Player Matchup

Anhur
Anhur
CallMeNewman9998
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,911 Elo+
Party 2
Yemoja
Yemoja
MewuHakuni
Yemoja
Level 10
God Stats
14W - 12L
1,550 SR
Queue Stats
37W - 47L
1,505 Elo+
Party 2
Thor
Thor
MonstyMon
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
SupportedByEvil
Nike
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
WtrprfNeptune
Merlin
Level 23
God Stats
34W - 31L
1,602 SR
Queue Stats
80W - 101L
1,490 Elo+
Party 2
Team Averages
Level 44
1,530 SR
1,581 Elo+

VS

Team Averages
Level 20
1,590 SR
1,528 Elo+
Izanami
Izanami
Aleksandraaa
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
Banksy68
Ravana
Level 29
God Stats
0W - 2L
1,264 SR
Queue Stats
111W - 97L
1,572 Elo+
Solo
Chang'e
Chang'e
BigBoyRoyNoToy
Chang'e
Level 11
God Stats
12W - 5L
1,760 SR
Queue Stats
116W - 97L
1,591 Elo+
Party 1
Ares
Ares
UnknownID
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,462 Elo+
Party 1
Chaac
Chaac
moplayerone88
Chaac
Level 28
God Stats
25W - 30L
1,923 SR
Queue Stats
444W - 478L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 10
11,013
648
15,618
12,866
5,633
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
MewuHakuni
Yemoja
14
1 / 6 / 13
9,831
578
4,637
11,826
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
15
4 / 4 / 3
9,383
552
3,900
10,515
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 1 / 8
10,213
601
10,709
12,485
9,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 0 / 3
9,662
568
5,890
4,863
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aleksandraaa
Izanami
9
0 / 4 / 1
6,338
373
344
5,376
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ravana
Banksy68
Ravana
14
6 / 5 / 3
8,726
513
4,902
10,606
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 5 / 5
7,892
464
9,658
12,071
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
10
2 / 6 / 5
7,507
442
5,419
12,580
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 4 / 4
6,991
411
4,530
11,138
8,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
24
Kills
12
14
Deaths
24
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aleksandraaa
Izanami
0
4
1
0.13
L
Ravana
Banksy68
Ravana
6
5
3
1.5
L
3
5
5
1.1
W
11
3
10
5.33
W
Yemoja
MewuHakuni
Yemoja
1
6
13
1.25
W
Thor
4
4
3
1.38
W
7
1
8
11
L
Ares
2
6
5
0.75
W
1
0
3
2.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,754
Damage
24,853
52,555
Taken
51,771
31,631
Mitigated
26,116
17,407
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aleksandraaa
Izanami
344
230
0
250
5,376
1,141
0
1,126
4,176
0
18,448
L
Ravana
Banksy68
Ravana
4,902
1,242
0
1,816
10,606
3,956
0
973
9,464
0
34,973
L
9,658
1,329
604
3,295
12,071
3,537
0
4,758
6,911
41,335
0
W
15,618
9,651
0
3,449
12,866
5,633
4,232
6,189
6,515
0
72,772
W
Yemoja
MewuHakuni
Yemoja
4,637
1,107
2,316
1,319
11,826
10,873
1,438
3,975
7,624
31,360
0
W
Thor
3,900
1,105
0
3,627
10,515
3,765
1,501
2,228
8,172
0
49,219
W
10,709
2,436
0
5,268
12,485
9,717
2,129
2,956
9,229
6,987
39,810
L
Ares
5,419
1,107
0
363
12,580
8,872
19
3,904
8,485
9,740
0
W
5,890
638
0
1,428
4,863
1,643
672
2,216
2,455
61,637
0
L
4,530
942
147
3,997
11,138
8,610
0
1,410
9,376
0
29,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,102
Gold Earned
37,454
445
Minions Killed
263
0
Camps Cleared
0
1,525,853
Distance Traveled
1,385,694
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,338
373
51
3
0
192,675
0
L
Ravana
8,726
513
60
4
0
331,127
1
L
Chang'e
7,892
464
82
5
0
296,933
2
W
Anhur
11,013
648
113
7
0
262,631
4
W
Yemoja
9,831
578
52
3
0
269,825
2
W
Thor
9,383
552
85
5
0
338,284
10
W
Nike
10,213
601
73
4
0
350,048
5
L
Ares
7,507
442
7
0
0
304,475
0
W
Merlin
9,662
568
122
7
0
305,065
4
L
Chaac
6,991
411
63
4
0
260,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role