Player Matchup

Kumbhakarna
Kumbhakarna
AizCranel
Kumbhakarna
Level 129
God Stats
7W - 1L
1,869 SR
Queue Stats
266W - 240L
1,690 Elo+
Solo
Anhur
Anhur
Marukí
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MiniPeep
Mercury
Level 112
God Stats
2W - 1L
1,515 SR
Queue Stats
37W - 29L
1,606 Elo+
Solo
King Arthur
King Arthur
Slider517
King Arthur
Level 160
God Stats
14W - 11L
1,605 SR
Queue Stats
463W - 440L
1,655 Elo+
Solo
Hera
Hera
WoesGoes
Hera
Level 85
God Stats
2W - 1L
1,857 SR
Queue Stats
109W - 108L
1,673 Elo+
Solo
Team Averages
Level 122
1,669 SR
1,625 Elo+

VS

Team Averages
Level 137
1,544 SR
1,525 Elo+
Baron Samedi
Baron Samedi
HOGINAMUG
Baron Samedi
Level 123
God Stats
1W - 2L
1,758 SR
Queue Stats
433W - 386L
1,600 Elo+
Party 1
Sylvanus
Sylvanus
HYHC-ike
Sylvanus
Level 133
God Stats
24W - 28L
1,562 SR
Queue Stats
305W - 289L
1,485 Elo+
Party 1
Ra
Ra
SlyRogersD
Ra
Level 160
God Stats
2W - 6L
1,135 SR
Queue Stats
216W - 275L
1,491 Elo+
Party 1
Loki
Loki
TOOBEAST_69
Loki
Level 148
God Stats
9W - 18L
1,552 SR
Queue Stats
964W - 1,017L
1,479 Elo+
Party 1
Skadi
Skadi
lzybms
Skadi
Level 121
God Stats
5W - 2L
1,712 SR
Queue Stats
108W - 98L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AizCranel
Kumbhakarna
13
0 / 2 / 10
9,032
531
4,436
13,685
9,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Marukí
Anhur
17
6 / 1 / 11
10,713
630
6,951
9,364
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
MiniPeep
Mercury
17
6 / 0 / 6
10,654
627
8,947
12,164
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Slider517
King Arthur
18
5 / 2 / 8
11,349
668
9,625
17,350
11,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
16
5 / 0 / 8
10,618
625
9,031
5,856
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HOGINAMUG
Baron Samedi
12
1 / 6 / 1
7,157
421
3,848
12,849
11,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
HYHC-ike
Sylvanus
10
0 / 4 / 3
6,528
384
8,885
14,802
9,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 4 / 2
7,713
454
6,167
7,097
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 1
7,347
432
1,736
7,124
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
lzybms
Skadi
10
1 / 7 / 1
7,099
418
4,033
11,039
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
22
Kills
4
5
Deaths
22
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AizCranel
Kumbhakarna
0
2
10
2.5
L
Baron Samedi
HOGINAMUG
Baron Samedi
1
6
1
0.25
L
Sylvanus
HYHC-ike
Sylvanus
0
4
3
0.38
W
Anhur
Marukí
Anhur
6
1
11
11.5
W
Mercury
MiniPeep
Mercury
6
0
6
9
W
King Arthur
Slider517
King Arthur
5
2
8
4.5
L
0
4
2
0.25
L
2
1
1
2.5
W
Hera
5
0
8
9
L
Skadi
lzybms
Skadi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,990
Damage
24,669
58,419
Taken
52,911
30,614
Mitigated
28,206
20,759
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AizCranel
Kumbhakarna
4,436
363
0
2,675
13,685
9,194
113
3,836
9,149
23,407
0
L
Baron Samedi
HOGINAMUG
Baron Samedi
3,848
228
725
2,741
12,849
11,088
0
3,915
8,861
28,058
0
L
Sylvanus
HYHC-ike
Sylvanus
8,885
1,296
814
5,319
14,802
9,308
44
3,823
10,821
27,316
0
W
Anhur
Marukí
Anhur
6,951
3,362
0
4,991
9,364
3,308
6,700
3,023
6,316
0
70,253
W
Mercury
MiniPeep
Mercury
8,947
5,701
0
6,609
12,164
4,551
2,649
3,669
8,445
0
77,323
W
King Arthur
Slider517
King Arthur
9,625
1,838
0
5,216
17,350
11,405
748
4,971
12,029
181
67,427
L
6,167
0
1,320
1,708
7,097
2,709
0
1,304
5,767
56,457
0
L
1,736
412
0
3,377
7,124
2,328
0
835
6,245
0
38,316
W
Hera
9,031
1,908
0
1,268
5,856
2,156
2,381
2,976
2,880
78,398
0
L
Skadi
lzybms
Skadi
4,033
1,944
0
1,841
11,039
2,773
46
3,273
7,688
0
36,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,366
Gold Earned
35,844
584
Minions Killed
353
0
Camps Cleared
0
1,794,223
Distance Traveled
1,413,497
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,032
531
22
1
0
364,259
4
L
Baron Samedi
7,157
421
47
3
0
281,570
1
L
Sylvanus
6,528
384
28
2
0
303,108
1
W
Anhur
10,713
630
123
7
0
320,855
4
W
Mercury
10,654
627
127
7
0
415,278
2
W
King Arthur
11,349
668
149
9
0
343,290
1
L
Ra
7,713
454
121
7
0
269,197
5
L
Loki
7,347
432
85
5
0
279,826
7
W
Hera
10,618
625
163
10
0
350,541
7
L
Skadi
7,099
418
72
4
0
279,796
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role