
5,582
28,043
27,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Kurame83
Cabrakan
17
1 / 12 / 10
10,764
979
7,542
21,275
23,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 3 / 8
13,306
1,210
36,120
16,248
6,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Tornadorsi
Arachne
17
5 / 14 / 7
11,942
1,086
12,339
25,923
11,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
bime15
He Bo
18
3 / 8 / 8
11,863
1,078
9,474
15,095
6,940
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
60
48
Kills
16
16
Deaths
49
125
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hercules
BertlReaper
Hercules
0
12
11
0.46
W
Artemis
Cheshirde
Artemis
4
5
26
3.4
W
Neith
DRAG00
Neith
5
4
30
5
W
Chernobog
Emmik3
Chernobog
9
2
25
10.75
L
Cabrakan
Kurame83
Cabrakan
1
12
10
0.5
W
15
3
22
8.67
L
7
3
8
3.67
W
Nemesis
Noerfi
Nemesis
15
2
22
13
L
Arachne
Tornadorsi
Arachne
5
14
7
0.61
L
He Bo
bime15
He Bo
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,714
Damage
71,057
74,259
Taken
106,584
32,279
Mitigated
75,232
16,323
Healing
14,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BertlReaper
Hercules
5,582
1,531
0
4,444
28,043
27,398
0
5,845
21,892
394
15,408
W
Artemis
Cheshirde
Artemis
18,792
10,653
0
1,649
14,182
5,795
0
7,840
6,342
0
27,646
W
Neith
DRAG00
Neith
18,119
11,425
0
3,384
14,312
5,997
0
9,656
4,656
0
33,195
W
Chernobog
Emmik3
Chernobog
22,509
12,406
0
2,010
12,853
5,727
0
9,130
3,723
0
45,437
L
Cabrakan
Kurame83
Cabrakan
7,542
1,309
0
445
21,275
23,003
0
4,792
16,196
19,496
0
W
17,597
1,531
4,816
4,206
14,122
5,836
0
11,980
2,142
52,976
0
L
36,120
2,793
650
3,770
16,248
6,232
0
929
15,194
72,835
0
W
Nemesis
Noerfi
Nemesis
17,697
8,150
0
258
18,790
8,924
0
14,877
3,913
0
29,886
L
Arachne
Tornadorsi
Arachne
12,339
8,051
0
4,004
25,923
11,659
0
2,371
23,440
0
20,375
L
He Bo
bime15
He Bo
9,474
395
0
1,149
15,095
6,940
0
2,755
12,265
46,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,534
Gold Earned
58,481
266
Minions Killed
200
9
Camps Cleared
5
997,585
Distance Traveled
980,141
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,606
964
21
2
0
189,908
0
W
Artemis
11,935
1,085
18
2
4
154,629
3
W
Neith
12,240
1,113
46
4
0
170,199
1
W
Chernobog
13,166
1,197
64
6
5
205,693
2
L
Cabrakan
10,764
979
23
2
0
193,308
0
W
Ra
14,086
1,281
101
9
0
213,066
1
L
Agni
13,306
1,210
70
6
2
203,616
0
W
Nemesis
14,107
1,282
37
3
0
253,998
0
L
Arachne
11,942
1,086
13
1
2
212,665
0
L
He Bo
11,863
1,078
73
7
1
180,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role